/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #ifndef DEBUGGER_SCRIPTENGINE_H #define DEBUGGER_SCRIPTENGINE_H #include "idebuggerengine.h" #include #include QT_BEGIN_NAMESPACE class QScriptEngine; class QScriptValue; QT_END_NAMESPACE namespace Debugger { namespace Internal { class ScriptAgent; class WatchData; /* A debugger engine for a QScriptEngine implemented using a QScriptEngineAgent. * listening on script events. The engine has a special execution model: * The script is executed in the foreground, while the debugger runs in * processEvents() triggered by QScriptEngine::setProcessEventsInterval(). * Stopping is emulated by manually calling processEvents() from the debugger engine. */ class ScriptEngine : public IDebuggerEngine { Q_OBJECT public: ScriptEngine(DebuggerManager *manager); ~ScriptEngine(); private: // IDebuggerEngine implementation void stepExec(); void stepOutExec(); void nextExec(); void stepIExec(); void nextIExec(); void shutdown(); void setToolTipExpression(const QPoint &mousePos, TextEditor::ITextEditor *editor, int cursorPos); void startDebugger(const DebuggerStartParametersPtr &sp); void exitDebugger(); void continueInferior(); Q_SLOT void runInferior(); void interruptInferior(); void runToLineExec(const QString &fileName, int lineNumber); void runToFunctionExec(const QString &functionName); void jumpToLineExec(const QString &fileName, int lineNumber); void activateFrame(int index); void selectThread(int index); void attemptBreakpointSynchronization(); void assignValueInDebugger(const QString &expr, const QString &value); void executeDebuggerCommand(const QString & command); void loadSymbols(const QString &moduleName); void loadAllSymbols(); virtual QList moduleSymbols(const QString &moduleName); void reloadModules(); void reloadRegisters() {} void reloadSourceFiles() {} void reloadFullStack() {} bool supportsThreads() const { return true; } bool checkForBreakCondition(bool byFunction); void updateWatchData(const WatchData &data); void updateLocals(); void updateSubItem(const WatchData &data); Q_SLOT void showDebuggerOutput(int channel, const QString &m); private: friend class ScriptAgent; bool importExtensions(); QSharedPointer m_scriptEngine; QString m_scriptContents; QString m_scriptFileName; QScopedPointer m_scriptAgent; bool m_stopped; bool m_stopOnNextLine; }; } // namespace Internal } // namespace Debugger #endif // DEBUGGER_SCRIPTENGINE_H