forked from qt-creator/qt-creator
To enable creating lightweight value classes for dumping. Add some fixes for inames (template base classes). Fix find().
925 lines
32 KiB
C++
925 lines
32 KiB
C++
/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** Commercial Usage
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**
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** Licensees holding valid Qt Commercial licenses may use this file in
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** accordance with the Qt Commercial License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Nokia.
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**
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** GNU Lesser General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** If you are unsure which license is appropriate for your use, please
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** contact the sales department at http://qt.nokia.com/contact.
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**
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**************************************************************************/
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#include "symbolgroup.h"
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#include "stringutils.h"
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#include "base64.h"
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#include <algorithm>
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#include <sstream>
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#include <list>
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#include <iterator>
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#include <set>
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enum { debug = 0 };
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typedef std::vector<int>::size_type VectorIndexType;
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typedef std::vector<std::string> StringVector;
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const char rootNameC[] = "local";
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enum { BufSize = 2048 };
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std::ostream &operator<<(std::ostream &str, const DEBUG_SYMBOL_PARAMETERS ¶meters)
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{
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str << "parent=";
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if (parameters.ParentSymbol == DEBUG_ANY_ID) {
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str << "DEBUG_ANY_ID";
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} else {
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str << parameters.ParentSymbol ;
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}
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if (parameters.Flags != 0 && parameters.Flags != 1)
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str << " flags=" << parameters.Flags;
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// Detailed flags:
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if (parameters.Flags & DEBUG_SYMBOL_EXPANDED)
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str << " EXPANDED";
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if (parameters.Flags & DEBUG_SYMBOL_READ_ONLY)
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str << " READONLY";
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if (parameters.Flags & DEBUG_SYMBOL_IS_ARRAY)
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str << " ARRAY";
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if (parameters.Flags & DEBUG_SYMBOL_IS_FLOAT)
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str << " FLOAT";
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if (parameters.Flags & DEBUG_SYMBOL_IS_ARGUMENT)
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str << " ARGUMENT";
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if (parameters.Flags & DEBUG_SYMBOL_IS_LOCAL)
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str << " LOCAL";
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str << " typeId=" << parameters.TypeId;
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if (parameters.SubElements)
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str << " subElements=" << parameters.SubElements;
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return str;
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}
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SymbolGroup::SymbolGroup(IDebugSymbolGroup2 *sg,
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const SymbolParameterVector &vec,
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ULONG threadId,
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unsigned frame) :
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m_symbolGroup(sg),
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m_threadId(threadId),
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m_frame(frame),
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m_root(0)
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{
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m_root = SymbolGroupNode::create(this, rootNameC, vec);
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}
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SymbolGroup::~SymbolGroup()
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{
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m_symbolGroup->Release();
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delete m_root;
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}
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static inline bool getSymbolCount(CIDebugSymbolGroup *symbolGroup,
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ULONG *count,
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std::string *errorMessage)
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{
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const HRESULT hr = symbolGroup->GetNumberSymbols(count);
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if (FAILED(hr)) {
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*errorMessage = msgDebugEngineComFailed("GetNumberSymbols", hr);
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return false;
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}
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return true;
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}
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bool SymbolGroup::getSymbolParameters(CIDebugSymbolGroup *symbolGroup,
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SymbolParameterVector *vec,
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std::string *errorMessage)
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{
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ULONG count;
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return getSymbolCount(symbolGroup, &count, errorMessage)
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&& getSymbolParameters(symbolGroup, 0, count, vec, errorMessage);
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}
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bool SymbolGroup::getSymbolParameters(CIDebugSymbolGroup *symbolGroup,
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unsigned long start,
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unsigned long count,
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SymbolParameterVector *vec,
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std::string *errorMessage)
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{
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if (!count) {
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vec->clear();
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return true;
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}
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// Trim the count to the maximum count available. When expanding elements
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// and passing SubElements as count, SubElements might be an estimate that
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// is too large and triggers errors.
