/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "edit3dview.h" #include "edit3dwidget.h" #include "edit3dcanvas.h" #include "edit3dactions.h" #include "designmodewidget.h" #include #include #include #include #include #include #include #include #include #include #include namespace QmlDesigner { Edit3DView::Edit3DView(QObject *parent) : AbstractView(parent) { } Edit3DView::~Edit3DView() { } void Edit3DView::createEdit3DWidget() { createEdit3DActions(); m_edit3DWidget = new Edit3DWidget(this); auto editor3DContext = new Internal::Editor3DContext(m_edit3DWidget.data()); Core::ICore::addContextObject(editor3DContext); } void Edit3DView::checkImports() { bool has3dImport = false; const QList imports = model()->imports(); for (const auto &import : imports) { if (import.url() == "QtQuick3D") { has3dImport = true; break; } } edit3DWidget()->showCanvas(has3dImport); } WidgetInfo Edit3DView::widgetInfo() { if (!m_edit3DWidget) createEdit3DWidget(); return createWidgetInfo(m_edit3DWidget.data(), nullptr, "Editor3D", WidgetInfo::CentralPane, 0, tr("3D Editor"), DesignerWidgetFlags::IgnoreErrors); } Edit3DWidget *Edit3DView::edit3DWidget() const { return m_edit3DWidget.data(); } void Edit3DView::renderImage3DChanged(const QImage &img) { edit3DWidget()->canvas()->updateRenderImage(img); // Notify puppet to resize if received image wasn't correct size if (img.size() != canvasSize()) edit3DViewResized(canvasSize()); } void Edit3DView::updateActiveScene3D(const QVariantMap &sceneState) { const QString sceneKey = QStringLiteral("sceneInstanceId"); const QString selectKey = QStringLiteral("selectionMode"); const QString transformKey = QStringLiteral("transformMode"); const QString perspectiveKey = QStringLiteral("usePerspective"); const QString orientationKey = QStringLiteral("globalOrientation"); const QString editLightKey = QStringLiteral("showEditLight"); const QString gridKey = QStringLiteral("showGrid"); if (sceneState.contains(sceneKey)) { qint32 newActiveScene = sceneState[sceneKey].value(); edit3DWidget()->canvas()->updateActiveScene(newActiveScene); rootModelNode().setAuxiliaryData("active3dScene@Internal", newActiveScene); } if (sceneState.contains(selectKey)) m_selectionModeAction->action()->setChecked(sceneState[selectKey].toInt() == 1); else m_selectionModeAction->action()->setChecked(false); if (sceneState.contains(transformKey)) { const int tool = sceneState[transformKey].toInt(); if (tool == 0) m_moveToolAction->action()->setChecked(true); else if (tool == 1) m_rotateToolAction->action()->setChecked(true); else m_scaleToolAction->action()->setChecked(true); } else { m_moveToolAction->action()->setChecked(true); } if (sceneState.contains(perspectiveKey)) m_cameraModeAction->action()->setChecked(sceneState[perspectiveKey].toBool()); else m_cameraModeAction->action()->setChecked(false); if (sceneState.contains(orientationKey)) m_orientationModeAction->action()->setChecked(sceneState[orientationKey].toBool()); else m_orientationModeAction->action()->setChecked(false); if (sceneState.contains(editLightKey)) m_editLightAction->action()->setChecked(sceneState[editLightKey].toBool()); else m_editLightAction->action()->setChecked(false); if (sceneState.contains(gridKey)) m_showGridAction->action()->setChecked(sceneState[gridKey].toBool()); else m_showGridAction->action()->setChecked(false); } void Edit3DView::modelAttached(Model *model) { AbstractView::modelAttached(model); checkImports(); } void Edit3DView::modelAboutToBeDetached(Model *model) { Q_UNUSED(model) // Hide the canvas when model is detached (i.e. changing documents) edit3DWidget()->showCanvas(false); AbstractView::modelAboutToBeDetached(model); } void Edit3DView::importsChanged(const QList &addedImports, const QList &removedImports) { Q_UNUSED(addedImports) Q_UNUSED(removedImports) checkImports(); } void Edit3DView::customNotification(const AbstractView *view, const QString &identifier, const QList &nodeList, const QList &data) { Q_UNUSED(view) Q_UNUSED(nodeList) Q_UNUSED(data) if (identifier == "asset_import_update") resetPuppet(); } void Edit3DView::sendInputEvent(QInputEvent *e) const { if (nodeInstanceView()) nodeInstanceView()->sendInputEvent(e); } void Edit3DView::edit3DViewResized(const QSize &size) const { if (nodeInstanceView()) nodeInstanceView()->edit3DViewResized(size); } QSize Edit3DView::canvasSize() const { if (!m_edit3DWidget.isNull() && m_edit3DWidget->canvas()) return m_edit3DWidget->canvas()->size(); return {}; } void Edit3DView::createEdit3DActions() { m_selectionModeAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_SELECTION_MODE, View3DActionCommand::SelectionModeToggle, QCoreApplication::translate("SelectionModeToggleAction", "Toggle Group/Single Selection Mode"), QKeySequence(Qt::Key_Q), true, false, Icons::EDIT3D_SELECTION_MODE_OFF.icon(), Icons::EDIT3D_SELECTION_MODE_ON.icon()); m_moveToolAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_MOVE_TOOL, View3DActionCommand::MoveTool, QCoreApplication::translate("MoveToolAction", "Activate Move Tool"), QKeySequence(Qt::Key_W), true, true, Icons::EDIT3D_MOVE_TOOL_OFF.icon(), Icons::EDIT3D_MOVE_TOOL_ON.icon()); m_rotateToolAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_ROTATE_TOOL, View3DActionCommand::RotateTool, QCoreApplication::translate("RotateToolAction", "Activate Rotate Tool"), QKeySequence(Qt::Key_E), true, false, Icons::EDIT3D_ROTATE_TOOL_OFF.icon(), Icons::EDIT3D_ROTATE_TOOL_ON.icon()); m_scaleToolAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_SCALE_TOOL, View3DActionCommand::ScaleTool, QCoreApplication::translate("ScaleToolAction", "Activate Scale Tool"), QKeySequence(Qt::Key_R), true, false, Icons::EDIT3D_SCALE_TOOL_OFF.icon(), Icons::EDIT3D_SCALE_TOOL_ON.icon()); m_fitAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_FIT_SELECTED, View3DActionCommand::FitToView, QCoreApplication::translate("FitToViewAction", "Fit Selected Object to View"), QKeySequence(Qt::Key_F), false, false, Icons::EDIT3D_FIT_SELECTED_OFF.icon(), {}); m_cameraModeAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_EDIT_CAMERA, View3DActionCommand::CameraToggle, QCoreApplication::translate("CameraToggleAction", "Toggle Perspective/Orthographic Edit Camera"), QKeySequence(Qt::Key_T), true, false, Icons::EDIT3D_EDIT_CAMERA_OFF.icon(), Icons::EDIT3D_EDIT_CAMERA_ON.icon()); m_orientationModeAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_ORIENTATION, View3DActionCommand::OrientationToggle, QCoreApplication::translate("OrientationToggleAction", "Toggle Global/Local Orientation"), QKeySequence(Qt::Key_Y), true, false, Icons::EDIT3D_ORIENTATION_OFF.icon(), Icons::EDIT3D_ORIENTATION_ON.icon()); m_editLightAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_EDIT_LIGHT, View3DActionCommand::EditLightToggle, QCoreApplication::translate("EditLightToggleAction", "Toggle Edit Light On/Off"), QKeySequence(Qt::Key_U), true, false, Icons::EDIT3D_LIGHT_OFF.icon(), Icons::EDIT3D_LIGHT_ON.icon()); m_showGridAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_EDIT_SHOW_GRID, View3DActionCommand::ShowGrid, QCoreApplication::translate("ShowGridAction", "Toggle Grid Visibility"), QKeySequence(Qt::Key_G), true, true, Icons::EDIT3D_GRID_OFF.icon(), Icons::EDIT3D_GRID_ON.icon()); SelectionContextOperation resetTrigger = [this](const SelectionContext &) { setCurrentStateNode(rootModelNode()); resetPuppet(); }; m_resetAction = new Edit3DAction( QmlDesigner::Constants::EDIT3D_RESET_VIEW, View3DActionCommand::Empty, QCoreApplication::translate("ResetView", "Reset View"), QKeySequence(Qt::Key_P), false, false, Utils::Icons::RESET_TOOLBAR.icon(), {}, resetTrigger); m_leftActions << m_selectionModeAction; m_leftActions << nullptr; // Null indicates separator m_leftActions << nullptr; // Second null after separator indicates an exclusive group m_leftActions << m_moveToolAction; m_leftActions << m_rotateToolAction; m_leftActions << m_scaleToolAction; m_leftActions << nullptr; m_leftActions << m_fitAction; m_leftActions << nullptr; m_leftActions << m_cameraModeAction; m_leftActions << m_orientationModeAction; m_leftActions << m_editLightAction; m_leftActions << m_showGridAction; m_rightActions << m_resetAction; } QVector Edit3DView::leftActions() const { return m_leftActions; } QVector Edit3DView::rightActions() const { return m_rightActions; } void Edit3DView::addQuick3DImport() { if (model()) { const QList imports = model()->possibleImports(); for (const auto &import : imports) { if (import.url() == "QtQuick3D") { if (!import.version().isEmpty() && import.majorVersion() >= 6) { // Prefer empty version number in Qt6 and beyond model()->changeImports({Import::createLibraryImport( import.url(), {}, import.alias(), import.importPaths())}, {}); } else { model()->changeImports({import}, {}); } return; } } } Core::AsynchronousMessageBox::warning(tr("Failed to Add Import"), tr("Could not add QtQuick3D import to project.")); } }