forked from qt-creator/qt-creator
... or Target. This patch moves build system from conceptually "one per project" to "one per target (i.e. per project-and-kit)" or "per BuildConfigurations" for targets where the builds differ significantly. Building requires usually items from the kit (Qt version, compiler, ...) so a target-agnostic build is practically almost always wrong. Moving the build system to the target also has the potential to solve issues caused by switching targets while parsing, that used Project::activeTarget() regularly, with potentially different results before and after the switch. This patch might create performance/size regressions when several targets are set up per project as the build system implementation's internal data are duplicated in this case. The idea is to fix that by sharing per-project pieces again in the project implementation once these problems occur. Change-Id: I87f640ce418b93175b5029124eaa55f3b8721dca Reviewed-by: Christian Stenger <christian.stenger@qt.io> Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
148 lines
5.2 KiB
C++
148 lines
5.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "codemodelhelpers.h"
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#include <cpptools/cppmodelmanager.h>
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#include <projectexplorer/buildsystem.h>
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#include <projectexplorer/project.h>
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#include <projectexplorer/projectexplorer.h>
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#include <projectexplorer/session.h>
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#include <projectexplorer/target.h>
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#include <QCoreApplication>
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#include <QDebug>
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// Debug helpers for code model. @todo: Move to some CppTools library?
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using namespace ProjectExplorer;
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typedef QMap<QString, QStringList> DependencyMap;
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typedef CPlusPlus::Document::Ptr DocumentPtr;
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typedef QList<CPlusPlus::Symbol *> SymbolList;
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typedef QList<DocumentPtr> DocumentPtrList;
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static const char setupUiC[] = "setupUi";
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// Find the generated "ui_form.h" header of the form via project.
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static QString generatedHeaderOf(const QString &uiFileName)
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{
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if (const Project *uiProject =
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SessionManager::projectForFile(Utils::FilePath::fromString(uiFileName))) {
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if (Target *t = uiProject->activeTarget()) {
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if (BuildSystem *bs = t->buildSystem()) {
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QStringList files = bs->filesGeneratedFrom(uiFileName);
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if (!files.isEmpty()) // There should be at most one header generated from a .ui
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return files.front();
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}
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}
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}
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return QString();
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}
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namespace {
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// Find function symbols in a document by name.
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class SearchFunction : public CPlusPlus::SymbolVisitor {
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public:
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typedef QList<CPlusPlus::Function *> FunctionList;
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explicit SearchFunction(const char *name);
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FunctionList operator()(const DocumentPtr &doc);
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bool visit(CPlusPlus::Function * f) override;
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private:
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const uint m_length;
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const char *m_name;
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FunctionList m_matches;
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};
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SearchFunction::SearchFunction(const char *name) :
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m_length(qstrlen(name)),
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m_name(name)
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{
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}
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SearchFunction::FunctionList SearchFunction::operator()(const DocumentPtr &doc)
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{
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m_matches.clear();
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const int globalSymbolCount = doc->globalSymbolCount();
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for (int i = 0; i < globalSymbolCount; ++i)
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accept(doc->globalSymbolAt(i));
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return m_matches;
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}
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bool SearchFunction::visit(CPlusPlus::Function * f)
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{
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if (const CPlusPlus::Name *name = f->name())
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if (const CPlusPlus::Identifier *id = name->identifier())
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if (static_cast<uint>(id->size()) == m_length)
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if (!qstrncmp(m_name, id->chars(), m_length))
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m_matches.push_back(f);
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return true;
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}
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} // anonymous namespace
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namespace Designer {
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namespace Internal {
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// Goto slot invoked by the designer context menu. Either navigates
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// to an existing slot function or create a new one.
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bool navigateToSlot(const QString &uiFileName,
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const QString & /* objectName */,
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const QString & /* signalSignature */,
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const QStringList & /* parameterNames */,
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QString *errorMessage)
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{
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// Find the generated header.
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const QString generatedHeaderFile = generatedHeaderOf(uiFileName);
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if (generatedHeaderFile.isEmpty()) {
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*errorMessage = QCoreApplication::translate("Designer", "The generated header of the form \"%1\" could not be found.\nRebuilding the project might help.").arg(uiFileName);
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return false;
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}
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const CPlusPlus::Snapshot snapshot = CppTools::CppModelManager::instance()->snapshot();
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const DocumentPtr generatedHeaderDoc = snapshot.document(generatedHeaderFile);
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if (!generatedHeaderDoc) {
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*errorMessage = QCoreApplication::translate("Designer", "The generated header \"%1\" could not be found in the code model.\nRebuilding the project might help.").arg(generatedHeaderFile);
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return false;
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}
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// Look for setupUi
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SearchFunction searchFunc(setupUiC);
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const SearchFunction::FunctionList funcs = searchFunc(generatedHeaderDoc);
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if (funcs.size() != 1) {
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*errorMessage = QString::fromLatin1("Internal error: The function \"%1\" could not be found in %2").arg(setupUiC, generatedHeaderFile);
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return false;
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}
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return true;
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}
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} // namespace Internal
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} // namespace Designer
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