/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include #include #include namespace Debugger { namespace Internal { class QmlEnginePrivate; class QmlInspectorAgent; class QmlEngine : public DebuggerEngine { Q_OBJECT public: QmlEngine(); ~QmlEngine() override; void logServiceStateChange(const QString &service, float version, QmlDebug::QmlDebugClient::State newState); void logServiceActivity(const QString &service, const QString &logMessage); void expressionEvaluated(quint32 queryId, const QVariant &result); private: void disconnected(); void errorMessageBoxFinished(int result); void updateCurrentContext(); void tryToConnect(); void beginConnection(); void handleLauncherStarted(); void connectionEstablished(); void connectionStartupFailed(); void appStartupFailed(const QString &errorMessage); void appMessage(const QString &msg, Utils::OutputFormat); void setState(DebuggerState state, bool forced) override; void gotoLocation(const Internal::Location &location) override; bool canDisplayTooltip() const override { return false; } void resetLocation() override; void executeStep() override; void executeStepOut() override; void executeNext() override; void executeStepI() override; void executeNextI() override; void setupEngine() override; void runEngine() override; void shutdownInferior() override; void shutdownEngine() override; bool canHandleToolTip(const DebuggerToolTipContext &) const override; void continueInferior() override; void interruptInferior() override; void executeRunToLine(const ContextData &data) override; void executeRunToFunction(const QString &functionName) override; void executeJumpToLine(const ContextData &data) override; void activateFrame(int index) override; void selectThread(const Thread &thread) override; bool acceptsBreakpoint(const BreakpointParameters &bp) const final; void insertBreakpoint(const Breakpoint &bp) final; void removeBreakpoint(const Breakpoint &bp) final; void updateBreakpoint(const Breakpoint &bp) final; void assignValueInDebugger(WatchItem *item, const QString &expr, const QVariant &value) override; void loadSymbols(const QString &moduleName) override; void loadAllSymbols() override; void requestModuleSymbols(const QString &moduleName) override; void reloadModules() override; void reloadRegisters() override {} void reloadSourceFiles() override; void reloadFullStack() override {} void updateAll() override; void updateItem(const QString &iname) override; void expandItem(const QString &iname) override; void selectWatchData(const QString &iname) override; void executeDebuggerCommand(const QString &command) override; bool companionPreventsActions() const override; bool hasCapability(unsigned) const override; void quitDebugger() override; void doUpdateLocals(const UpdateParameters ¶ms) override; Core::Context languageContext() const override; void closeConnection(); void startApplicationLauncher(); void stopApplicationLauncher(); void connectionFailed(); void checkConnectionState(); void showConnectionStateMessage(const QString &message); bool isConnected() const; private: friend class QmlEnginePrivate; friend class QmlInspectorAgent; QmlEnginePrivate *d; }; } // namespace Internal } // namespace Debugger