/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include #include QT_BEGIN_NAMESPACE class QQuickWindow; class QQuickItem; #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) class QQuickRenderControl; class QRhi; class QRhiTexture; class QRhiRenderBuffer; class QRhiTextureRenderTarget; class QRhiRenderPassDescriptor; #endif QT_END_NAMESPACE class IconRenderer : public QObject { Q_OBJECT public: explicit IconRenderer(int size, const QString &filePath, const QString &source); void setupRender(); private: void createIcon(); void render(const QString &fileName); void resizeContent(int dimensions); bool initRhi(); int m_size = 16; QString m_filePath; QString m_source; QQuickWindow *m_window = nullptr; QQuickItem *m_contentItem = nullptr; QQuickItem *m_containerItem = nullptr; DesignerSupport m_designerSupport; bool m_is3D = false; #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) QQuickRenderControl *m_renderControl = nullptr; QRhi *m_rhi = nullptr; QRhiTexture *m_texture = nullptr; QRhiRenderBuffer *m_buffer = nullptr; QRhiTextureRenderTarget *m_texTarget = nullptr; QRhiRenderPassDescriptor *m_rpDesc = nullptr; #endif };