// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #pragma once #include namespace EffectMaker { class Uniform; class EffectMakerUniformsModel : public QAbstractListModel { Q_OBJECT public: EffectMakerUniformsModel(QObject *parent = nullptr); QHash roleNames() const override; int rowCount(const QModelIndex & parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override; bool setData(const QModelIndex &index, const QVariant &value, int role) override; void resetModel(); void addUniform(Uniform *uniform); QList uniforms() const; private: enum Roles { NameRole = Qt::UserRole + 1, DescriptionRole, ValueRole, BackendValueRole, DefaultValueRole, MaxValueRole, MinValueRole, TypeRole, }; QList m_uniforms; }; } // namespace EffectMaker