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qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/objectnodeinstance.h
Lucie Gérard a7956df3ca Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.

Task-number: QTBUG-67283
Change-Id: I708fd1f9f2b73d60f57cc3568646929117825813
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2022-08-26 12:27:18 +00:00

225 lines
7.8 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include "nodeinstanceserver.h"
#include "nodeinstancesignalspy.h"
#include "instancecontainer.h"
#include <QPainter>
#include <QSharedPointer>
#include <QWeakPointer>
#include <enumeration.h>
QT_BEGIN_NAMESPACE
class QQmlContext;
class QQmlEngine;
class QQmlProperty;
class QQmlAbstractBinding;
class QQuickItem;
QT_END_NAMESPACE
namespace QmlDesigner {
class NodeInstanceServer;
namespace Internal {
class QmlGraphicsItemNodeInstance;
class GraphicsWidgetNodeInstance;
class GraphicsViewNodeInstance;
class GraphicsSceneNodeInstance;
class ProxyWidgetNodeInstance;
class WidgetNodeInstance;
class ObjectNodeInstance
{
public:
using Pointer = QSharedPointer<ObjectNodeInstance>;
using WeakPointer = QWeakPointer<ObjectNodeInstance>;
virtual ~ObjectNodeInstance();
void destroy();
virtual void handleObjectDeletion(QObject *object);
static Pointer create(QObject *objectToBeWrapped);
static QObject *createPrimitive(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context);
static QObject *createPrimitiveFromSource(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context);
static QObject *createCustomParserObject(const QString &nodeSource, const QByteArray &importCode, QQmlContext *context);
static QObject *createComponent(const QString &componentPath, QQmlContext *context);
static QObject *createComponent(const QUrl &componentUrl, QQmlContext *context);
static QObject *createComponentWrap(const QString &nodeSource, const QByteArray &importCode, QQmlContext *context);
void setInstanceId(qint32 id);
qint32 instanceId() const;
NodeInstanceServer *nodeInstanceServer() const;
void setNodeInstanceServer(NodeInstanceServer *server);
virtual void initialize(const Pointer &objectNodeInstance, InstanceContainer::NodeFlags flags);
virtual QImage renderImage() const;
virtual QImage renderPreviewImage(const QSize &previewImageSize) const;
virtual QSharedPointer<QQuickItemGrabResult> createGrabResult() const;
virtual QObject *parent() const;
Pointer parentInstance() const;
virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance,
const PropertyName &oldParentProperty,
const ObjectNodeInstance::Pointer &newParentInstance,
const PropertyName &newParentProperty);
virtual void setId(const QString &id);
virtual QString id() const;
virtual bool isTransition() const;
virtual bool isPositioner() const;
virtual bool isQuickItem() const;
virtual bool isQuickWindow() const;
virtual bool isLayoutable() const;
virtual bool isRenderable() const;
virtual bool equalGraphicsItem(QGraphicsItem *item) const;
virtual QRectF boundingRect() const;
virtual QRectF contentItemBoundingBox() const;
virtual QPointF position() const;
virtual QSizeF size() const;
virtual QTransform transform() const;
virtual QTransform contentTransform() const;
virtual QTransform customTransform() const;
virtual QTransform contentItemTransform() const;
virtual QTransform sceneTransform() const;
virtual double opacity() const;
virtual int penWidth() const;
virtual bool hasAnchor(const PropertyName &name) const;
virtual QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
virtual bool isAnchoredBySibling() const;
virtual bool isAnchoredByChildren() const;
virtual double rotation() const;
virtual double scale() const;
virtual QList<QGraphicsTransform *> transformations() const;
virtual QPointF transformOriginPoint() const;
virtual double zValue() const;
virtual void setPropertyVariant(const PropertyName &name, const QVariant &value);
virtual void setPropertyBinding(const PropertyName &name, const QString &expression);
virtual QVariant property(const PropertyName &name) const;
virtual void resetProperty(const PropertyName &name);
virtual void refreshProperty(const PropertyName &name);
virtual QString instanceType(const PropertyName &name) const;
PropertyNameList propertyNames() const;
virtual QList<ServerNodeInstance> childItems() const;
virtual QList<QQuickItem*> allItemsRecursive() const;
void setDeleteHeldInstance(bool deleteInstance);
bool deleteHeldInstance() const;
virtual void updateAnchors();
virtual void paintUpdate();
virtual void activateState();
virtual void deactivateState();
virtual QStringList allStates() const;
void populateResetHashes();
bool hasValidResetBinding(const PropertyName &propertyName) const;
QVariant resetValue(const PropertyName &propertyName) const;
QObject *object() const;
virtual QQuickItem *contentItem() const;
virtual bool hasContent() const;
virtual bool isResizable() const;
virtual bool isMovable() const;
bool isInLayoutable() const;
void setInLayoutable(bool isInLayoutable);
virtual void refreshLayoutable();
bool hasBindingForProperty(const PropertyName &propertyName, bool *hasChanged = nullptr) const;
QQmlContext *context() const;
QQmlEngine *engine() const;
virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target,
const PropertyName &propertyName,
const QVariant &value);
virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target,
const PropertyName &propertyName,
const QString &expression);
virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target,
const PropertyName &propertyName,
const QVariant &resetValue);
bool isValid() const;
bool isRootNodeInstance() const;
virtual void doComponentComplete();
virtual QList<ServerNodeInstance> stateInstances() const;
virtual void setNodeSource(const QString &source);
virtual void updateAllDirtyNodesRecursive();
virtual PropertyNameList ignoredProperties() const;
virtual void setHiddenInEditor(bool b);
bool isHiddenInEditor() const;
virtual void setLockedInEditor(bool b);
bool isLockedInEditor() const;
bool isComponentWrap() const;
void setComponentWrap(bool wrap);
void setModifiedFlag(bool b);
protected:
explicit ObjectNodeInstance(QObject *object);
void doResetProperty(const PropertyName &propertyName);
void removeFromOldProperty(QObject *object, QObject *oldParent, const PropertyName &oldParentProperty);
void addToNewProperty(QObject *object, QObject *newParent, const PropertyName &newParentProperty);
void deleteObjectsInList(const QQmlProperty &metaProperty);
QVariant convertSpecialCharacter(const QVariant& value) const;
QVariant convertEnumToValue(const QVariant &value, const PropertyName &name);
static QObject *parentObject(QObject *object);
static QVariant enumationValue(const Enumeration &enumeration);
void initializePropertyWatcher(const ObjectNodeInstance::Pointer &objectNodeInstance);
void ensureVector3DDotProperties(PropertyNameList &list) const;
private:
QString m_id;
QPointer<NodeInstanceServer> m_nodeInstanceServer;
PropertyName m_parentProperty;
QPointer<QObject> m_object;
NodeInstanceSignalSpy m_signalSpy;
qint32 m_instanceId;
bool m_deleteHeldInstance;
bool m_isInLayoutable;
bool m_isModified = false;
bool m_isLockedInEditor = false;
bool m_isHiddenInEditor = false;
bool m_isComponentWrap = false;
static QHash<EnumerationName, QVariant> m_enumationValueHash;
};
} // namespace Internal
} // namespace QmlDesigner