Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/ScaleGizmo.qml
Miikka Heikkinen fccc02de96 QmlDesigner: Allow starting free drag on initial selection press
Changed object selection to be done on press instead of click, and
the initial press now also starts free drag of the selected object
after a short distance moved to prevent accidental drags.

Change-Id: I61656661cd734d167ef9f8db42d986f0e97402a3
Fixes: QDS-2376
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-07-03 11:35:49 +00:00

237 lines
8.4 KiB
QML

/****************************************************************************
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import QtQuick 2.0
import QtQuick3D 1.15
import MouseArea3D 1.0
Node {
id: scaleGizmo
property View3D view3D
property bool highlightOnHover: false
property Node targetNode: null
readonly property bool dragging: scaleRodX.dragging || scaleRodY.dragging || scaleRodZ.dragging
|| planeX.dragging || planeY.dragging || planeZ.dragging
|| centerMouseArea.dragging
property MouseArea3D dragHelper: null
property alias freeDraggerArea: centerMouseArea
position: dragHelper.pivotScenePosition(targetNode)
onTargetNodeChanged: position = dragHelper.pivotScenePosition(targetNode)
Connections {
target: scaleGizmo.targetNode
function onSceneTransformChanged()
{
scaleGizmo.position = scaleGizmo.dragHelper.pivotScenePosition(scaleGizmo.targetNode);
}
}
signal scaleCommit()
signal scaleChange()
Node {
rotation: !targetNode ? Qt.quaternion(1, 0, 0, 0) : targetNode.sceneRotation
ScaleRod {
id: scaleRodX
eulerRotation: Qt.vector3d(0, 0, -90)
axis: Qt.vector3d(1, 0, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
: Qt.rgba(1, 0, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
ScaleRod {
id: scaleRodY
eulerRotation: Qt.vector3d(0, 0, 0)
axis: Qt.vector3d(0, 1, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
: Qt.rgba(0, 0.6, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
ScaleRod {
id: scaleRodZ
eulerRotation: Qt.vector3d(90, 0, 0)
axis: Qt.vector3d(0, 0, 1)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
: Qt.rgba(0, 0, 1, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeX
y: 10
z: 10
eulerRotation: Qt.vector3d(0, 90, 0)
axisX: Qt.vector3d(0, 0, -1)
axisY: Qt.vector3d(0, 1, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
: Qt.rgba(1, 0, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeY
x: 10
z: 10
eulerRotation: Qt.vector3d(90, 0, 0)
axisX: Qt.vector3d(1, 0, 0)
axisY: Qt.vector3d(0, 0, 1)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
: Qt.rgba(0, 0.6, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeZ
x: 10
y: 10
eulerRotation: Qt.vector3d(0, 0, 0)
axisX: Qt.vector3d(1, 0, 0)
axisY: Qt.vector3d(0, 1, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
: Qt.rgba(0, 0, 1, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
}
Model {
id: centerCube
source: "#Cube"
scale: Qt.vector3d(0.024, 0.024, 0.024)
materials: DefaultMaterial {
id: material
emissiveColor: highlightOnHover
&& (centerMouseArea.hovering || centerMouseArea.dragging)
? Qt.lighter(Qt.rgba(0.5, 0.5, 0.5, 1))
: Qt.rgba(0.5, 0.5, 0.5, 1)
lighting: DefaultMaterial.NoLighting
}
MouseArea3D {
id: centerMouseArea
view3D: scaleGizmo.view3D
x: -60
y: -60
width: 120
height: 120
rotation: view3D.camera.rotation
grabsMouse: scaleGizmo.targetNode
priority: 10
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
property vector3d _startScale
property point _startScreenPos
function localScale(screenPos)
{
var yDelta = screenPos.y - _startScreenPos.y;
if (yDelta === 0)
return _startScale;
var scaler = 1.0 + (yDelta * 0.025);
if (scaler === 0)
scaler = 0.0001;
if (scaler < 0)
scaler = -scaler;
return Qt.vector3d(scaler * _startScale.x,
scaler * _startScale.y,
scaler * _startScale.z);
}
onPressed: {
if (!scaleGizmo.targetNode)
return;
// Recreate vector so we don't follow the changes in targetNode.scale
_startScale = Qt.vector3d(scaleGizmo.targetNode.scale.x,
scaleGizmo.targetNode.scale.y,
scaleGizmo.targetNode.scale.z);
_startScreenPos = screenPos;
}
onDragged: {
if (!scaleGizmo.targetNode)
return;
scaleGizmo.targetNode.scale = localScale(screenPos);
scaleGizmo.scaleChange();
}
onReleased: {
if (!scaleGizmo.targetNode)
return;
scaleGizmo.targetNode.scale = localScale(screenPos);
scaleGizmo.scaleCommit();
}
}
}
}