forked from qt-creator/qt-creator
If we find a QQuick3DViewport or the root node is a QQuick3DNode, we create an 3D Edit View QQuickView for 3D editing in the 'editmode'. This requires to not use the DesignerWindowManager for the 'editmode'. The current implementation for the 3D Edit View is done in EditView3D.qml, but can be replaced by a custom EditView class later. At this point in time there is no hard dependency on QtQuick3D. Once we start to implement more advanceded editing features, EditView3D.qml has to be replaced by a custom C++ class with a hard dependency on QtQuick3D. Currently the scene can be rotated around the 'y' axis, it is possible to move the camera on the 'z' axis and the custom light can be turned on and off. This is simply a proof of concept that the 3D Edit View already allows some user interaction. Change-Id: I96400e72b0853dde7939c693d1d7300f9c2ab142 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
217 lines
7.4 KiB
C++
217 lines
7.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include <QSharedPointer>
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#include <QHash>
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#include <QRectF>
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#include <nodeinstanceserverinterface.h>
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#include <propertyvaluecontainer.h>
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QT_BEGIN_NAMESPACE
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class QPainter;
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class QStyleOptionGraphicsItem;
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class QQmlContext;
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class QGraphicsItem;
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class QGraphicsTransform;
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 0, 0))
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class QQuickItem;
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#endif
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QT_END_NAMESPACE
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namespace QmlDesigner {
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class NodeInstanceServer;
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class Qt4NodeInstanceServer;
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class Qt4PreviewNodeInstanceServer;
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class Qt5NodeInstanceServer;
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class Qt5PreviewNodeInstanceServer;
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class Qt5TestNodeInstanceServer;
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class InstanceContainer;
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namespace Internal {
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class ObjectNodeInstance;
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class QmlGraphicsItemNodeInstance;
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class QmlPropertyChangesNodeInstance;
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class GraphicsObjectNodeInstance;
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class QmlStateNodeInstance;
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class QuickItemNodeInstance;
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}
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class ServerNodeInstance
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{
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friend class NodeInstanceServer;
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friend class Qt4NodeInstanceServer;
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friend class Qt4PreviewNodeInstanceServer;
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friend class Qt5InformationNodeInstanceServer;
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friend class Qt5NodeInstanceServer;
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friend class Qt5PreviewNodeInstanceServer;
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friend class Qt5TestNodeInstanceServer;
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friend class QHash<qint32, ServerNodeInstance>;
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friend uint qHash(const ServerNodeInstance &instance);
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friend bool operator==(const ServerNodeInstance &first, const ServerNodeInstance &second);
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friend QDebug operator<<(QDebug debug, const ServerNodeInstance &instance);
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friend class NodeMetaInfo;
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friend class QmlDesigner::Internal::QmlGraphicsItemNodeInstance;
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friend class QmlDesigner::Internal::QuickItemNodeInstance;
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friend class QmlDesigner::Internal::GraphicsObjectNodeInstance;
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friend class QmlDesigner::Internal::ObjectNodeInstance;
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friend class QmlDesigner::Internal::QmlPropertyChangesNodeInstance;
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friend class QmlDesigner::Internal::QmlStateNodeInstance;
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public:
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enum ComponentWrap {
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WrapAsComponent,
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DoNotWrapAsComponent
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};
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ServerNodeInstance();
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~ServerNodeInstance();
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ServerNodeInstance(const ServerNodeInstance &other);
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ServerNodeInstance& operator=(const ServerNodeInstance &other);
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QImage renderImage() const;
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QImage renderPreviewImage(const QSize &previewImageSize) const;
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ServerNodeInstance parent() const;
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bool hasParent() const;
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bool equalGraphicsItem(QGraphicsItem *item) const;
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QRectF boundingRect() const;
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QRectF contentItemBoundingRect() const;
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QPointF position() const;
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QSizeF size() const;
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QTransform transform() const;
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QTransform customTransform() const;
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QTransform sceneTransform() const;
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QTransform contentTransform() const;
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QTransform contentItemTransform() const;
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double rotation() const;
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double scale() const;
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QList<QGraphicsTransform *> transformations() const;
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QPointF transformOriginPoint() const;
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double zValue() const;
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double opacity() const;
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QVariant property(const PropertyName &name) const;
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QVariant defaultValue(const PropertyName &name) const;
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QString instanceType(const PropertyName &name) const;
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PropertyNameList propertyNames() const;
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bool hasBindingForProperty(const PropertyName &name, bool *hasChanged = nullptr) const;
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bool isValid() const;
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void makeInvalid();
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bool hasContent() const;
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bool isResizable() const;
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bool isMovable() const;
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bool isInLayoutable() const;
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bool isSubclassOf(const QString &superTypeName) const;
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bool isRootNodeInstance() const;
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bool isWrappingThisObject(QObject *object) const;
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QVariant resetVariant(const PropertyName &name) const;
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bool hasAnchor(const PropertyName &name) const;
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bool isAnchoredBySibling() const;
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bool isAnchoredByChildren() const;
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QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
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int penWidth() const;
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static void registerQmlTypes();
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void doComponentComplete();
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QList<ServerNodeInstance> childItems() const;
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QQuickItem *rootQuickItem() const;
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QList<QQuickItem *> allItemsRecursive() const;
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QString id() const;
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qint32 instanceId() const;
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QSharedPointer<Internal::ObjectNodeInstance> internalInstance() const;
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QList<ServerNodeInstance> stateInstances() const;
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static bool isSubclassOf(QObject *object, const QByteArray &superTypeName);
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private: // functions
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ServerNodeInstance(const QSharedPointer<Internal::ObjectNodeInstance> &abstractInstance);
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void setPropertyVariant(const PropertyName &name, const QVariant &value);
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void setPropertyBinding(const PropertyName &name, const QString &expression);
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void resetProperty(const PropertyName &name);
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void refreshProperty(const PropertyName &name);
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void activateState();
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void deactivateState();
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void refreshState();
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bool updateStateVariant(const ServerNodeInstance &target, const PropertyName &propertyName, const QVariant &value);
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bool updateStateBinding(const ServerNodeInstance &target, const PropertyName &propertyName, const QString &expression);
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bool resetStateProperty(const ServerNodeInstance &target, const PropertyName &propertyName, const QVariant &resetValue);
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static ServerNodeInstance create(NodeInstanceServer *nodeInstanceServer, const InstanceContainer &instanceContainer, ComponentWrap componentWrap);
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void setDeleteHeldInstance(bool deleteInstance);
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void reparent(const ServerNodeInstance &oldParentInstance, const PropertyName &oldParentProperty, const ServerNodeInstance &newParentInstance, const PropertyName &newParentProperty);
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void setId(const QString &id);
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static QSharedPointer<Internal::ObjectNodeInstance> createInstance(QObject *objectToBeWrapped);
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void paintUpdate();
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void setNodeSource(const QString &source);
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bool holdsGraphical() const;
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void updateDirtyNodeRecursive();
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QObject *internalObject() const; // should be not used outside of the nodeinstances!!!!
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private: // variables
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QSharedPointer<Internal::ObjectNodeInstance> m_nodeInstance;
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};
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uint qHash(const ServerNodeInstance &instance);
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bool operator ==(const ServerNodeInstance &first, const ServerNodeInstance &second);
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bool operator <(const ServerNodeInstance &first, const ServerNodeInstance &second);
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QDebug operator <<(QDebug debug, const ServerNodeInstance &instance);
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}
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Q_DECLARE_METATYPE(QmlDesigner::ServerNodeInstance)
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