#ifndef QMLGDBENGINE_H #define QMLGDBENGINE_H #include "debuggerengine.h" #include namespace Debugger { namespace Internal { class QmlCppEnginePrivate; class DEBUGGER_EXPORT QmlCppEngine : public DebuggerEngine { Q_OBJECT public: explicit QmlCppEngine(const DebuggerStartParameters &sp); ~QmlCppEngine(); bool setToolTipExpression(const QPoint &mousePos, TextEditor::ITextEditor * editor, const DebuggerToolTipContext &); void updateWatchData(const WatchData &data, const WatchUpdateFlags &flags); void watchPoint(const QPoint &); void fetchMemory(MemoryAgent *, QObject *, quint64 addr, quint64 length); void fetchDisassembler(DisassemblerAgent *); void activateFrame(int index); void reloadModules(); void examineModules(); void loadSymbols(const QString &moduleName); void loadAllSymbols(); void requestModuleSymbols(const QString &moduleName); void reloadRegisters(); void reloadSourceFiles(); void reloadFullStack(); void setRegisterValue(int regnr, const QString &value); unsigned debuggerCapabilities() const; bool isSynchronous() const; QByteArray qtNamespace() const; void createSnapshot(); void updateAll(); void attemptBreakpointSynchronization(); bool acceptsBreakpoint(BreakpointId id) const; void selectThread(int index); void assignValueInDebugger(const WatchData *data, const QString &expr, const QVariant &value); DebuggerEngine *cppEngine() const; void handleRemoteSetupDone(int gdbServerPort, int qmlPort); void handleRemoteSetupFailed(const QString &message); protected: void detachDebugger(); void executeStep(); void executeStepOut(); void executeNext(); void executeStepI(); void executeNextI(); void executeReturn(); void continueInferior(); void interruptInferior(); void requestInterruptInferior(); void executeRunToLine(const QString &fileName, int lineNumber); void executeRunToFunction(const QString &functionName); void executeJumpToLine(const QString &fileName, int lineNumber); void executeDebuggerCommand(const QString &command); void setupEngine(); void setupInferior(); void runEngine(); void shutdownInferior(); void shutdownEngine(); void notifyInferiorRunOk(); void notifyInferiorSpontaneousStop(); void notifyEngineRunAndInferiorRunOk(); void notifyInferiorShutdownOk(); private: void engineStateChanged(DebuggerState newState); void setState(DebuggerState newState, bool forced = false); void slaveEngineStateChanged(DebuggerEngine *slaveEngine, DebuggerState state); void readyToExecuteQmlStep(); private: QScopedPointer d; }; } // namespace Internal } // namespace Debugger #endif // QMLGDBENGINE_H