/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #include "qmljsclientproxy.h" #include "qmljsdebuggerclient.h" #include "qmljsprivateapi.h" #include #include #include #include #include using namespace QmlJSInspector::Internal; ClientProxy *ClientProxy::m_instance = 0; ClientProxy::ClientProxy(QObject *parent) : QObject(parent), m_conn(0), m_client(0), m_engineQuery(0), m_contextQuery(0), m_objectTreeQuery(0), m_debuggerRunControl(0) { Q_ASSERT(! m_instance); m_instance = this; } ClientProxy *ClientProxy::instance() { return m_instance; } bool ClientProxy::connectToViewer(const QString &host, quint16 port) { if (m_conn && m_conn->state() != QAbstractSocket::UnconnectedState) return false; qDebug() << Q_FUNC_INFO; if (m_client) { #warning disconnect selectedItemsChanged here #if 0 disconnect(m_client, SIGNAL(selectedItemsChanged(QList)), this, SIGNAL(selectedItemsChanged(QList))); #endif emit aboutToDisconnect(); delete m_client; m_client = 0; } if (m_conn) { m_conn->disconnectFromHost(); delete m_conn; m_conn = 0; } m_conn = new QDeclarativeDebugConnection(this); connect(m_conn, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SLOT(connectionStateChanged())); connect(m_conn, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(connectionError())); emit connectionStatusMessage(tr("[Inspector] set to connect to debug server %1:%2").arg(host).arg(port)); m_conn->connectToHost(host, port); // blocks until connected; if no connection is available, will fail immediately if (!m_conn->waitForConnected()) return false; return true; } void ClientProxy::disconnectFromViewer() { m_conn->disconnectFromHost(); emit disconnected(); } void ClientProxy::connectionError() { emit connectionStatusMessage(tr("[Inspector] error: (%1) %2", "%1=error code, %2=error message") .arg(m_conn->error()).arg(m_conn->errorString())); } void ClientProxy::connectionStateChanged() { switch (m_conn->state()) { case QAbstractSocket::UnconnectedState: { emit connectionStatusMessage(tr("[Inspector] disconnected.\n\n")); delete m_engineQuery; m_engineQuery = 0; delete m_contextQuery; m_contextQuery = 0; if (m_objectTreeQuery) { delete m_objectTreeQuery; m_objectTreeQuery = 0; } emit disconnected(); break; } case QAbstractSocket::HostLookupState: emit connectionStatusMessage(tr("[Inspector] resolving host...")); break; case QAbstractSocket::ConnectingState: emit connectionStatusMessage(tr("[Inspector] connecting to debug server...")); break; case QAbstractSocket::ConnectedState: { emit connectionStatusMessage(tr("[Inspector] connected.\n")); if (!m_client) { qDebug() << "CREATING ENGINE"; m_client = new QDeclarativeEngineDebug(m_conn, this); emit connected(m_client); #warning add support for selectedItemsChanged here #if 0 connect(m_client, SIGNAL(selectedItemsChanged(QList)), SIGNAL(selectedItemsChanged(QList))); #endif } { ExtensionSystem::PluginManager *pm = ExtensionSystem::PluginManager::instance(); const QList factories = pm->getObjects(); ProjectExplorer::RunControl *runControl = 0; Debugger::DebuggerStartParameters sp; sp.startMode = Debugger::StartExternal; sp.executable = "qmlviewer"; //FIXME runControl = factories.first()->create(sp); m_debuggerRunControl = qobject_cast(runControl); QTC_ASSERT(m_debuggerRunControl, return ); Debugger::Internal::QmlEngine *engine = qobject_cast(m_debuggerRunControl->engine()); QTC_ASSERT(engine, return ); (void) new DebuggerClient(m_conn, engine); engine->Debugger::Internal::DebuggerEngine::startDebugger(m_debuggerRunControl); engine->startSuccessful(); } reloadEngines(); break; } case QAbstractSocket::ClosingState: emit connectionStatusMessage(tr("[Inspector] closing...")); break; case QAbstractSocket::BoundState: case QAbstractSocket::ListeningState: