#include "debuggerlanguagechooser.h" #include #include namespace Utils { DebuggerLanguageChooser::DebuggerLanguageChooser(QWidget *parent) : QWidget(parent) { QHBoxLayout *layout = new QHBoxLayout(this); setLayout(layout); m_useCppDebugger = new QCheckBox(tr("C++"), this); m_useQmlDebugger = new QCheckBox(tr("QML"), this); layout->setMargin(0); layout->addWidget(m_useCppDebugger); layout->addWidget(m_useQmlDebugger); connect(m_useCppDebugger, SIGNAL(toggled(bool)), this, SLOT(useCppDebuggerToggled(bool))); connect(m_useQmlDebugger, SIGNAL(toggled(bool)), this, SLOT(useQmlDebuggerToggled(bool))); } void DebuggerLanguageChooser::setCppChecked(bool value) { m_useCppDebugger->setChecked(value); } void DebuggerLanguageChooser::setQmlChecked(bool value) { m_useQmlDebugger->setChecked(value); } void DebuggerLanguageChooser::useCppDebuggerToggled(bool toggled) { emit cppLanguageToggled(toggled); if (!toggled && !m_useQmlDebugger->isChecked()) m_useQmlDebugger->setChecked(true); } void DebuggerLanguageChooser::useQmlDebuggerToggled(bool toggled) { emit qmlLanguageToggled(toggled); if (!toggled && !m_useCppDebugger->isChecked()) m_useCppDebugger->setChecked(true); } } // namespace Utils