/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "changenodesourcecommand.h" #include #include namespace QmlDesigner { ChangeNodeSourceCommand::ChangeNodeSourceCommand() = default; ChangeNodeSourceCommand::ChangeNodeSourceCommand(qint32 newInstanceId, const QString &newNodeSource) : m_instanceId(newInstanceId), m_nodeSource(newNodeSource) { } qint32 ChangeNodeSourceCommand::instanceId() const { return m_instanceId; } QString ChangeNodeSourceCommand::nodeSource() const { return m_nodeSource; } QDataStream &operator<<(QDataStream &out, const ChangeNodeSourceCommand &command) { out << command.instanceId(); out << command.nodeSource(); return out; } QDataStream &operator>>(QDataStream &in, ChangeNodeSourceCommand &command) { in >> command.m_instanceId; in >> command.m_nodeSource; return in; } QDebug operator <<(QDebug debug, const ChangeNodeSourceCommand &command) { return debug.nospace() << "ReparentInstancesCommand(" << "instanceId: " << command.m_instanceId << "nodeSource: " << command.m_nodeSource << ")"; } } // namespace QmlDesigner