break; } } bool ClientProxy::isConnected() const { return (m_conn && m_client && m_conn->state() == QAbstractSocket::ConnectedState); } bool ClientProxy::isUnconnected() const { return (!m_conn || m_conn->state() == QAbstractSocket::UnconnectedState); } void ClientProxy::setSelectedItemByObjectId(int engineId, const QDeclarativeDebugObjectReference &objectRef) { Q_UNUSED(engineId); Q_UNUSED(objectRef); #ifdef __GNUC__ # warning implement ClientProxy::setSelectedItemByObjectId #endif qDebug() << "TODO:" << Q_FUNC_INFO; #if 0 if (isConnected()) m_client->setSelectedItemByObjectId(engineId, objectRef); #endif } QList ClientProxy::objectReferences(const QUrl &url) const { return objectReferences(url, m_rootObject); } QList ClientProxy::objectReferences(const QUrl &url, const QDeclarativeDebugObjectReference &objectRef) const { QList result; if (objectRef.source().url() == url) result.append(objectRef); foreach(const QDeclarativeDebugObjectReference &child, objectRef.children()) { result.append(objectReferences(url, child)); } return result; } QDeclarativeDebugExpressionQuery *ClientProxy::setBindingForObject(int objectDebugId, const QString &propertyName, const QVariant &value, bool isLiteralValue) { qDebug() << Q_FUNC_INFO; if (propertyName == QLatin1String("id") || objectDebugId == -1) return 0; qDebug() << "executeBinding():" << objectDebugId << propertyName << value << "isLiteral:" << isLiteralValue; return m_client->setBindingForObject(objectDebugId, propertyName, value.toString(), isLiteralValue, 0); } void ClientProxy::queryEngineContext(int id) { if (id < 0) return; if (m_contextQuery) { delete m_contextQuery; m_contextQuery = 0; } m_contextQuery = m_client->queryRootContexts(QDeclarativeDebugEngineReference(id), this); if (!m_contextQuery->isWaiting()) contextChanged(); else connect(m_contextQuery, SIGNAL(stateChanged(QDeclarativeDebugQuery::State)), this, SLOT(contextChanged())); } void ClientProxy::contextChanged() { if (m_contextQuery) { if (m_contextQuery->rootContext().objects().isEmpty()) { m_rootObject = QDeclarativeDebugObjectReference(); emit objectTreeUpdated(m_rootObject); } else { m_rootObject = m_contextQuery->rootContext().objects().first(); } delete m_contextQuery; m_contextQuery = 0; m_objectTreeQuery = m_client->queryObjectRecursive(m_rootObject, this); if (!m_objectTreeQuery->isWaiting()) { objectTreeFetched(); } else { connect(m_objectTreeQuery, SIGNAL(stateChanged(QDeclarativeDebugQuery::State)), SLOT(objectTreeFetched(QDeclarativeDebugQuery::State))); } } } void ClientProxy::objectTreeFetched(QDeclarativeDebugQuery::State state) { if (state != QDeclarativeDebugQuery::Completed) { m_rootObject = QDeclarativeDebugObjectReference(); return; } m_rootObject = m_objectTreeQuery->object(); delete m_objectTreeQuery; m_objectTreeQuery = 0; emit objectTreeUpdated(m_rootObject); } void ClientProxy::reloadQmlViewer(int engineId) { #ifdef __GNUC__ # warning implement ClientProxy::reloadQmlViewer #endif Q_UNUSED(engineId); qDebug() << "TODO:" << Q_FUNC_INFO; #if 0 if (m_client && m_conn->isConnected()) { m_client->reloadQmlViewer(engineId); } #endif } void ClientProxy::reloadEngines() { if (m_engineQuery) { emit connectionStatusMessage("[Inspector] Waiting for response to previous engine query"); return; } emit aboutToReloadEngines(); m_engineQuery = m_client->queryAvailableEngines(this); if (!m_engineQuery->isWaiting()) updateEngineList(); else connect(m_engineQuery, SIGNAL(stateChanged(QDeclarativeDebugQuery::State)), this, SLOT(updateEngineList())); } QList ClientProxy::engines() const { return m_engines; } void ClientProxy::updateEngineList() { m_engines = m_engineQuery->engines(); delete m_engineQuery; m_engineQuery = 0; emit enginesChanged(); }