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ULONG totalCount;
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if (!getSymbolCount(symbolGroup, &totalCount, errorMessage))
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return false;
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if (start >= totalCount) {
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std::ostringstream str;
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str << "SymbolGroup::getSymbolParameters: Start parameter "
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<< start << " beyond total " << totalCount << '.';
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*errorMessage = str.str();
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return false;
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}
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if (start + count > totalCount)
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count = totalCount - start;
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// Get parameters.
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vec->resize(count);
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const HRESULT hr = symbolGroup->GetSymbolParameters(start, count, &(*vec->begin()));
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if (FAILED(hr)) {
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std::ostringstream str;
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str << "SymbolGroup::getSymbolParameters failed for index=" << start << ", count=" << count
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<< ": " << msgDebugEngineComFailed("GetSymbolParameters", hr);
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*errorMessage = str.str();
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return false;
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}
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return true;
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}
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SymbolGroup *SymbolGroup::create(CIDebugControl *control, CIDebugSymbols *debugSymbols,
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ULONG threadId, unsigned frame,
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std::string *errorMessage)
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{
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errorMessage->clear();
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ULONG obtainedFrameCount = 0;
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const ULONG frameCount = frame + 1;
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DEBUG_STACK_FRAME *frames = new DEBUG_STACK_FRAME[frameCount];
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IDebugSymbolGroup2 *idebugSymbols = 0;
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bool success = false;
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SymbolParameterVector parameters;
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// Obtain symbol group at stack frame.
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do {
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HRESULT hr = control->GetStackTrace(0, 0, 0, frames, frameCount, &obtainedFrameCount);
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if (FAILED(hr)) {
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*errorMessage = msgDebugEngineComFailed("GetStackTrace", hr);
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break;
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}
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if (obtainedFrameCount < frameCount ) {
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std::ostringstream str;
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str << "Unable to obtain frame " << frame << " (" << obtainedFrameCount << ").";
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*errorMessage = str.str();
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break;
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}
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hr = debugSymbols->GetScopeSymbolGroup2(DEBUG_SCOPE_GROUP_LOCALS, NULL, &idebugSymbols);
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if (FAILED(hr)) {
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*errorMessage = msgDebugEngineComFailed("GetScopeSymbolGroup2", hr);
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break;
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}
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hr = debugSymbols->SetScope(0, frames + frame, NULL, 0);
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if (FAILED(hr)) {
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*errorMessage = msgDebugEngineComFailed("SetScope", hr);
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break;
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}
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// refresh with current frame
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hr = debugSymbols->GetScopeSymbolGroup2(DEBUG_SCOPE_GROUP_LOCALS, idebugSymbols, &idebugSymbols);
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if (FAILED(hr)) {
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*errorMessage = msgDebugEngineComFailed("GetScopeSymbolGroup2", hr);
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break;
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}
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if (!SymbolGroup::getSymbolParameters(idebugSymbols, ¶meters, errorMessage))
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break;
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success = true;
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} while (false);
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delete [] frames;
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if (!success) {
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if (idebugSymbols)
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idebugSymbols->Release();
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return 0;
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}
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return new SymbolGroup(idebugSymbols, parameters, threadId, frame);
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}
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// ------- SymbolGroupNode
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SymbolGroupNode::SymbolGroupNode(SymbolGroup *symbolGroup,
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ULONG index,
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const std::string &name,
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const std::string &iname,
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SymbolGroupNode *parent) :
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m_symbolGroup(symbolGroup), m_parent(parent), m_index(index),
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m_name(name), m_iname(iname), m_flags(0)
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{
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memset(&m_parameters, 0, sizeof(DEBUG_SYMBOL_PARAMETERS));
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m_parameters.ParentSymbol = DEBUG_ANY_ID;
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}
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void SymbolGroupNode::removeChildren()
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{
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if (!m_children.empty()) {
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const SymbolGroupNodePtrVectorIterator end = m_children.end();
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for (SymbolGroupNodePtrVectorIterator it = m_children.begin(); it != end; ++it)
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delete *it;
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m_children.clear();
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}
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}
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bool SymbolGroupNode::isArrayElement() const
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{
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return m_parent && (m_parent->m_parameters.Flags & DEBUG_SYMBOL_IS_ARRAY);
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}
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// Notify about expansion of a node:
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// Adapt our index and those of our children if we are behind it.
