/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms and ** conditions see http://www.qt.io/terms-conditions. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef DEBUGGER_GDBENGINE_H #define DEBUGGER_GDBENGINE_H #include #include #include #include #include #include #include #include #include #include #include namespace Debugger { namespace Internal { class GdbProcess; class DebugInfoTask; class DebugInfoTaskHandler; class DebuggerResponse; class GdbMi; class MemoryAgentCookie; class BreakpointParameters; class BreakpointResponse; class DisassemblerAgentCookie; class DisassemblerLines; class GdbEngine : public DebuggerEngine { Q_OBJECT public: explicit GdbEngine(const DebuggerRunParameters &runParameters); ~GdbEngine(); private: ////////// General Interface ////////// virtual DebuggerEngine *cppEngine() { return this; } virtual void setupEngine() = 0; virtual void handleGdbStartFailed(); virtual void setupInferior() = 0; virtual void notifyInferiorSetupFailed(); virtual bool hasCapability(unsigned) const; virtual void detachDebugger(); virtual void shutdownInferior(); virtual void shutdownEngine() = 0; virtual void abortDebugger(); virtual void resetInferior(); virtual bool acceptsDebuggerCommands() const; virtual void executeDebuggerCommand(const QString &command, DebuggerLanguages languages); private: ////////// General State ////////// DebuggerStartMode startMode() const; Q_SLOT void reloadLocals(); bool m_registerNamesListed; protected: ////////// Gdb Process Management ////////// void startGdb(const QStringList &args = QStringList()); void handleInferiorShutdown(const DebuggerResponse &response); void handleGdbExit(const DebuggerResponse &response); void loadInitScript(); // Something went wrong with the adapter *before* adapterStarted() was emitted. // Make sure to clean up everything before emitting this signal. void handleAdapterStartFailed(const QString &msg, Core::Id settingsIdHint = Core::Id()); // This triggers the initial breakpoint synchronization and causes // finishInferiorSetup() being called once done. void handleInferiorPrepared(); // This notifies the base of a successful inferior setup. void finishInferiorSetup(); void handleDebugInfoLocation(const DebuggerResponse &response); // The adapter is still running just fine, but it failed to acquire a debuggee. void notifyInferiorSetupFailed(const QString &msg); void notifyAdapterShutdownOk(); void notifyAdapterShutdownFailed(); // Something went wrong with the adapter *after* adapterStarted() was emitted. // Make sure to clean up everything before emitting this signal. void handleAdapterCrashed(const QString &msg); private slots: friend class GdbPlainEngine; void handleInterruptDeviceInferior(const QString &error); void handleGdbFinished(int exitCode, QProcess::ExitStatus exitStatus); void handleGdbError(QProcess::ProcessError error); void readDebugeeOutput(const QByteArray &data); void readGdbStandardOutput(); void readGdbStandardError(); private: QTextCodec *m_outputCodec; QTextCodec::ConverterState m_outputCodecState; QByteArray m_inbuffer; bool m_busy; // Name of the convenience variable containing the last // known function return value. QByteArray m_resultVarName; private: ////////// Gdb Command Management ////////// public: // Otherwise the Qt flag macros are unhappy. enum GdbCommandFlag { NoFlags = 0, // The command needs a stopped inferior. NeedsStop = 1, // No need to wait for the reply before continuing inferior. Discardable = 2, // We can live without receiving an answer. NonCriticalResponse = 8, // Callback expects ResultRunning instead of ResultDone. RunRequest = 16, // Callback expects ResultExit instead of ResultDone. ExitRequest = 32, // Auto-set inferior shutdown related states. LosesChild = 64, // Trigger breakpoint model rebuild when no such commands are pending anymore. RebuildBreakpointModel = 128, // This command needs to be send immediately. Immediate = 256, // This is a command that needs to be wrapped into -interpreter-exec console ConsoleCommand = 512 }; Q_DECLARE_FLAGS(GdbCommandFlags, GdbCommandFlag) // Type and cookie are sender-internal data, opaque for the "event // queue". resultNeeded == true increments m_pendingResults on // send and decrements on receipt, effectively preventing // watch model updates before everything is finished. void flushCommand(const DebuggerCommand &cmd); protected: void runCommand(const DebuggerCommand &command); void postCommand(const QByteArray &command, int flags = NoFlags, DebuggerCommand::Callback callback = DebuggerCommand::Callback()); private: void flushQueuedCommands(); Q_SLOT void commandTimeout(); void setTokenBarrier(); // Sets up an "unexpected result" for the following commeand. void scheduleTestResponse(int testCase, const QByteArray &response); QHash m_commandForToken; int