/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ import QtQuick 2.0 import QtQuick3D 1.15 import SelectionBoxGeometry 1.0 Node { id: selectionBox property View3D view3D property Node targetNode: null property alias model: selectionBoxModel property alias geometryName: selectionBoxGeometry.name SelectionBoxGeometry { id: selectionBoxGeometry name: "Selection Box of 3D Edit View" view3D: selectionBox.view3D targetNode: selectionBox.targetNode rootNode: selectionBox } Model { id: selectionBoxModel geometry: selectionBoxGeometry scale: selectionBox.targetNode ? selectionBox.targetNode.scale : Qt.vector3d(1, 1, 1) rotation: selectionBox.targetNode ? selectionBox.targetNode.rotation : Qt.quaternion(1, 0, 0, 0) position: selectionBox.targetNode ? selectionBox.targetNode.position : Qt.vector3d(0, 0, 0) pivot: selectionBox.targetNode ? selectionBox.targetNode.pivot : Qt.vector3d(0, 0, 0) visible: selectionBox.targetNode && !selectionBoxGeometry.isEmpty materials: [ DefaultMaterial { emissiveColor: "#fff600" lighting: DefaultMaterial.NoLighting cullMode: Material.NoCulling } ] } }