/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "clangbackendipc_global.h" #include #include #include #include #include #include #include namespace ClangBackEnd { class ClangCodeModelServerInterface; class ClangCodeModelClientProxy; struct CMBIPC_EXPORT ConnectionName { static QString connectionName; }; template class ConnectionServer { public: ConnectionServer(const QString &connectionName) { ConnectionName::connectionName = connectionName; aliveTimer.start(5000); localServer.setMaxPendingConnections(1); QObject::connect(&localServer, &QLocalServer::newConnection, [&] { handleNewConnection(); }); QObject::connect(&aliveTimer, &QTimer::timeout, [&] { sendAliveMessage(); }); std::atexit(&ConnectionServer::removeServer); #if defined(_GLIBCXX_HAVE_AT_QUICK_EXIT) std::at_quick_exit(&ConnectionServer::removeServer); #endif std::set_terminate(&ConnectionServer::removeServer); } ~ConnectionServer() { removeServer(); } void start() { QLocalServer::removeServer(ConnectionName::connectionName); localServer.listen(ConnectionName::connectionName); } void setClangCodeModelServer(ServerInterface *ipcServer) { this->ipcServer = ipcServer; } static void removeServer() { QLocalServer::removeServer(ConnectionName::connectionName); } private: void handleNewConnection() { localSocket = nextPendingConnection(); ipcClientProxy.reset(new ClientProxy(ipcServer, localSocket)); ipcServer->setClient(ipcClientProxy.get()); } void sendAliveMessage() { ipcClientProxy->alive(); } void handleSocketDisconnect() { ipcClientProxy.reset(); localSocket = nullptr; delayedExitApplicationIfNoSockedIsConnected(); } QLocalSocket *nextPendingConnection() { QLocalSocket *localSocket = localServer.nextPendingConnection(); QObject::connect(localSocket, &QLocalSocket::disconnected, [&] { handleSocketDisconnect(); }); return localSocket; } void delayedExitApplicationIfNoSockedIsConnected() { if (localSocket == nullptr) QTimer::singleShot(60000, [&] { exitApplicationIfNoSockedIsConnected(); }); } void exitApplicationIfNoSockedIsConnected() { if (localSocket == nullptr) QCoreApplication::exit(); } private: std::unique_ptr ipcClientProxy; QLocalSocket* localSocket; ServerInterface *ipcServer; QLocalServer localServer; QTimer aliveTimer; }; } // namespace ClangBackEnd