/**************************************************************************** ** ** Copyright (C) 2020 Alexis Jeandet. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "projectexplorer/buildconfiguration.h" #include "projectexplorer/target.h" #include "utils/fileutils.h" #include namespace MesonProjectManager { namespace Internal { enum class MesonBuildType { plain, debug, debugoptimized, release, minsize, custom }; const QHash buildTypesByName = {{"plain", MesonBuildType::plain}, {"debug", MesonBuildType::debug}, {"debugoptimized", MesonBuildType::debugoptimized}, {"release", MesonBuildType::release}, {"minsize", MesonBuildType::minsize}, {"custom", MesonBuildType::custom}}; inline QString mesonBuildTypeName(MesonBuildType type) { return buildTypesByName.key(type, "custom"); } inline QString mesonBuildTypeDisplayName(MesonBuildType type) { switch (type) { case MesonBuildType::plain: return {"Plain"}; case MesonBuildType::debug: return {"Debug"}; case MesonBuildType::debugoptimized: return {"Debug With Optimizations"}; case MesonBuildType::release: return {"Release"}; case MesonBuildType::minsize: return {"Minimum Size"}; default: return {"Custom"}; } } inline MesonBuildType mesonBuildType(const QString &typeName) { return buildTypesByName.value(typeName, MesonBuildType::custom); } inline ProjectExplorer::BuildConfiguration::BuildType buildType(MesonBuildType type) { switch (type) { case MesonBuildType::plain: return ProjectExplorer::BuildConfiguration::Unknown; case MesonBuildType::debug: return ProjectExplorer::BuildConfiguration::Debug; case MesonBuildType::debugoptimized: return ProjectExplorer::BuildConfiguration::Profile; case MesonBuildType::release: return ProjectExplorer::BuildConfiguration::Release; case MesonBuildType::minsize: return ProjectExplorer::BuildConfiguration::Release; default: return ProjectExplorer::BuildConfiguration::Unknown; } } class MesonBuildSystem; class MesonTools; class MesonBuildConfiguration final : public ProjectExplorer::BuildConfiguration { Q_OBJECT public: MesonBuildConfiguration(ProjectExplorer::Target *target, Utils::Id id); ~MesonBuildConfiguration() final; static Utils::FilePath shadowBuildDirectory( const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k, const QString &bcName, ProjectExplorer::BuildConfiguration::BuildType buildType); ProjectExplorer::BuildSystem *buildSystem() const final; void build(const QString &target); QStringList mesonConfigArgs(); const QString ¶meters() const; void setParameters(const QString ¶ms); signals: void parametersChanged(); private: QVariantMap toMap() const override; bool fromMap(const QVariantMap &map) override; MesonBuildType m_buildType; ProjectExplorer::NamedWidget *createConfigWidget() final; MesonBuildSystem *m_buildSystem = nullptr; QString m_parameters; }; class MesonBuildConfigurationFactory final : public ProjectExplorer::BuildConfigurationFactory { public: MesonBuildConfigurationFactory(); }; } // namespace Internal } // namespace MesonProjectManager