commandTimeoutTime() const; QTimer m_commandTimer; QByteArray m_pendingConsoleStreamOutput; QByteArray m_pendingLogStreamOutput; // This contains the first token number for the current round // of evaluation. Responses with older tokens are considers // out of date and discarded. int m_oldestAcceptableToken; int m_nonDiscardableCount; int m_pendingBreakpointRequests; // Watch updating commands in flight typedef void (GdbEngine::*CommandsDoneCallback)(); // This function is called after all previous responses have been received. CommandsDoneCallback m_commandsDoneCallback; QList m_commandsToRunOnTemporaryBreak; private: ////////// Gdb Output, State & Capability Handling ////////// protected: Q_SLOT void handleResponse(const QByteArray &buff); void handleStopResponse(const GdbMi &data); void handleResultRecord(DebuggerResponse *response); void handleStop1(const GdbMi &data); void handleStop2(const GdbMi &data); Q_SLOT void handleStop2(); StackFrame parseStackFrame(const GdbMi &mi, int level); void resetCommandQueue(); bool isSynchronous() const { return true; } // Gdb initialization sequence void handleShowVersion(const DebuggerResponse &response); void handleListFeatures(const DebuggerResponse &response); void handlePythonSetup(const DebuggerResponse &response); int m_gdbVersion; // 7.6.1 is 70601 bool m_isQnxGdb; private: ////////// Inferior Management ////////// // This should be always the last call in a function. bool stateAcceptsBreakpointChanges() const; bool acceptsBreakpoint(Breakpoint bp) const; void insertBreakpoint(Breakpoint bp); void removeBreakpoint(Breakpoint bp); void changeBreakpoint(Breakpoint bp); void executeStep(); void executeStepOut(); void executeNext(); void executeStepI(); void executeNextI(); protected: void continueInferiorInternal(); void autoContinueInferior(); void continueInferior(); void interruptInferior(); virtual void interruptInferior2() {} void interruptInferiorTemporarily(); void executeRunToLine(const ContextData &data); void executeRunToFunction(const QString &functionName); void executeJumpToLine(const ContextData &data); void executeReturn(); void handleExecuteContinue(const DebuggerResponse &response); void handleExecuteStep(const DebuggerResponse &response); void handleExecuteNext(const DebuggerResponse &response); void handleExecuteReturn(const DebuggerResponse &response); void handleExecuteJumpToLine(const DebuggerResponse &response); void handleExecuteRunToLine(const DebuggerResponse &response); void maybeHandleInferiorPidChanged(const QString &pid); void handleInfoProc(const DebuggerResponse &response); QString msgPtraceError(DebuggerStartMode sm); private: ////////// View & Data Stuff ////////// void selectThread(ThreadId threadId); void activateFrame(int index); // // Breakpoint specific stuff // void handleBreakModifications(const GdbMi &bkpts); void handleBreakIgnore(const DebuggerResponse &response, Breakpoint bp); void handleBreakDisable(const DebuggerResponse &response, Breakpoint bp); void handleBreakEnable(const DebuggerResponse &response, Breakpoint bp); void handleBreakInsert1(const DebuggerResponse &response, Breakpoint bp); void handleBreakInsert2(const DebuggerResponse &response, Breakpoint bp); void handleBreakCondition(const DebuggerResponse &response, Breakpoint bp); void handleBreakThreadSpec(const DebuggerResponse &response, Breakpoint bp); void handleBreakLineNumber(const DebuggerResponse &response, Breakpoint bp); void handleWatchInsert(const DebuggerResponse &response, Breakpoint bp); void handleCatchInsert(const DebuggerResponse &response, Breakpoint bp); void handleBkpt(const GdbMi &bkpt, Breakpoint bp); void updateResponse(BreakpointResponse &response, const GdbMi &bkpt); QByteArray breakpointLocation(const BreakpointParameters &data); // For gdb/MI. QByteArray breakpointLocation2(const BreakpointParameters &data); // For gdb/CLI fallback. QString breakLocation(const QString &file) const; // // Modules specific stuff // protected: void loadSymbols(const QString &moduleName); Q_SLOT void loadAllSymbols(); void loadSymbolsForStack(); void requestModuleSymbols(const QString &moduleName); void requestModuleSections(const QString &moduleName); void reloadModules(); void examineModules(); void reloadModulesInternal(); void handleModulesList(const DebuggerResponse &response); void handleShowModuleSections(const DebuggerResponse &response, const QString &moduleName); // // Snapshot specific stuff // virtual void createSnapshot(); void handleMakeSnapshot(const DebuggerResponse &response, const QString &coreFile); // // Register specific stuff // Q_SLOT void reloadRegisters(); void setRegisterValue(const QByteArray &name, const QString &value); void handleRegisterListNames(const DebuggerResponse &response); void handleRegisterListValues(const DebuggerResponse &response); void