forked from qt-creator/qt-creator
Conflicts: .github/workflows/build_cmake.yml src/plugins/qmldesigner/components/connectioneditor/dynamicpropertiesmodel.cpp src/plugins/qmldesigner/components/materialeditor/materialeditorview.h src/plugins/qmldesigner/components/propertyeditor/propertyeditorqmlbackend.cpp src/plugins/qmldesigner/designercore/model/model.cpp Change-Id: I111b9140375b894a5487cc012b17cc32100bdb8d
113 lines
4.0 KiB
QML
113 lines
4.0 KiB
QML
// Copyright (C) 2019 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
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import QtQuick 2.0
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import QtQuick3D 1.15
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Item {
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id: iconGizmo
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property Node activeScene: null
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property Node scene: null
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property View3D view3D
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property bool highlightOnHover: true
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property Node targetNode: null
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property var selectedNodes: []
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readonly property bool selected: {
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for (var i = 0; i < selectedNodes.length; ++i) {
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if (selectedNodes[i] === targetNode)
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return true;
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}
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return false;
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}
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property bool hasMouse: false
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property bool hidden: false
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property bool locked: false
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property bool globalShow: true
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property bool canBeVisible: activeScene === scene && !hidden && (targetNode ? targetNode.visible : false)
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property alias iconSource: iconImage.source
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signal clicked(Node node, bool multi)
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function hasPoint(x, y)
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{
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if (!view3D || !targetNode)
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return false;
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var point = view3D.mapToItem(iconMouseArea, x, y);
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return point.x >= iconMouseArea.x && (point.x <= iconMouseArea.x + iconMouseArea.width)
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&& point.y >= iconMouseArea.y && (point.y <= iconMouseArea.y + iconMouseArea.height);
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}
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onSelectedChanged: {
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if (selected)
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hasMouse = false;
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}
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visible: canBeVisible && globalShow
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Overlay2D {
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id: iconOverlay
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targetNode: iconGizmo.targetNode
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targetView: view3D
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visible: iconGizmo.visible && !isBehindCamera
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Rectangle {
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id: iconRect
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width: iconImage.width
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height: iconImage.height
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x: -width / 2
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y: -height / 2
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color: "transparent"
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border.color: "#7777ff"
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border.width: !iconGizmo.locked && iconGizmo.highlightOnHover && iconGizmo.hasMouse ? 2 : 0
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radius: 5
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opacity: iconGizmo.selected ? 0.2 : 1
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Image {
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id: iconImage
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fillMode: Image.Pad
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MouseArea {
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id: iconMouseArea
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anchors.fill: parent
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onPressed: (mouse)=> {
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// Ignore singleselection mouse presses when we have single object selected
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// so that the icon gizmo doesn't hijack mouse clicks meant for other gizmos
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if (iconGizmo.selected && !(mouse.modifiers & Qt.ControlModifier)
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&& selectedNodes.length === 1) {
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mouse.accepted = false;
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}
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}
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onClicked: (mouse)=> {
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iconGizmo.clicked(iconGizmo.targetNode,
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mouse.modifiers & Qt.ControlModifier);
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}
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hoverEnabled: iconGizmo.highlightOnHover && !iconGizmo.selected
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acceptedButtons: Qt.LeftButton
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// onPositionChanged, onContainsMouseAreaChanged, and hasMouse are used instead
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// of just using containsMouse directly, because containsMouse
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// cannot be relied upon to update correctly in some situations.
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// This is likely because the overlapping 3D mouse areas of the gizmos get
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// the mouse events instead of this area, so mouse leaving the area
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// doesn't always update containsMouse property.
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onPositionChanged: {
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if (!iconGizmo.selected)
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iconGizmo.hasMouse = containsMouse;
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}
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onContainsMouseChanged: {
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if (!iconGizmo.selected)
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iconGizmo.hasMouse = containsMouse;
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else
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iconGizmo.hasMouse = false;
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}
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}
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}
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}
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}
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}
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