/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (info@qt.nokia.com) ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** If you have questions regarding the use of this file, please contact ** Nokia at info@qt.nokia.com. ** **************************************************************************/ #include "behaviornodeinstance.h" #include namespace QmlDesigner { namespace Internal { BehaviorNodeInstance::BehaviorNodeInstance(QObject *object) : ObjectNodeInstance(object), m_isEnabled(true) { } BehaviorNodeInstance::Pointer BehaviorNodeInstance::create(QObject *object) { QDeclarativeBehavior* behavior = qobject_cast(object); Q_ASSERT(behavior); Pointer instance(new BehaviorNodeInstance(behavior)); instance->populateResetValueHash(); behavior->setEnabled(false); return instance; } void BehaviorNodeInstance::setPropertyVariant(const QString &name, const QVariant &value) { if (name == "enabled") return; ObjectNodeInstance::setPropertyVariant(name, value); } void BehaviorNodeInstance::setPropertyBinding(const QString &name, const QString &expression) { if (name == "enabled") return; ObjectNodeInstance::setPropertyBinding(name, expression); } QVariant BehaviorNodeInstance::property(const QString &name) const { if (name == "enabled") return QVariant::fromValue(m_isEnabled); return ObjectNodeInstance::property(name); } void BehaviorNodeInstance::resetProperty(const QString &name) { if (name == "enabled") m_isEnabled = true; ObjectNodeInstance::resetProperty(name); } } // namespace Internal } // namespace QmlDesigner