/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: http://www.qt-project.org/ ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** **************************************************************************/ #ifndef ABSTRACTNODEINSTANCE_H #define ABSTRACTNODEINSTANCE_H #include "nodeinstanceserver.h" #include "nodeinstancemetaobject.h" #include "nodeinstancesignalspy.h" #include #include #include QT_BEGIN_NAMESPACE class QGraphicsItem; class QQmlContext; class QQmlEngine; class QQmlProperty; class QQmlAbstractBinding; QT_END_NAMESPACE namespace QmlDesigner { class NodeInstanceServer; namespace Internal { class QmlGraphicsItemNodeInstance; class GraphicsWidgetNodeInstance; class GraphicsViewNodeInstance; class GraphicsSceneNodeInstance; class ProxyWidgetNodeInstance; class WidgetNodeInstance; class ObjectNodeInstance { public: typedef QSharedPointer Pointer; typedef QWeakPointer WeakPointer; explicit ObjectNodeInstance(QObject *object); virtual ~ObjectNodeInstance(); void destroy(); //void setModelNode(const ModelNode &node); static Pointer create(QObject *objectToBeWrapped); static QObject *createPrimitive(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context); static QObject *createCustomParserObject(const QString &nodeSource, const QStringList &imports, QQmlContext *context); static QObject *createComponent(const QString &componentPath, QQmlContext *context); static QObject *createComponentWrap(const QString &nodeSource, const QStringList &imports, QQmlContext *context); void setInstanceId(qint32 id); qint32 instanceId() const; NodeInstanceServer *nodeInstanceServer() const; void setNodeInstanceServer(NodeInstanceServer *server); virtual void initializePropertyWatcher(const Pointer &objectNodeInstance); virtual void initialize(const Pointer &objectNodeInstance); virtual void paint(QPainter *painter); virtual QImage renderImage() const; virtual QObject *parent() const; Pointer parentInstance() const; virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const QString &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const QString &newParentProperty); virtual void setId(const QString &id); virtual QString id() const; virtual bool isQmlGraphicsItem() const; virtual bool isGraphicsObject() const; virtual bool isTransition() const; virtual bool isPositioner() const; virtual bool isSGItem() const; virtual bool equalGraphicsItem(QGraphicsItem *item) const; virtual QRectF boundingRect() const; virtual QPointF position() const; virtual QSizeF size() const; virtual QTransform transform() const; virtual QTransform customTransform() const; virtual QTransform sceneTransform() const; virtual double opacity() const; virtual int penWidth() const; virtual bool hasAnchor(const QString &name) const; virtual QPair anchor(const QString &name) const; virtual bool isAnchoredBySibling() const; virtual bool isAnchoredByChildren() const; virtual double rotation() const; virtual double scale() const; virtual QList transformations() const; virtual QPointF transformOriginPoint() const; virtual double zValue() const; virtual void setPropertyVariant(const QString &name, const QVariant &value); virtual void setPropertyBinding(const QString &name, const QString &expression); virtual QVariant property(const QString &name) const; virtual void resetProperty(const QString &name); virtual void refreshProperty(const QString &name); virtual QString instanceType(const QString &name) const; QStringList propertyNames() const; virtual QList childItems() const; void createDynamicProperty(const QString &name, const QString &typeName); void setDeleteHeldInstance(bool deleteInstance); bool deleteHeldInstance() const; virtual void updateAnchors(); virtual void paintUpdate(); virtual void activateState(); virtual void deactivateState(); void populateResetHashes(); bool hasValidResetBinding(const QString &propertyName) const; QQmlAbstractBinding *resetBinding(const QString &propertyName) const; QVariant resetValue(const QString &propertyName) const; void setResetValue(const QString &propertyName, const QVariant &value); QObject *object() const; virtual bool hasContent() const; virtual bool isResizable() const; virtual bool isMovable() const; bool isInPositioner() const; void setInPositioner(bool isInPositioner); virtual void refreshPositioner(); bool hasBindingForProperty(const QString &name, bool *hasChanged = 0) const; QQmlContext *context() const; QQmlEngine *engine() const; virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant &value); virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QString &expression); virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant &resetValue); bool isValid() const; bool isRootNodeInstance() const; virtual void doComponentComplete(); virtual QList stateInstances() const; virtual void setNodeSource(const QString &source); static QVariant fixResourcePaths(const QVariant &value); protected: void doResetProperty(const QString &propertyName); void removeFromOldProperty(QObject *object, QObject *oldParent, const QString &oldParentProperty); void addToNewProperty(QObject *object, QObject *newParent, const QString &newParentProperty); void deleteObjectsInList(const QQmlProperty &metaProperty); QVariant convertSpecialCharacter(const QVariant& value) const; private: QHash m_resetValueHash; QHash > m_resetBindingHash; QHash m_modelAbstractPropertyHash; mutable QHash m_hasBindingHash; qint32 m_instanceId; QString m_id; QWeakPointer m_nodeInstanceServer; QString m_parentProperty; bool m_deleteHeldInstance; QWeakPointer m_object; NodeInstanceMetaObject *m_metaObject; NodeInstanceSignalSpy m_signalSpy; bool m_isInPositioner; }; } // namespace Internal } // namespace QmlDesigner #endif // ABSTRACTNODEINSTANCE_H