// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "uniform.h" #include namespace QmlDesigner { Uniform::Uniform(const QJsonObject &props) { Q_UNUSED(props) } Uniform::Type Uniform::type() const { return m_type; } QVariant Uniform::value() const { return m_value; } void Uniform::setValue(const QVariant &newValue) { m_value = newValue; } QVariant Uniform::defaultValue() const { return m_defaultValue; } QVariant Uniform::minValue() const { return m_minValue; } QVariant Uniform::maxValue() const { return m_maxValue; } QString Uniform::name() const { return m_name; } void Uniform::setName(const QString &newName) { m_name = newName; } QString Uniform::description() const { return m_description; } QString Uniform::customValue() const { return m_customValue; } void Uniform::setCustomValue(const QString &newCustomValue) { m_customValue = newCustomValue; } bool Uniform::useCustomValue() const { return m_useCustomValue; } bool Uniform::enabled() const { return m_enabled; } void Uniform::setEnabled(bool newEnabled) { m_enabled = newEnabled; } bool Uniform::enableMipmap() const { return m_enableMipmap; } } // namespace QmlDesigner