/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "debugoutputcommand.h" #include namespace QmlDesigner { DebugOutputCommand::DebugOutputCommand() { } DebugOutputCommand::DebugOutputCommand(const QString &text, DebugOutputCommand::Type type) : m_text(text), m_type(type) { } qint32 DebugOutputCommand::type() const { return m_type; } QString DebugOutputCommand::text() const { return m_text; } QDataStream &operator<<(QDataStream &out, const DebugOutputCommand &command) { out << command.type(); out << command.text(); return out; } QDataStream &operator>>(QDataStream &in, DebugOutputCommand &command) { in >> command.m_type; in >> command.m_text; return in; } bool operator ==(const DebugOutputCommand &first, const DebugOutputCommand &second) { return first.m_type == second.m_type && first.m_text == second.m_text; } QDebug operator <<(QDebug debug, const DebugOutputCommand &command) { return debug.nospace() << "DebugOutputCommand(" << "type: " << command.type() << ", " << "text: " << command.text() << ")"; } } // namespace QmlDesigner