Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildconfiguration.h
Cristian Adam 6cbdae8070 CMakeProjectManager: Support for multi-config generators
CMake has multi-config generators like:

  * Visual Studio
  * Xcode
  * Ninja Multi-Config

The first two have different special targets for "all", "install",
"package", "test" namely: "ALL_BUILD", "INSTALL", "PACKAGE",
"RUN_TESTS".

All of them need to get the build type passed via "--config <build-
type>" and not via "CMAKE_BUILD_TYPE".

The multi-config generators will use only one build directory.

Fixes: QTCREATORBUG-24984
Change-Id: I8aa7ff73ce2af1e163b21a6504d26fcf95530edf
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2021-01-21 09:31:30 +00:00

161 lines
4.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "cmakeconfigitem.h"
#include "configmodel.h"
#include <projectexplorer/buildaspects.h>
#include <projectexplorer/buildconfiguration.h>
namespace CMakeProjectManager {
class CMakeProject;
namespace Internal {
class CMakeBuildSystem;
class CMakeBuildSettingsWidget;
class CMakeBuildConfiguration final : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
friend class ProjectExplorer::BuildConfigurationFactory;
CMakeBuildConfiguration(ProjectExplorer::Target *target, Utils::Id id);
~CMakeBuildConfiguration() final;
public:
CMakeConfig configurationFromCMake() const;
QStringList extraCMakeArguments() const;
QStringList initialCMakeArguments() const;
QString error() const;
QString warning() const;
static Utils::FilePath
shadowBuildDirectory(const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k,
const QString &bcName, BuildConfiguration::BuildType buildType);
// Context menu action:
void buildTarget(const QString &buildTarget);
ProjectExplorer::BuildSystem *buildSystem() const final;
void runCMakeWithExtraArguments();
void setSourceDirectory(const Utils::FilePath& path);
Utils::FilePath sourceDirectory() const;
QString cmakeBuildType() const;
void setCMakeBuildType(const QString &cmakeBuildType);
signals:
void errorOccurred(const QString &message);
void warningOccurred(const QString &message);
private:
QVariantMap toMap() const override;
BuildType buildType() const override;
ProjectExplorer::NamedWidget *createConfigWidget() override;
bool fromMap(const QVariantMap &map) override;
enum ForceEnabledChanged { False, True };
void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False);
void setConfigurationFromCMake(const CMakeConfig &config);
void setExtraCMakeArguments(const QStringList &args);
void setInitialCMakeArguments(const QStringList &args);
void setError(const QString &message);
void setWarning(const QString &message);
CMakeConfig m_initialConfiguration;
QString m_error;
QString m_warning;
CMakeConfig m_configurationFromCMake;
CMakeBuildSystem *m_buildSystem = nullptr;
QStringList m_extraCMakeArguments;
friend class CMakeBuildSettingsWidget;
friend class CMakeBuildSystem;
};
class CMakeProjectImporter;
class CMakeBuildConfigurationFactory final : public ProjectExplorer::BuildConfigurationFactory
{
public:
CMakeBuildConfigurationFactory();
enum BuildType { BuildTypeNone = 0,
BuildTypeDebug = 1,
BuildTypeRelease = 2,
BuildTypeRelWithDebInfo = 3,
BuildTypeMinSizeRel = 4,
BuildTypeLast = 5 };
static BuildType buildTypeFromByteArray(const QByteArray &in);
static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
private:
static ProjectExplorer::BuildInfo createBuildInfo(BuildType buildType);
friend class CMakeProjectImporter;
};
class InitialCMakeArgumentsAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
InitialCMakeArgumentsAspect();
};
class SourceDirectoryAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
SourceDirectoryAspect();
};
class BuildTypeAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
BuildTypeAspect();
};
} // namespace Internal
} // namespace CMakeProjectManager