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qt-creator/src/plugins/cmakeprojectmanager/cmakeopenprojectwizard.h
2010-03-31 15:22:14 +02:00

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#ifndef CMAKEOPENPROJECTWIZARD_H
#define CMAKEOPENPROJECTWIZARD_H
#include <projectexplorer/environment.h>
#include <utils/wizard.h>
#include <QtCore/QProcess>
#include <QtGui/QPushButton>
#include <QtGui/QComboBox>
#include <QtGui/QLineEdit>
#include <QtGui/QLabel>
#include <QtGui/QPlainTextEdit>
namespace Utils {
class PathChooser;
}
namespace CMakeProjectManager {
namespace Internal {
class CMakeManager;
class CMakeOpenProjectWizard : public Utils::Wizard
{
Q_OBJECT
public:
enum PageId {
InSourcePageId,
ShadowBuildPageId,
CMakeRunPageId
};
enum Mode {
Nothing,
NeedToCreate,
NeedToUpdate
};
// used at importing a project without a .user file
CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory, const ProjectExplorer::Environment &env);
// used to update if we have already a .user file
CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory, const QString &buildDirectory, Mode mode, const ProjectExplorer::Environment &env);
// used to change the build directory of one buildconfiguration
CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory, const QString &oldBuildDirectory, const ProjectExplorer::Environment &env);
virtual int nextId() const;
QString buildDirectory() const;
QString sourceDirectory() const;
void setBuildDirectory(const QString &directory);
CMakeManager *cmakeManager() const;
QStringList arguments() const;
void setArguments(const QStringList &args);
ProjectExplorer::Environment environment() const;
QString msvcVersion() const;
void setMsvcVersion(const QString &version);
bool existsUpToDateXmlFile() const;
private:
void init();
bool hasInSourceBuild() const;
CMakeManager *m_cmakeManager;
QString m_buildDirectory;
QString m_sourceDirectory;
QStringList m_arguments;
QString m_msvcVersion;
bool m_creatingCbpFiles;
ProjectExplorer::Environment m_environment;
};
class InSourceBuildPage : public QWizardPage
{
Q_OBJECT
public:
InSourceBuildPage(CMakeOpenProjectWizard *cmakeWizard);
private:
CMakeOpenProjectWizard *m_cmakeWizard;
};
class ShadowBuildPage : public QWizardPage
{
Q_OBJECT
public:
ShadowBuildPage(CMakeOpenProjectWizard *cmakeWizard, bool change = false);
private slots:
void buildDirectoryChanged();
private:
CMakeOpenProjectWizard *m_cmakeWizard;
Utils::PathChooser *m_pc;
};
class CMakeRunPage : public QWizardPage
{
Q_OBJECT
public:
enum Mode { Initial, Update, Recreate, Change };
CMakeRunPage(CMakeOpenProjectWizard *cmakeWizard, Mode mode = Initial, const QString &buildDirectory = QString());
virtual void initializePage();
virtual void cleanupPage();
virtual bool isComplete() const;
private slots:
void runCMake();
void cmakeFinished();
void cmakeReadyRead();
private:
void initWidgets();
CMakeOpenProjectWizard *m_cmakeWizard;
QPlainTextEdit *m_output;
QPushButton *m_runCMake;
QProcess *m_cmakeProcess;
QLineEdit *m_argumentsLineEdit;
Utils::PathChooser *m_cmakeExecutable;
QComboBox *m_generatorComboBox;
QLabel *m_descriptionLabel;
bool m_complete;
Mode m_mode;
QString m_buildDirectory;
};
}
}
#endif // CMAKEOPENPROJECTWIZARD_H