/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ import QtQuick 2.12 import QtQuick.Window 2.12 Window { id: viewWindow width: 1024 height: 768 visible: true title: qsTr("3D Edit View [") + sceneId + qsTr("]") // need all those flags otherwise the title bar disappears after setting WindowStaysOnTopHint flag later flags: Qt.Window | Qt.WindowTitleHint | Qt.WindowSystemMenuHint | Qt.WindowMinMaxButtonsHint | Qt.WindowCloseButtonHint property alias editViewRoot: windowContentItem onWidthChanged: _generalHelper.storeWindowState(); onHeightChanged: _generalHelper.storeWindowState(); onXChanged: _generalHelper.storeWindowState(); onYChanged: _generalHelper.storeWindowState(); onWindowStateChanged: _generalHelper.storeWindowState(); EditView3D { id: windowContentItem anchors.fill: parent } }