handleMaintPrintRegisters(const DebuggerResponse &response); QHash m_registerNames; // Map GDB register numbers to indices // // Disassembler specific stuff // // Chain of fallbacks: PointMixed -> PointPlain -> RangeMixed -> RangePlain. void fetchDisassembler(DisassemblerAgent *agent); void fetchDisassemblerByCliPointMixed(const DisassemblerAgentCookie &ac); void fetchDisassemblerByCliRangeMixed(const DisassemblerAgentCookie &ac); void fetchDisassemblerByCliRangePlain(const DisassemblerAgentCookie &ac); bool handleCliDisassemblerResult(const QByteArray &response, DisassemblerAgent *agent); void handleBreakOnQFatal(const DebuggerResponse &response, bool continueSetup); // // Source file specific stuff // void reloadSourceFiles(); void reloadSourceFilesInternal(); void handleQuerySources(const DebuggerResponse &response); QString fullName(const QString &fileName); QString cleanupFullName(const QString &fileName); // awful hack to keep track of used files QMap m_shortToFullName; QMap m_fullToShortName; QMultiMap m_baseNameToFullName; bool m_sourcesListUpdating; // // Stack specific stuff // protected: void updateAll(); void handleStackListFrames(const DebuggerResponse &response, bool isFull); void handleStackSelectThread(const DebuggerResponse &response); void handleThreadListIds(const DebuggerResponse &response); void handleThreadInfo(const DebuggerResponse &response); void handleThreadNames(const DebuggerResponse &response); DebuggerCommand stackCommand(int depth); Q_SLOT void reloadStack(); Q_SLOT virtual void reloadFullStack(); virtual void loadAdditionalQmlStack(); void handleQmlStackFrameArguments(const DebuggerResponse &response); void handleQmlStackTrace(const DebuggerResponse &response); int currentFrame() const; QList m_currentFunctionArgs; // // Watch specific stuff // virtual bool setToolTipExpression(const DebuggerToolTipContext &); virtual void assignValueInDebugger(WatchItem *item, const QString &expr, const QVariant &value); virtual void fetchMemory(MemoryAgent *agent, QObject *token, quint64 addr, quint64 length); void fetchMemoryHelper(const MemoryAgentCookie &cookie); void handleChangeMemory(const DebuggerResponse &response); virtual void changeMemory(MemoryAgent *agent, QObject *token, quint64 addr, const QByteArray &data); void handleFetchMemory(const DebuggerResponse &response, MemoryAgentCookie ac); virtual void watchPoint(const QPoint &); void handleWatchPoint(const DebuggerResponse &response); void updateWatchItem(WatchItem *item); void showToolTip(); void handleVarAssign(const DebuggerResponse &response); void handleDetach(const DebuggerResponse &response); void handleThreadGroupCreated(const GdbMi &result); void handleThreadGroupExited(const GdbMi &result); Q_SLOT void createFullBacktrace(); void handleCreateFullBacktrace(const DebuggerResponse &response); void updateLocals(); void doUpdateLocals(const UpdateParameters ¶meters); void handleStackFramePython(const DebuggerResponse &response); void setLocals(const QList &locals); // // Dumper Management // void reloadDebuggingHelpers(); QString m_gdb; // // Convenience Functions // QString errorMessage(QProcess::ProcessError error); void showExecutionError(const QString &message); static QByteArray tooltipIName(const QString &exp); // For short-circuiting stack and thread list evaluation. bool m_stackNeeded; bool isQFatalBreakpoint(const BreakpointResponseId &id) const; bool isHiddenBreakpoint(const BreakpointResponseId &id) const; // HACK: QByteArray m_currentThread; QString m_lastWinException; QString m_lastMissingDebugInfo; BreakpointResponseId m_qFatalBreakpointResponseId; bool m_terminalTrap; bool usesExecInterrupt() const; QHash m_scheduledTestResponses; QSet m_testCases; // Debug information friend class DebugInfoTaskHandler; void requestDebugInformation(const DebugInfoTask &task); DebugInfoTaskHandler *m_debugInfoTaskHandler; // Indicates whether we had at least one full attempt to load // debug information. bool attemptQuickStart() const; bool m_fullStartDone; bool m_systemDumpersLoaded; static QString msgGdbStopFailed(const QString &why); static QString msgInferiorStopFailed(const QString &why); static QString msgAttachedToStoppedInferior(); static QString msgInferiorSetupOk(); static QString msgInferiorRunOk(); static QString msgConnectRemoteServerFailed(const QString &why); static QByteArray dotEscape(QByteArray str); void debugLastCommand(); DebuggerCommand m_lastDebuggableCommand; protected: virtual void write(const QByteArray &data); protected: bool prepareCommand(); void interruptLocalInferior(qint64 pid); GdbProcess *m_gdbProc; ProjectExplorer::DeviceProcessSignalOperation::Ptr m_signalOperation; }; } // namespace Internal } // namespace Debugger Q_DECLARE_OPERATORS_FOR_FLAGS(Debugger::Internal::GdbEngine::GdbCommandFlags) #endif // DEBUGGER_GDBENGINE_H