Files
qt-creator/src/plugins/ios/simulatorcontrol.h
Vikas Pachdha 00d424eadb iOS: Extend SimulatorControl
Add new API's to extend iOS simulator support in Qt Creator

Task-number: QTCREATORBUG-17602
Change-Id: I7e949762a7740f2ffb927f25f327b3e82cd8e180
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2017-02-15 12:23:41 +00:00

122 lines
4.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <QObject>
#include <QFuture>
#include "utils/fileutils.h"
#include <memory>
QT_BEGIN_NAMESPACE
class QProcess;
QT_END_NAMESPACE
namespace Ios {
namespace Internal {
class SimulatorControlPrivate;
class SimulatorEntity {
public:
QString name;
QString identifier;
bool operator <(const SimulatorEntity &o) const
{
return name < o.name;
}
};
class SimulatorInfo : public SimulatorEntity {
public:
bool isBooted() const { return state.compare(QStringLiteral("Booted")) == 0; }
bool available;
QString state;
QString runtimeName;
};
class RuntimeInfo : public SimulatorEntity{
public:
QString version;
QString build;
};
class DeviceTypeInfo : public SimulatorEntity {};
class SimulatorControl : public QObject
{
Q_OBJECT
public:
struct ResponseData {
ResponseData(const QString & udid):
simUdid(udid) { }
QString simUdid;
bool success = false;
qint64 pID = -1;
QByteArray commandOutput = "";
};
public:
explicit SimulatorControl(QObject* parent = nullptr);
~SimulatorControl();
public:
static QList<DeviceTypeInfo> availableDeviceTypes();
static QFuture<QList<DeviceTypeInfo> > updateDeviceTypes();
static QList<RuntimeInfo> availableRuntimes();
static QFuture<QList<RuntimeInfo> > updateRuntimes();
static QList<SimulatorInfo> availableSimulators();
static QFuture<QList<SimulatorInfo> > updateAvailableSimulators();
static bool isSimulatorRunning(const QString &simUdid);
static QString bundleIdentifier(const Utils::FileName &bundlePath);
static QString bundleExecutable(const Utils::FileName &bundlePath);
public:
QFuture<ResponseData> startSimulator(const QString &simUdid) const;
QFuture<ResponseData> installApp(const QString &simUdid, const Utils::FileName &bundlePath) const;
QFuture<ResponseData> launchApp(const QString &simUdid, const QString &bundleIdentifier,
bool waitForDebugger, const QStringList &extraArgs,
const QString& stdoutPath = QString(),
const QString& stderrPath = QString()) const;
QFuture<ResponseData> deleteSimulator(const QString &simUdid) const;
QFuture<ResponseData> resetSimulator(const QString &simUdid) const;
QFuture<ResponseData> renameSimulator(const QString &simUdid, const QString &newName) const;
QFuture<ResponseData> createSimulator(const QString &name,
const DeviceTypeInfo &deviceType,
const RuntimeInfo &runtime);
QFuture<ResponseData> takeSceenshot(const QString &simUdid, const QString &filePath);
private:
SimulatorControlPrivate *d;
};
} // namespace Internal
} // namespace Ios
Q_DECLARE_METATYPE(Ios::Internal::DeviceTypeInfo)
Q_DECLARE_METATYPE(Ios::Internal::RuntimeInfo)
Q_DECLARE_METATYPE(Ios::Internal::SimulatorInfo)