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// Return true if a modification was required to be able to terminate the
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// recursion.
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bool SymbolGroupNode::notifyExpanded(ULONG index, ULONG insertedCount)
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{
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typedef SymbolGroupNodePtrVector::reverse_iterator ReverseIt;
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// Looping backwards over the children. If a subtree has no modifications,
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// (meaning all other indexes are smaller) we can stop.
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const ReverseIt rend = m_children.rend();
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for (ReverseIt it = m_children.rbegin(); it != rend; ++it)
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if (!(*it)->notifyExpanded(index, insertedCount))
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return false;
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// Correct our own + parent index if applicable.
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if (m_index == DEBUG_ANY_ID || m_index < index)
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return false;
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m_index += insertedCount;
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if (m_parameters.ParentSymbol != DEBUG_ANY_ID && m_parameters.ParentSymbol >= index)
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m_parameters.ParentSymbol += insertedCount;
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return true;
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}
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// Return full iname as 'locals.this.m_sth'.
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std::string SymbolGroupNode::fullIName() const
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{
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std::string rc = iName();
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for (const SymbolGroupNode *p = parent(); p; p = p->parent()) {
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rc.insert(0, 1, '.');
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rc.insert(0, p->iName());
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}
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return rc;
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}
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// Fix names: fix complicated template base names
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static inline void fixName(std::string *name)
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{
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// Long template base classes 'std::tree_base<Key....>' -> 'std::tree<>'
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// for nice display
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const std::string::size_type templatePos = name->find('<');
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if (templatePos != std::string::npos) {
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name->erase(templatePos + 1, name->size() - templatePos - 1);
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name->push_back('>');
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}
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}
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// Fix inames: arrays and long, complicated template base names
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static inline void fixIname(unsigned &id, std::string *iname)
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{
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// Fix array iname "[0]" -> "0" for sorting to work correctly
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if (!iname->empty() && iname->at(0) == '[') {
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const std::string::size_type last = iname->size() - 1;
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if (iname->at(last) == ']') {
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iname->erase(last, 1);
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iname->erase(0, 1);
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return;
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}
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}
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// Long template base classes 'std::tree_base<Key....' -> 'tree@t1',
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// usable as identifier and command line parameter
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const std::string::size_type templatePos = iname->find('<');
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if (templatePos != std::string::npos) {
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iname->erase(templatePos, iname->size() - templatePos);
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if (iname->compare(0, 5, "std::") == 0)
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iname->erase(0, 5);
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iname->append("@t");
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iname->append(toString(id++));
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}
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}
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// Fix up names and inames
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static inline void fixNames(bool isTopLevel, StringVector *names, StringVector *inames)
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{
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if (names->empty())
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return;
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unsigned unnamedId = 1;
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unsigned templateId = 1;
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/* 1) Fix name="__formal", which occurs when someone writes "void foo(int /* x * /)..."
