/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "formeditorplugin.h" #include "formeditorfactory.h" #include "formeditorw.h" #include "formtemplatewizardpage.h" #include "formwindoweditor.h" #ifdef CPP_ENABLED # include "cpp/formclasswizard.h" #endif #include "settingspage.h" #include "qtdesignerformclasscodegenerator.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace Core; using namespace Designer::Constants; namespace Designer { namespace Internal { class FormEditorPluginPrivate { public: QAction actionSwitchSource{FormEditorPlugin::tr("Switch Source/Form"), nullptr}; FormEditorFactory formEditorFactory; SettingsPageProvider settingsPageProvider; QtDesignerFormClassCodeGenerator formClassCodeGenerator; }; FormEditorPlugin::~FormEditorPlugin() { FormEditorW::deleteInstance(); delete d; } bool FormEditorPlugin::initialize(const QStringList &arguments, QString *error) { Q_UNUSED(arguments) d = new FormEditorPluginPrivate; #ifdef CPP_ENABLED IWizardFactory::registerFactoryCreator( []() -> QList { IWizardFactory *wizard = new FormClassWizard; wizard->setCategory(Core::Constants::WIZARD_CATEGORY_QT); wizard->setDisplayCategory(QCoreApplication::translate("Core", Core::Constants::WIZARD_TR_CATEGORY_QT)); wizard->setDisplayName(tr("Qt Designer Form Class")); wizard->setIconText("ui/h"); wizard->setId("C.FormClass"); wizard->setDescription(tr("Creates a Qt Designer form along with a matching class (C++ header and source file) " "for implementation purposes. You can add the form and class to an existing Qt Widget Project.")); return {wizard}; }); #endif ProjectExplorer::JsonWizardFactory::registerPageFactory(new Internal::FormPageFactory); // Ensure that loading designer translations is done before FormEditorW is instantiated const QString locale = ICore::userInterfaceLanguage(); if (!locale.isEmpty()) { auto qtr = new QTranslator(this); const QString &creatorTrPath = ICore::resourcePath() + "/translations"; const QString &qtTrPath = QLibraryInfo::location(QLibraryInfo::TranslationsPath); const QString &trFile = "designer_" + locale; if (qtr->load(trFile, qtTrPath) || qtr->load(trFile, creatorTrPath)) QCoreApplication::installTranslator(qtr); } error->clear(); return true; } void FormEditorPlugin::extensionsInitialized() { DesignMode::setDesignModeIsRequired(); // 4) test and make sure everything works (undo, saving, editors, opening/closing multiple files, dirtiness etc) ActionContainer *mtools = ActionManager::actionContainer(Core::Constants::M_TOOLS); ActionContainer *mformtools = ActionManager::createMenu(M_FORMEDITOR); mformtools->menu()->setTitle(tr("For&m Editor")); mtools->addMenu(mformtools); connect(&d->actionSwitchSource, &QAction::triggered, this, &FormEditorPlugin::switchSourceForm); Context context(C_FORMEDITOR, Core::Constants::C_EDITORMANAGER); Command *cmd = ActionManager::registerAction(&d->actionSwitchSource, "FormEditor.FormSwitchSource", context); cmd->setDefaultKeySequence(tr("Shift+F4")); mformtools->addAction(cmd, Core::Constants::G_DEFAULT_THREE); } //////////////////////////////////////////////////// // // PRIVATE functions // //////////////////////////////////////////////////// // Find out current existing editor file static QString currentFile() { if (const IDocument *document = EditorManager::currentDocument()) { const QString fileName = document->filePath().toString(); if (!fileName.isEmpty() && QFileInfo(fileName).isFile()) return fileName; } return QString(); } // Switch between form ('ui') and source file ('cpp'): // Find corresponding 'other' file, simply assuming it is in the same directory. static QString otherFile() { // Determine mime type of current file. const QString current = currentFile(); if (current.isEmpty()) return QString(); const Utils::MimeType currentMimeType = Utils::mimeTypeForFile(current); // Determine potential suffixes of candidate files // 'ui' -> 'cpp', 'cpp/h' -> 'ui'. QStringList candidateSuffixes; if (currentMimeType.matchesName(FORM_MIMETYPE)) { candidateSuffixes += Utils::mimeTypeForName(CppTools::Constants::CPP_SOURCE_MIMETYPE).suffixes(); } else if (currentMimeType.matchesName(CppTools::Constants::CPP_SOURCE_MIMETYPE) || currentMimeType.matchesName(CppTools::Constants::CPP_HEADER_MIMETYPE)) { candidateSuffixes += Utils::mimeTypeForName(FORM_MIMETYPE).suffixes(); } else { return QString(); } // Try to find existing file with desired suffix const QFileInfo currentFI(current); const QString currentBaseName = currentFI.path() + '/' + currentFI.baseName() + '.'; for (const QString &candidateSuffix : qAsConst(candidateSuffixes)) { const QFileInfo fi(currentBaseName + candidateSuffix); if (fi.isFile()) return fi.absoluteFilePath(); } return QString(); } void FormEditorPlugin::switchSourceForm() { const QString fileToOpen = otherFile(); if (!fileToOpen.isEmpty()) EditorManager::openEditor(fileToOpen); } } // Internal } // Designer