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qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt5/NodeNodeView.qml
Lucie Gérard a7956df3ca Use SPDX license identifiers
Replace the current license disclaimer in files by
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Task-number: QTBUG-67283
Change-Id: I708fd1f9f2b73d60f57cc3568646929117825813
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2022-08-26 12:27:18 +00:00

42 lines
997 B
QML

// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
import QtQuick 2.15
import QtQuick3D 1.15
View3D {
id: root
anchors.fill: parent
environment: sceneEnv
camera: theCamera
function fitToViewPort(closeUp)
{
// The magic number is the distance from camera default pos to origin
_generalHelper.calculateNodeBoundsAndFocusCamera(theCamera, importScene, root,
1040, closeUp);
}
SceneEnvironment {
id: sceneEnv
antialiasingMode: SceneEnvironment.MSAA
antialiasingQuality: SceneEnvironment.High
}
DirectionalLight {
eulerRotation.x: -30
eulerRotation.y: -30
}
PerspectiveCamera {
id: theCamera
z: 600
y: 600
x: 600
eulerRotation.x: -45
eulerRotation.y: -45
clipFar: 10000
clipNear: 1
}
}