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Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include "qmlprofileranimationsmodel.h" #include "qmlprofilermodelmanager.h" #include "qmlprofilerdatamodel.h" #include "abstracttimelinemodel_p.h" #include #include #include #include #include #include #include #include namespace QmlProfiler { namespace Internal { class QmlProfilerAnimationsModel::QmlProfilerAnimationsModelPrivate : public AbstractTimelineModelPrivate { public: QVector data; int maxGuiThreadAnimations; int maxRenderThreadAnimations; int rowFromThreadId(QmlDebug::AnimationThread threadId) const; private: Q_DECLARE_PUBLIC(QmlProfilerAnimationsModel) }; QmlProfilerAnimationsModel::QmlProfilerAnimationsModel(QObject *parent) : AbstractTimelineModel(new QmlProfilerAnimationsModelPrivate, tr(QmlProfilerModelManager::featureName(QmlDebug::ProfileAnimations)), QmlDebug::Event, QmlDebug::MaximumRangeType, parent) { Q_D(QmlProfilerAnimationsModel); d->maxGuiThreadAnimations = d->maxRenderThreadAnimations = 0; } quint64 QmlProfilerAnimationsModel::features() const { return 1 << QmlDebug::ProfileAnimations; } void QmlProfilerAnimationsModel::clear() { Q_D(QmlProfilerAnimationsModel); d->maxGuiThreadAnimations = d->maxRenderThreadAnimations = 0; d->data.clear(); AbstractTimelineModel::clear(); } bool QmlProfilerAnimationsModel::accepted(const QmlProfilerDataModel::QmlEventTypeData &event) const { return AbstractTimelineModel::accepted(event) && event.detailType== QmlDebug::AnimationFrame; } void QmlProfilerAnimationsModel::loadData() { Q_D(QmlProfilerAnimationsModel); clear(); QmlProfilerDataModel *simpleModel = d->modelManager->qmlModel(); if (simpleModel->isEmpty()) return; // collect events const QVector &referenceList = simpleModel->getEvents(); const QVector &typeList = simpleModel->getEventTypes(); QmlPaintEventData lastEvent; qint64 minNextStartTimes[] = {0, 0}; foreach (const QmlProfilerDataModel::QmlEventData &event, referenceList) { const QmlProfilerDataModel::QmlEventTypeData &type = typeList[event.typeIndex]; if (!accepted(type)) continue; lastEvent.threadId = (QmlDebug::AnimationThread)event.numericData3; // initial estimation of the event duration: 1/framerate qint64 estimatedDuration = event.numericData1 > 0 ? 1e9/event.numericData1 : 1; // the profiler registers the animation events at the end of them qint64 realEndTime = event.startTime; // ranges should not overlap. If they do, our estimate wasn't accurate enough qint64 realStartTime = qMax(event.startTime - estimatedDuration, minNextStartTimes[lastEvent.threadId]); // Sometimes our estimate is far off or the server has miscalculated the frame rate if (realStartTime >= realEndTime) realEndTime = realStartTime + 1; // Don't "fix" the framerate even if we've fixed the duration. // The server should know better after all and if it doesn't we want to see that. lastEvent.framerate = (int)event.numericData1; lastEvent.animationcount = (int)event.numericData2; QTC_ASSERT(lastEvent.animationcount > 0, continue); d->data.insert(insert(realStartTime, realEndTime - realStartTime, event.typeIndex), lastEvent); if (lastEvent.threadId == QmlDebug::GuiThread) d->maxGuiThreadAnimations = qMax(lastEvent.animationcount, d->maxGuiThreadAnimations); else d->maxRenderThreadAnimations = qMax(lastEvent.animationcount, d->maxRenderThreadAnimations); minNextStartTimes[lastEvent.threadId] = event.startTime + 1; d->modelManager->modelProxyCountUpdated(d->modelId, count(), referenceList.count()); } computeNesting(); d->expandedRowCount = d->collapsedRowCount = (d->maxGuiThreadAnimations == 0 || d->maxRenderThreadAnimations == 0) ? 