/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** ** GNU Lesser General Public License Usage ** ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this file. ** Please review the following information to ensure the GNU Lesser General ** Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** Other Usage ** ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** **************************************************************************/ import QtQuick 1.0 import "./behaviors" // TextEditMouseBehavior // KNOWN ISSUES // 1) TextField does not loose focus when !enabled if it is a FocusScope (see QTBUG-16161) FocusScope { id: textField property alias text: textInput.text property alias font: textInput.font property int inputHint // values tbd property bool acceptableInput: textInput.acceptableInput // read only property bool readOnly: textInput.readOnly // read only property alias placeholderText: placeholderTextComponent.text property bool passwordMode: false property alias selectedText: textInput.selectedText property alias selectionEnd: textInput.selectionEnd property alias selectionStart: textInput.selectionStart property alias validator: textInput.validator property alias inputMask: textInput.inputMask property alias horizontalalignment: textInput.horizontalAlignment property alias echoMode: textInput.echoMode property alias cursorPosition: textInput.cursorPosition property alias inputMethodHints: textInput.inputMethodHints property color textColor: syspal.text property color backgroundColor: syspal.base property alias containsMouse: mouseArea.containsMouse property Component background: null property Component hints: null property Item backgroundItem: backgroundLoader.item property int minimumWidth: 0 property int minimumHeight: 0 property int leftMargin: 0 property int topMargin: 0 property int rightMargin: 0 property int bottomMargin: 0 function copy() { textInput.copy() } function paste() { textInput.paste() } function cut() { textInput.cut() } function select(start, end) { textInput.select(start, end) } function selectAll() { textInput.selectAll() } function selectWord() { textInput.selectWord() } function positionAt(x) { var p = mapToItem(textInput, x, 0); return textInput.positionAt(p.x); } function positionToRectangle(pos) { var p = mapToItem(textInput, pos.x, pos.y); return textInput.positionToRectangle(p); } width: Math.max(minimumWidth, textInput.width + leftMargin + rightMargin) height: Math.max(minimumHeight, textInput.height + topMargin + bottomMargin) // Implementation clip: true SystemPalette { id: syspal } Loader { id: hintsLoader; sourceComponent: hints } Loader { id: backgroundLoader; sourceComponent: background; anchors.fill:parent} MouseArea { id: mouseArea anchors.fill: parent hoverEnabled: true } TextInput { // see QTBUG-14936 id: textInput selectByMouse:true font.pixelSize: hintsLoader.item != null ? hintsLoader.item.fontPixelSize: 14 font.bold: hintsLoader.item != null ? hintsLoader.item.fontBold : false anchors.leftMargin: leftMargin anchors.topMargin: topMargin anchors.rightMargin: rightMargin anchors.bottomMargin: bottomMargin anchors.left: parent.left anchors.right: parent.right anchors.verticalCenter: parent.verticalCenter color: enabled ? textColor : Qt.tint(textColor, "#80ffffff") echoMode: passwordMode ? _hints.passwordEchoMode : TextInput.Normal } Text { id: placeholderTextComponent anchors.fill: textInput font: textInput.font opacity: !textInput.text.length && !textInput.activeFocus ? 1 : 0 color: "gray" text: "Enter text" elide: Text.ElideRight Behavior on opacity { NumberAnimation { duration: 90 } } } }