/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "edit3dactions.h" #include "edit3dview.h" #include "edit3dwidget.h" #include #include #include #include #include #include namespace QmlDesigner { Edit3DActionTemplate::Edit3DActionTemplate(const QString &description, SelectionContextOperation action, View3DActionCommand::Type type) : DefaultAction(description), m_action(action), m_type(type) { } void Edit3DActionTemplate::actionTriggered(bool b) { if (m_type != View3DActionCommand::Empty && m_type != View3DActionCommand::SelectBackgroundColor && m_type != View3DActionCommand::SelectGridColor) { auto view = QmlDesignerPlugin::instance()->viewManager().nodeInstanceView(); View3DActionCommand cmd(m_type, b); view->view3DAction(cmd); } if (m_action) m_action(m_selectionContext); } Edit3DAction::Edit3DAction(const QByteArray &menuId, View3DActionCommand::Type type, const QString &description, const QKeySequence &key, bool checkable, bool checked, const QIcon &iconOff, const QIcon &iconOn, SelectionContextOperation selectionAction, const QString &toolTip) : AbstractAction(new Edit3DActionTemplate(description, selectionAction, type)) , m_menuId(menuId) { action()->setShortcut(key); action()->setShortcutContext(Qt::WidgetWithChildrenShortcut); action()->setCheckable(checkable); action()->setChecked(checked); // Description will be used as tooltip by default if no explicit tooltip is provided if (!toolTip.isEmpty()) action()->setToolTip(toolTip); if (checkable) { QIcon onOffIcon; const auto onAvail = iconOn.availableSizes(); // Assume both icons have same sizes available for (const auto &size : onAvail) { onOffIcon.addPixmap(iconOn.pixmap(size), QIcon::Normal, QIcon::On); onOffIcon.addPixmap(iconOff.pixmap(size), QIcon::Normal, QIcon::Off); } action()->setIcon(onOffIcon); } else { action()->setIcon(iconOff); } } QByteArray Edit3DAction::category() const { return QByteArray(); } bool Edit3DAction::isVisible([[maybe_unused]] const SelectionContext &selectionContext) const { return true; } bool Edit3DAction::isEnabled(const SelectionContext &selectionContext) const { return isVisible(selectionContext); } Edit3DCameraAction::Edit3DCameraAction(const QByteArray &menuId, View3DActionCommand::Type type, const QString &description, const QKeySequence &key, bool checkable, bool checked, const QIcon &iconOff, const QIcon &iconOn, SelectionContextOperation selectionAction) : Edit3DAction(menuId, type, description, key, checkable, checked, iconOff, iconOn, selectionAction) { } bool Edit3DCameraAction::isEnabled(const SelectionContext &selectionContext) const { return Utils::anyOf(selectionContext.selectedModelNodes(), [](const ModelNode &node) { return node.isValid() && node.metaInfo().isSubclassOf("QQuick3D.Camera"); }); } }