/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ import QtQuick3D 6.0 View3D { id: root anchors.fill: parent environment: sceneEnv camera: envMode === "SkyBox" && envValue === "preview_studio" ? studioCamera : defaultCamera property Material previewMaterial property string envMode property string envValue property string modelSrc: "#Sphere" function fitToViewPort(closeUp) { // No need to zoom this view, this is here just to avoid runtime warnings } SceneEnvironment { id: sceneEnv antialiasingMode: SceneEnvironment.MSAA antialiasingQuality: SceneEnvironment.High backgroundMode: envMode === "Color" ? SceneEnvironment.Color : envMode === "SkyBox" ? SceneEnvironment.SkyBox : SceneEnvironment.Transparent clearColor: envMode === "Color" ? envValue : "#000000" lightProbe: envMode === "SkyBox" ? skyBoxTex : null Texture { id: skyBoxTex source: envMode === "SkyBox" ? "../images/" + envValue + ".hdr" : "" } } Node { DirectionalLight { eulerRotation.x: -26 eulerRotation.y: modelSrc === "#Cube" ? -10 : -50 brightness: envMode !== "SkyBox" ? 1 : 0 } PerspectiveCamera { id: defaultCamera y: 70 z: 200 eulerRotation.x: -5.71 clipNear: 1 clipFar: 1000 } PerspectiveCamera { id: studioCamera y: 232 z: 85 eulerRotation.x: -64.98 clipNear: 1 clipFar: 1000 } Node { rotation: root.camera.rotation y: 50 Node { y: modelSrc === "#Cone" ? -40 : 10 eulerRotation.x: 35 Model { id: model readonly property bool _edit3dLocked: true // Make this non-pickable source: modelSrc ? modelSrc : "#Sphere" eulerRotation.y: 45 materials: previewMaterial scale: !modelSrc || modelSrc === "#Sphere" ? Qt.vector3d(1.7, 1.7, 1.7) : Qt.vector3d(1.2, 1.2, 1.2) } } } Model { id: floorModel source: "#Rectangle" scale.y: 8 scale.x: 8 eulerRotation.x: -60 visible: !envMode || envMode === "Default" materials: floorMaterial DefaultMaterial { id: floorMaterial diffuseMap: floorTex Texture { id: floorTex source: "../images/floor_tex.png" scaleU: floorModel.scale.x scaleV: floorModel.scale.y } } } } }