Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/ScaleGizmo.qml
Miikka Heikkinen 783e5d0a8d Use separate MouseArea3D to calculate drag vector
Using the MouseArea3D linked to gizmo to manage the drag leads to
slight unwanted drift on the drag plane, as it moves with the gizmo.
Fixed by using a helper MouseArea3D to calculate drag vector.
Helper area's transform is set at mouse press time and is not changed
during the drag.

Change-Id: I50d3f738277bd34005c977423d114abc8dbed520
Fixes: QDS-1312
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-11 10:59:21 +00:00

227 lines
8.3 KiB
QML

/****************************************************************************
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import QtQuick 2.0
import QtQuick3D 1.0
import MouseArea3D 1.0
Node {
id: scaleGizmo
property View3D view3D
property bool highlightOnHover: false
property Node targetNode: null
property bool globalOrientation: true
readonly property bool dragging: scaleRodX.dragging || scaleRodY.dragging || scaleRodZ.dragging
|| planeX.dragging || planeY.dragging || planeZ.dragging
|| centerMouseArea.dragging
property MouseArea3D dragHelper: null
position: targetNode ? targetNode.scenePosition : Qt.vector3d(0, 0, 0)
orientation: targetNode ? targetNode.orientation : Node.LeftHanded
signal scaleCommit()
signal scaleChange()
Node {
rotation: globalOrientation || !targetNode ? Qt.vector3d(0, 0, 0) : targetNode.sceneRotation
rotationOrder: scaleGizmo.targetNode ? scaleGizmo.targetNode.rotationOrder : Node.YXZ
orientation: scaleGizmo.orientation
ScaleRod {
id: scaleRodX
rotation: Qt.vector3d(0, 0, -90)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
: Qt.rgba(1, 0, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
globalOrientation: scaleGizmo.globalOrientation
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
ScaleRod {
id: scaleRodY
rotation: Qt.vector3d(0, 0, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
: Qt.rgba(0, 0.6, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
globalOrientation: scaleGizmo.globalOrientation
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
ScaleRod {
id: scaleRodZ
rotation: Qt.vector3d(90, 0, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
: Qt.rgba(0, 0, 1, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
globalOrientation: scaleGizmo.globalOrientation
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeX
y: 10
z: 10
rotation: Qt.vector3d(0, 90, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
: Qt.rgba(1, 0, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
globalOrientation: scaleGizmo.globalOrientation
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeY
x: 10
z: 10
rotation: Qt.vector3d(90, 0, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
: Qt.rgba(0, 0.6, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
globalOrientation: scaleGizmo.globalOrientation
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeZ
x: 10
y: 10
rotation: Qt.vector3d(0, 0, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
: Qt.rgba(0, 0, 1, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
globalOrientation: scaleGizmo.globalOrientation
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
}
Model {
id: centerCube
source: "#Cube"
scale: Qt.vector3d(0.024, 0.024, 0.024)
materials: DefaultMaterial {
id: material
emissiveColor: highlightOnHover
&& (centerMouseArea.hovering || centerMouseArea.dragging)
? Qt.lighter(Qt.rgba(0.5, 0.5, 0.5, 1))
: Qt.rgba(0.5, 0.5, 0.5, 1)
lighting: DefaultMaterial.NoLighting
}
MouseArea3D {
id: centerMouseArea
view3D: scaleGizmo.view3D
x: -60
y: -60
width: 120
height: 120
rotation: view3D.camera.rotation
grabsMouse: scaleGizmo.targetNode
priority: 1
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
property vector3d _startScale
property point _startScreenPos
function localScale(screenPos)
{
var yDelta = screenPos.y - _startScreenPos.y;
if (yDelta === 0)
return _startScale;
var scaler = 1.0 + (yDelta * 0.025);
if (scaler === 0)
scaler = 0.0001;
if (scaler < 0)
scaler = -scaler;
return Qt.vector3d(scaler * _startScale.x,
scaler * _startScale.y,
scaler * _startScale.z);
}
onPressed: {
if (!scaleGizmo.targetNode)
return;
// Recreate vector so we don't follow the changes in targetNode.scale
_startScale = Qt.vector3d(scaleGizmo.targetNode.scale.x,
scaleGizmo.targetNode.scale.y,
scaleGizmo.targetNode.scale.z);
_startScreenPos = screenPos;
}
onDragged: {
if (!scaleGizmo.targetNode)
return;
scaleGizmo.targetNode.scale = localScale(screenPos);
scaleGizmo.scaleChange();
}
onReleased: {
if (!scaleGizmo.targetNode)
return;
scaleGizmo.targetNode.scale = localScale(screenPos);
scaleGizmo.scaleCommit();
}
}
}
}