forked from qt-creator/qt-creator
Handle the generation of the list of files in a project globally, based on the project tree. Creator now has the concept of TreeManagers which can enrich the project tree with additional data (e.g. the files found in a resource file), which the project does not necessarily know about. So use that tree to find the files that belong to a project instead of implementing similar features in each project. Change-Id: Ia375a914a1f2c0adaa427f9eda834eec2db07f68 Reviewed-by: hjk <hjk@qt.io> Reviewed-by: Marco Benelli <marco.benelli@qt.io>
150 lines
4.5 KiB
C++
150 lines
4.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "cmake_global.h"
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#include "cmakeprojectimporter.h"
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#include "treescanner.h"
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#include <projectexplorer/extracompiler.h>
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#include <projectexplorer/project.h>
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#include <utils/fileutils.h>
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#include <QFuture>
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#include <QHash>
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#include <memory>
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QT_BEGIN_NAMESPACE
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class QFileSystemWatcher;
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QT_END_NAMESPACE
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namespace CppTools { class CppProjectUpdater; }
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namespace CMakeProjectManager {
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namespace Internal {
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class CMakeBuildConfiguration;
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class CMakeBuildSettingsWidget;
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} // namespace Internal
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enum TargetType {
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ExecutableType = 0,
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StaticLibraryType = 2,
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DynamicLibraryType = 3,
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UtilityType = 64
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};
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class CMAKE_EXPORT CMakeBuildTarget
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{
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public:
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QString title;
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Utils::FileName executable; // TODO: rename to output?
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TargetType targetType = UtilityType;
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Utils::FileName workingDirectory;
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Utils::FileName sourceDirectory;
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Utils::FileName makeCommand;
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// code model
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QList<Utils::FileName> includeFiles;
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QStringList compilerOptions;
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QByteArray defines;
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QList<Utils::FileName> files;
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void clear();
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};
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class CMAKE_EXPORT CMakeProject : public ProjectExplorer::Project
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{
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Q_OBJECT
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public:
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explicit CMakeProject(const Utils::FileName &filename);
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~CMakeProject() final;
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QString displayName() const final;
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QStringList buildTargetTitles(bool runnable = false) const;
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bool hasBuildTarget(const QString &title) const;
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CMakeBuildTarget buildTargetForTitle(const QString &title);
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bool needsConfiguration() const final;
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bool requiresTargetPanel() const final;
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bool knowsAllBuildExecutables() const final;
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bool supportsKit(ProjectExplorer::Kit *k, QString *errorMessage = 0) const final;
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void runCMake();
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void scanProjectTree();
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// Context menu actions:
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void buildCMakeTarget(const QString &buildTarget);
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ProjectExplorer::ProjectImporter *projectImporter() const final;
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signals:
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/// emitted when cmake is running:
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void parsingStarted();
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protected:
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RestoreResult fromMap(const QVariantMap &map, QString *errorMessage) final;
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bool setupTarget(ProjectExplorer::Target *t) final;
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private:
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QList<CMakeBuildTarget> buildTargets() const;
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void handleActiveTargetChanged();
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void handleActiveBuildConfigurationChanged();
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void handleParsingStarted();
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void handleTreeScanningFinished();
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void updateProjectData(Internal::CMakeBuildConfiguration *cmakeBc);
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void updateQmlJSCodeModel();
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void createGeneratedCodeModelSupport();
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QStringList filesGeneratedFrom(const QString &sourceFile) const final;
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void updateTargetRunConfigurations(ProjectExplorer::Target *t);
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void updateApplicationAndDeploymentTargets();
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ProjectExplorer::Target *m_connectedTarget = nullptr;
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// TODO probably need a CMake specific node structure
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QList<CMakeBuildTarget> m_buildTargets;
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CppTools::CppProjectUpdater *m_cppCodeModelUpdater = nullptr;
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QList<ProjectExplorer::ExtraCompiler *> m_extraCompilers;
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Internal::TreeScanner m_treeScanner;
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QHash<QString, bool> m_mimeBinaryCache;
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QList<const ProjectExplorer::FileNode *> m_allFiles;
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mutable std::unique_ptr<Internal::CMakeProjectImporter> m_projectImporter;
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friend class Internal::CMakeBuildConfiguration;
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friend class Internal::CMakeBuildSettingsWidget;
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};
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} // namespace CMakeProjectManager
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