Files
qt-creator/src/plugins/debugger/debuggeragents.h
hjk 6a6cba5518 debugger: The DebuggerEngine refactoring.
This replaces the (de facto) singleton engines and data handlers by classes
that are instantiated per run. The DebuggerRunControl will now create an
object of (a class derived from) DebuggerEngine that contains all the relevant
"dynamic" data.

DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
whereas the data bits went to DebuggerEngine.

There is no formal notion of a "current" DebuggerEngine. However, as there's
only one DebuggerEngine at a time that has its data models connected to the
view, there's still some "de facto" notion of a "current" engine. Calling
SomeModel::setData(int role, QVariant data) with custom role is used as the
primary dispatch mechanism from the views to the "current" data models
(and the engine, as all data models know their engine).
2010-06-22 10:59:57 +02:00

101 lines
2.7 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#ifndef DEBUGGER_AGENTS_H
#define DEBUGGER_AGENTS_H
#include <QtCore/QObject>
#include <QtCore/QPointer>
namespace Core {
class IEditor;
}
namespace Debugger {
namespace Internal {
class DebuggerEngine;
class StackFrame;
class MemoryViewAgent : public QObject
{
Q_OBJECT
public:
// Called from Gui
explicit MemoryViewAgent(DebuggerEngine *engine, quint64 startaddr);
explicit MemoryViewAgent(DebuggerEngine *engine, const QString &startaddr);
~MemoryViewAgent();
enum { BinBlockSize = 1024 };
public slots:
// Called from Engine
void addLazyData(QObject *editorToken, quint64 addr, const QByteArray &data);
// Called from Editor
void fetchLazyData(Core::IEditor *, quint64 block, bool sync);
private:
Q_SLOT void createBinEditor(quint64 startAddr);
QList<QPointer<Core::IEditor> > m_editors;
QPointer<DebuggerEngine> m_engine;
};
class DisassemblerViewAgentPrivate;
class DisassemblerViewAgent : public QObject
{
Q_OBJECT
public:
// Called from Gui
explicit DisassemblerViewAgent(DebuggerEngine *engine);
~DisassemblerViewAgent();
void setFrame(const StackFrame &frame, bool tryMixed = true);
const StackFrame &frame() const;
void resetLocation();
Q_SLOT void setContents(const QString &contents);
QString address() const;
bool contentsCoversAddress(const QString &contents) const;
void cleanup();
bool isMixed() const;
private:
DisassemblerViewAgentPrivate *d;
};
} // namespace Internal
} // namespace Debugger
#endif // DEBUGGER_WATCHWINDOW_H