/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ import QtQuick 2.0 import QtQuick3D 1.15 Node { id: armRoot property alias posModel: posModel property alias negModel: negModel property View3D view3D property color hoverColor property color color property vector3d camRotPos property vector3d camRotNeg Model { id: posModel property bool hovering: false property vector3d cameraRotation: armRoot.camRotPos source: "../meshes/axishelper.mesh" materials: DefaultMaterial { id: posMat diffuseColor: posModel.hovering ? armRoot.hoverColor : armRoot.color lighting: DefaultMaterial.NoLighting } pickable: true } Model { id: negModel property bool hovering: false property vector3d cameraRotation: armRoot.camRotNeg source: "#Sphere" y: -6 scale: Qt.vector3d(0.025, 0.025, 0.025) materials: DefaultMaterial { id: negMat diffuseColor: negModel.hovering ? armRoot.hoverColor : armRoot.color lighting: DefaultMaterial.NoLighting } pickable: true } }