/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #include "glsltypes.h" #include "glslsymbols.h" #include using namespace GLSL; Argument::Argument(Function *scope) : Symbol(scope) , _type(0) { } const Type *Argument::type() const { return _type; } void Argument::setType(const Type *type) { _type = type; } Block::Block(Scope *enclosingScope) : Scope(enclosingScope) { } void Block::add(Symbol *symbol) { _members.insert(symbol->name(), symbol); } const Type *Block::type() const { // ### assert? return 0; } Symbol *Block::find(const QString &name) const { return _members.value(name); } Variable::Variable(Scope *scope) : Symbol(scope) , _type(0) { } const Type *Variable::type() const { return _type; } void Variable::setType(const Type *type) { _type = type; }