forked from qt-creator/qt-creator
		
	We should enable the 3d edit mode only, if there is QtQuick3D import. Additionally there should also be an option in the UI. Change-Id: I2010f2cdd6546c63a2263b8ee02480d4f13177c2 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
		
			
				
	
	
		
			163 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include <QDebug>
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#include <QApplication>
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#include <QStringList>
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#include <QFileInfo>
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#include <iostream>
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#include <qt5nodeinstanceclientproxy.h>
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#include <QQmlComponent>
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#include <QQmlEngine>
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#ifdef ENABLE_QT_BREAKPAD
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#include <qtsystemexceptionhandler.h>
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#endif
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#ifdef Q_OS_WIN
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#include <windows.h>
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#endif
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int internalMain(QGuiApplication *application)
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{
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    QCoreApplication::setOrganizationName("QtProject");
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    QCoreApplication::setOrganizationDomain("qt-project.org");
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    QCoreApplication::setApplicationName("Qml2Puppet");
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    QCoreApplication::setApplicationVersion("1.0.0");
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    if (application->arguments().count() < 2
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            || (application->arguments().at(1) == "--readcapturedstream" && application->arguments().count() < 3)) {
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        qDebug() << "Usage:\n";
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        qDebug() << "--test";
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        qDebug() << "--version";
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        qDebug() << "--readcapturedstream <stream file> [control stream file]";
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        return -1;
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    }
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    if (application->arguments().at(1) == "--readcapturedstream" && application->arguments().count() > 2) {
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        QFileInfo inputStreamFileInfo(application->arguments().at(2));
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        if (!inputStreamFileInfo.exists()) {
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            qDebug() << "Input stream does not exist:" << inputStreamFileInfo.absoluteFilePath();
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            return -1;
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        }
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        if (application->arguments().count() > 3) {
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            QFileInfo controlStreamFileInfo(application->arguments().at(3));
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            if (!controlStreamFileInfo.exists()) {
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                qDebug() << "Output stream does not exist:" << controlStreamFileInfo.absoluteFilePath();
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                return -1;
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            }
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        }
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    }
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    if (application->arguments().count() == 2 && application->arguments().at(1) == "--test") {
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        qDebug() << QCoreApplication::applicationVersion();
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        QQmlEngine engine;
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        QQmlComponent component(&engine);
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        component.setData("import QtQuick 2.0\nItem {\n}\n", QUrl::fromLocalFile("test.qml"));
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        QObject *object = component.create();
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        if (object) {
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            qDebug() << "Basic QtQuick 2.0 working...";
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        } else {
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            qDebug() << "Basic QtQuick 2.0 not working...";
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            qDebug() << component.errorString();
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        }
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        delete object;
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        return 0;
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    }
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    if (application->arguments().count() == 2 && application->arguments().at(1) == "--version") {
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        std::cout << 2;
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        return 0;
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    }
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    if (application->arguments().at(1) != "--readcapturedstream" && application->arguments().count() < 4) {
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        qDebug() << "Wrong argument count: " << application->arguments().count();
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        return -1;
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    }
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#ifdef ENABLE_QT_BREAKPAD
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    const QString libexecPath = QCoreApplication::applicationDirPath() + '/' + RELATIVE_LIBEXEC_PATH;
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    QtSystemExceptionHandler systemExceptionHandler(libexecPath);
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#endif
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    new QmlDesigner::Qt5NodeInstanceClientProxy(application);
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#if defined(Q_OS_WIN) && defined(QT_NO_DEBUG)
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    SetErrorMode(SEM_NOGPFAULTERRORBOX); //We do not want to see any message boxes
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#endif
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    if (application->arguments().at(1) == "--readcapturedstream")
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        return 0;
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    return application->exec();
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}
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int main(int argc, char *argv[])
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{
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    // Since we always render text into an FBO, we need to globally disable
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    // subpixel antialiasing and instead use gray.
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    qputenv("QSG_DISTANCEFIELD_ANTIALIASING", "gray");
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#ifdef Q_OS_MACOS
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    if (!qEnvironmentVariableIsSet("QMLDESIGNER_QUICK3D_MODE")) {
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        qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "true");
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    } else {
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        // We have to parse the arguments before Q[Gui]Application creation
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        // Since the Qt arguments are not filtered out, yet we do not know the position of the argument
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        for (int i = 0; i < argc; ++i) {
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            const char *arg = argv[i];
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            //In previewmode and rendermode we hide the process
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            if (!qstrcmp(arg, "previewmode") || !qstrcmp(arg, "rendermode"))
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                qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "true");
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            // This keeps qml2puppet from stealing focus
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        }
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    }
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#endif
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    //If a style different from Desktop is set we have to use QGuiApplication
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    bool useGuiApplication = qEnvironmentVariableIsSet("QT_QUICK_CONTROLS_STYLE")
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            && qgetenv("QT_QUICK_CONTROLS_STYLE") != "Desktop";
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    if (useGuiApplication) {
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        QGuiApplication application(argc, argv);
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        return internalMain(&application);
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    } else {
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        QApplication application(argc, argv);
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        return internalMain(&application);
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    }
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}
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