Files
qt-creator/src/plugins/debugger/script/scriptengine.h
Friedemann Kleint 0ac879e39f Debugger: Make tooltips pinnable.
Replace old debugger tooltip by a new ToolTipManager which
has a list of AbstractDebuggerToolTipWidget with the functionality
to 'acquire' an engine (display its data) and 'release' it
(store engine data and display them as 'previous') and serialization
to XML session data.
DebuggerTreeViewToolTipWidget implements AbstractDebuggerToolTipWidget
for tree model acting as  a filter on watch models.

Rubber-stamped-by: hjk
2011-02-11 15:09:02 +01:00

135 lines
4.2 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef DEBUGGER_SCRIPTENGINE_H
#define DEBUGGER_SCRIPTENGINE_H
#include "debuggerengine.h"
#include <QtCore/QSharedPointer>
#include <QtCore/QScopedPointer>
#include <QtCore/QHash>
QT_BEGIN_NAMESPACE
class QScriptEngine;
class QScriptValue;
QT_END_NAMESPACE
namespace Debugger {
namespace Internal {
class ScriptAgent;
class WatchData;
/* A debugger engine for a QScriptEngine implemented using a QScriptEngineAgent.
* listening on script events. The engine has a special execution model:
* The script is executed in the foreground, while the debugger runs in
* processEvents() triggered by QScriptEngine::setProcessEventsInterval().
* Stopping is emulated by manually calling processEvents() from the debugger engine. */
class ScriptEngine : public Debugger::DebuggerEngine
{
Q_OBJECT
public:
explicit ScriptEngine(const DebuggerStartParameters &startParameters);
virtual ~ScriptEngine();
private:
// DebuggerEngine implementation
void executeStep();
void executeStepOut();
void executeNext();
void executeStepI();
void executeNextI();
void setToolTipExpression(const QPoint &mousePos,
TextEditor::ITextEditor *editor, const DebuggerToolTipContext &);
void setupEngine();
void setupInferior();
void runEngine();
void shutdownInferior();
void shutdownEngine();
void continueInferior();
void interruptInferior();
void executeRunToLine(const QString &fileName, int lineNumber);
void executeRunToFunction(const QString &functionName);
void executeJumpToLine(const QString &fileName, int lineNumber);
void activateFrame(int index);
void selectThread(int index);
bool acceptsBreakpoint(BreakpointId id) const;
void attemptBreakpointSynchronization();
void assignValueInDebugger(const WatchData *w,
const QString &expr, const QVariant &value);
void executeDebuggerCommand(const QString &command);
void loadSymbols(const QString &moduleName);
void loadAllSymbols();
void requestModuleSymbols(const QString &moduleName);
void reloadModules();
void reloadRegisters() {}
void reloadSourceFiles() {}
void reloadFullStack() {}
bool supportsThreads() const { return true; }
bool checkForBreakCondition(bool byFunction);
void updateWatchData(const WatchData &data, const WatchUpdateFlags &flags);
void updateLocals();
void updateSubItem(const WatchData &data);
private:
friend class ScriptAgent;
void importExtensions();
QSharedPointer<QScriptEngine> m_scriptEngine;
QString m_scriptContents;
QString m_scriptFileName;
QScopedPointer<ScriptAgent> m_scriptAgent;
QHash<quint64,QScriptValue> m_watchIdToScriptValue;
quint64 m_watchIdCounter;
bool m_stopped;
bool m_stopOnNextLine;
};
} // namespace Internal
} // namespace Debugger
#endif // DEBUGGER_SCRIPTENGINE_H