2 : 3; d->modelManager->modelProxyCountUpdated(d->modelId, 1, 1); } /////////////////// QML interface int QmlProfilerAnimationsModel::QmlProfilerAnimationsModelPrivate::rowFromThreadId( QmlDebug::AnimationThread threadId) const { return (threadId == QmlDebug::GuiThread || maxGuiThreadAnimations == 0) ? 1 : 2; } int QmlProfilerAnimationsModel::row(int index) const { Q_D(const QmlProfilerAnimationsModel); return d->rowFromThreadId(d->data[index].threadId); } int QmlProfilerAnimationsModel::rowMaxValue(int rowNumber) const { Q_D(const QmlProfilerAnimationsModel); switch (rowNumber) { case 1: return d->maxGuiThreadAnimations > 0 ? d->maxGuiThreadAnimations : d->maxRenderThreadAnimations; case 2: return d->maxRenderThreadAnimations; default: return AbstractTimelineModel::rowMaxValue(rowNumber); } } int QmlProfilerAnimationsModel::selectionId(int index) const { Q_D(const QmlProfilerAnimationsModel); return d->data[index].threadId; } QColor QmlProfilerAnimationsModel::color(int index) const { Q_D(const QmlProfilerAnimationsModel); double fpsFraction = d->data[index].framerate / 60.0; if (fpsFraction > 1.0) fpsFraction = 1.0; if (fpsFraction < 0.0) fpsFraction = 0.0; return colorByFraction(fpsFraction); } float QmlProfilerAnimationsModel::relativeHeight(int index) const { Q_D(const QmlProfilerAnimationsModel); const QmlPaintEventData &data = d->data[index]; // Add some height to the events if we're far from the scale threshold of 2 * DefaultRowHeight. // Like that you can see the smaller events more easily. int scaleThreshold = 2 * DefaultRowHeight - rowHeight(d->rowFromThreadId(data.threadId)); float boost = scaleThreshold > 0 ? (0.15 * scaleThreshold / DefaultRowHeight) : 0; return boost + (1.0 - boost) * (float)data.animationcount / (float)(data.threadId == QmlDebug::GuiThread ? d->maxGuiThreadAnimations : d->maxRenderThreadAnimations); } QVariantList QmlProfilerAnimationsModel::labels() const { Q_D(const QmlProfilerAnimationsModel); QVariantList result; if (!d->hidden && d->maxGuiThreadAnimations > 0) { QVariantMap element; element.insert(QLatin1String("displayName"), QVariant(tr("Animations"))); element.insert(QLatin1String("description"), QVariant(tr("GUI Thread"))); element.insert(QLatin1String("id"), QVariant(QmlDebug::GuiThread)); result << element; } if (!d->hidden && d->maxRenderThreadAnimations > 0) { QVariantMap element; element.insert(QLatin1String("displayName"), QVariant(tr("Animations"))); element.insert(QLatin1String("description"), QVariant(tr("Render Thread"))); element.insert(QLatin1String("id"), QVariant(QmlDebug::RenderThread)); result << element; } return result; } QVariantMap QmlProfilerAnimationsModel::details(int index) const { Q_D(const QmlProfilerAnimationsModel); QVariantMap result; result.insert(QStringLiteral("displayName"), displayName()); result.insert(tr("Duration"), QmlProfilerBaseModel::formatTime(duration(index))); result.insert(tr("Framerate"), QString::fromLatin1("%1 FPS").arg(d->data[index].framerate)); result.insert(tr("Animations"), QString::fromLatin1("%1").arg(d->data[index].animationcount)); result.insert(tr("Context"), tr(d->data[index].threadId == QmlDebug::GuiThread ? "GUI Thread" : "Render Thread")); return result; } } }