// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0 #pragma once #include "objectnodeinstance.h" namespace QmlDesigner { namespace Internal { class Quick3DTextureNodeInstance : public ObjectNodeInstance { public: using Pointer = QSharedPointer; using WeakPointer = QWeakPointer; static Pointer create(QObject *objectToBeWrapped); void setPropertyBinding(const PropertyName &name, const QString &expression) override; void resetProperty(const PropertyName &name) override; protected: Quick3DTextureNodeInstance(QObject *item); private: void handleRedrawTimeout(); bool m_multiPassNeeded = false; }; } // namespace Internal } // namespace QmlDesigner