forked from qt-creator/qt-creator
When editing values in the puppet we did not take reflection into account. This means that any changes we did from the puppet for notified back from Qt Creator. Since those notifications are asynchronous this leads to various issues especially when more than one axis (property) was modified at once. This patch avoids reflection. The notifications are 'flagged' and then ignored in the Qt5InformationNodeInstanceServer. While a node is moved we ignore any changes to that specific node. Task-number: QDS-1191 Change-Id: Ic74e22ea71832ce12321f9085a7296c2a7d9893d Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
221 lines
7.5 KiB
C++
221 lines
7.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include <QSharedPointer>
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#include <QHash>
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#include <QRectF>
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#include <nodeinstanceserverinterface.h>
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#include <propertyvaluecontainer.h>
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QT_BEGIN_NAMESPACE
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class QPainter;
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class QStyleOptionGraphicsItem;
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class QQmlContext;
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class QGraphicsItem;
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class QGraphicsTransform;
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0))
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class QQuickItem;
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#endif
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QT_END_NAMESPACE
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namespace QmlDesigner {
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class NodeInstanceServer;
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class Qt4NodeInstanceServer;
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class Qt4PreviewNodeInstanceServer;
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class Qt5NodeInstanceServer;
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class Qt5PreviewNodeInstanceServer;
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class Qt5TestNodeInstanceServer;
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class InstanceContainer;
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namespace Internal {
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class ObjectNodeInstance;
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class QmlGraphicsItemNodeInstance;
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class QmlPropertyChangesNodeInstance;
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class GraphicsObjectNodeInstance;
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class QmlStateNodeInstance;
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class QuickItemNodeInstance;
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}
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class ServerNodeInstance
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{
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friend class NodeInstanceServer;
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friend class Qt4NodeInstanceServer;
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friend class Qt4PreviewNodeInstanceServer;
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friend class Qt5InformationNodeInstanceServer;
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friend class Qt5NodeInstanceServer;
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friend class Qt5PreviewNodeInstanceServer;
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friend class Qt5TestNodeInstanceServer;
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friend class QHash<qint32, ServerNodeInstance>;
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friend uint qHash(const ServerNodeInstance &instance);
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friend bool operator==(const ServerNodeInstance &first, const ServerNodeInstance &second);
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friend QDebug operator<<(QDebug debug, const ServerNodeInstance &instance);
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friend class NodeMetaInfo;
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friend class QmlDesigner::Internal::QmlGraphicsItemNodeInstance;
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friend class QmlDesigner::Internal::QuickItemNodeInstance;
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friend class QmlDesigner::Internal::GraphicsObjectNodeInstance;
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friend class QmlDesigner::Internal::ObjectNodeInstance;
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friend class QmlDesigner::Internal::QmlPropertyChangesNodeInstance;
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friend class QmlDesigner::Internal::QmlStateNodeInstance;
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public:
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enum ComponentWrap {
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WrapAsComponent,
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DoNotWrapAsComponent
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};
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ServerNodeInstance();
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~ServerNodeInstance();
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ServerNodeInstance(const ServerNodeInstance &other);
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ServerNodeInstance& operator=(const ServerNodeInstance &other);
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QImage renderImage() const;
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QImage renderPreviewImage(const QSize &previewImageSize) const;
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ServerNodeInstance parent() const;
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bool hasParent() const;
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bool equalGraphicsItem(QGraphicsItem *item) const;
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QRectF boundingRect() const;
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QRectF contentItemBoundingRect() const;
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QPointF position() const;
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QSizeF size() const;
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QTransform transform() const;
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QTransform customTransform() const;
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QTransform sceneTransform() const;
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QTransform contentTransform() const;
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QTransform contentItemTransform() const;
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double rotation() const;
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double scale() const;
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QList<QGraphicsTransform *> transformations() const;
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QPointF transformOriginPoint() const;
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double zValue() const;
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double opacity() const;
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QVariant property(const PropertyName &name) const;
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QVariant defaultValue(const PropertyName &name) const;
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QString instanceType(const PropertyName &name) const;
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PropertyNameList propertyNames() const;
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bool hasBindingForProperty(const PropertyName &name, bool *hasChanged = nullptr) const;
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bool isValid() const;
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void makeInvalid();
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bool hasContent() const;
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bool isResizable() const;
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bool isMovable() const;
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bool isInLayoutable() const;
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bool isSubclassOf(const QString &superTypeName) const;
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bool isRootNodeInstance() const;
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bool isWrappingThisObject(QObject *object) const;
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QVariant resetVariant(const PropertyName &name) const;
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bool hasAnchor(const PropertyName &name) const;
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bool isAnchoredBySibling() const;
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bool isAnchoredByChildren() const;
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QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
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int penWidth() const;
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static void registerQmlTypes();
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void doComponentComplete();
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QList<ServerNodeInstance> childItems() const;
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QQuickItem *rootQuickItem() const;
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QList<QQuickItem *> allItemsRecursive() const;
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QString id() const;
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qint32 instanceId() const;
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QSharedPointer<Internal::ObjectNodeInstance> internalInstance() const;
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QList<ServerNodeInstance> stateInstances() const;
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static bool isSubclassOf(QObject *object, const QByteArray &superTypeName);
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void setModifiedFlag(bool b);
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private: // functions
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ServerNodeInstance(const QSharedPointer<Internal::ObjectNodeInstance> &abstractInstance);
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void setPropertyVariant(const PropertyName &name, const QVariant &value);
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void setPropertyBinding(const PropertyName &name, const QString &expression);
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void setHideInEditor(bool b);
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void resetProperty(const PropertyName &name);
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void refreshProperty(const PropertyName &name);
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void activateState();
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void deactivateState();
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void refreshState();
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bool updateStateVariant(const ServerNodeInstance &target, const PropertyName &propertyName, const QVariant &value);
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bool updateStateBinding(const ServerNodeInstance &target, const PropertyName &propertyName, const QString &expression);
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bool resetStateProperty(const ServerNodeInstance &target, const PropertyName &propertyName, const QVariant &resetValue);
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static ServerNodeInstance create(NodeInstanceServer *nodeInstanceServer, const InstanceContainer &instanceContainer, ComponentWrap componentWrap);
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void setDeleteHeldInstance(bool deleteInstance);
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void reparent(const ServerNodeInstance &oldParentInstance, const PropertyName &oldParentProperty, const ServerNodeInstance &newParentInstance, const PropertyName &newParentProperty);
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void setId(const QString &id);
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static QSharedPointer<Internal::ObjectNodeInstance> createInstance(QObject *objectToBeWrapped);
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void paintUpdate();
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void setNodeSource(const QString &source);
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bool holdsGraphical() const;
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void updateDirtyNodeRecursive();
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QObject *internalObject() const; // should be not used outside of the nodeinstances!!!!
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private: // variables
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QSharedPointer<Internal::ObjectNodeInstance> m_nodeInstance;
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};
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uint qHash(const ServerNodeInstance &instance);
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bool operator ==(const ServerNodeInstance &first, const ServerNodeInstance &second);
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bool operator <(const ServerNodeInstance &first, const ServerNodeInstance &second);
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QDebug operator <<(QDebug debug, const ServerNodeInstance &instance);
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}
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Q_DECLARE_METATYPE(QmlDesigner::ServerNodeInstance)
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