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* 2) Fix array inames for sorting: "[6]" -> name="[6]",iname="6"
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* 3) For toplevels: Fix shadowed variables in the order the debugger expects them:
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\code
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int x; // Occurrence (1), should be reported as name="x <shadowed 1>"/iname="x#1"
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if (true) {
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int x = 5; (2) // Occurrence (2), should be reported as name="x"/iname="x"
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}
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\endcode */
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StringVector::iterator nameIt = names->begin();
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const StringVector::iterator namesEnd = names->end();
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for (StringVector::iterator iNameIt = inames->begin(); nameIt != namesEnd ; ++nameIt, ++iNameIt) {
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std::string &name = *nameIt;
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std::string &iname = *iNameIt;
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if (name.empty() || name == "__formal") {
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const std::string number = toString(unnamedId++);
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name = "<unnamed " + number + '>';
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iname = "unnamed#" + number;
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} else {
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fixName(&name);
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fixIname(templateId, &iname);
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}
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if (isTopLevel) {
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if (const StringVector::size_type shadowCount = std::count(nameIt + 1, namesEnd, name)) {
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const std::string number = toString(shadowCount);
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name += " <shadowed ";
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name += number;
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name += '>';
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iname += '#';
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iname += number;
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}
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}
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}
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}
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// Index: Index of symbol, parameterOffset: Looking only at a part of the symbol array, offset
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void SymbolGroupNode::parseParameters(VectorIndexType index,
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VectorIndexType parameterOffset,
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const SymbolGroup::SymbolParameterVector &vec)
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{
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static char buf[BufSize];
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ULONG obtainedSize;
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const bool isTopLevel = index == DEBUG_ANY_ID;
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if (isTopLevel) {
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m_parameters.Flags |= DEBUG_SYMBOL_EXPANDED;
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} else {
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m_parameters = vec.at(index - parameterOffset);
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if (m_parameters.SubElements == 0 || !(m_parameters.Flags & DEBUG_SYMBOL_EXPANDED))
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return; // No children
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}
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if (m_parameters.SubElements > 1)
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m_children.reserve(m_parameters.SubElements);
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const VectorIndexType size = vec.size();
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// Scan the top level elements
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StringVector names;
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names.reserve(size);
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// Pass 1) Determine names. We need the complete set first in order to do some corrections.
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const VectorIndexType startIndex = isTopLevel ? 0 : index + 1;
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for (VectorIndexType pos = startIndex - parameterOffset; pos < size ; pos++ ) {
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if (vec.at(pos).ParentSymbol == index) {
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const VectorIndexType symbolGroupIndex = pos + parameterOffset;
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if (FAILED(m_symbolGroup->debugSymbolGroup()->GetSymbolName(ULONG(symbolGroupIndex), buf, BufSize, &obtainedSize)))
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buf[0] = '\0';
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names.push_back(std::string(buf));
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}
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}
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// 2) Fix names
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StringVector inames = names;
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fixNames(isTopLevel, &names, &inames);
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// Pass 3): Add nodes with fixed names
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StringVector::size_type nameIndex = 0;
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for (VectorIndexType pos = startIndex - parameterOffset; pos < size ; pos++ ) {
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if (vec.at(pos).ParentSymbol == index) {
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const VectorIndexType symbolGroupIndex = pos + parameterOffset;
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SymbolGroupNode *child = new SymbolGroupNode(m_symbolGroup,
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ULONG(symbolGroupIndex),
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names.at(nameIndex),
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inames.at(nameIndex), this);
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child->parseParameters(symbolGroupIndex, parameterOffset, vec);
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m_children.push_back(child);
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nameIndex++;
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}
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}
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if (isTopLevel)
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m_parameters.SubElements = ULONG(m_children.size());
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}
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SymbolGroupNode *SymbolGroupNode::create(SymbolGroup *sg, const std::string &name, const SymbolGroup::SymbolParameterVector &vec)
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{
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SymbolGroupNode *rc = new SymbolGroupNode(sg, DEBUG_ANY_ID, name, name);
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rc->parseParameters(DEBUG_ANY_ID, 0, vec);
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return rc;
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}
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// Fix some oddities in CDB values
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static void fixValue(const std::string &type, std::wstring *value)
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{
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// Pointers: fix '0x00000000`00000AD class bla' ... to "0xAD", but leave
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// 'const char *' values as is.
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if (!type.empty() && type.at(type.size() - 1) == L'*' && value->compare(0, 2, L"0x") == 0) {
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// Remove dumb 64bit separator
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if (value->size() > 10 && value->at(10) == L'`')
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value->erase(10, 1);
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const std::string::size_type firstNonNullDigit = value->find_first_not_of(L"0", 2);
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// No on-null digits: plain null ptr.
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if (firstNonNullDigit == std::string::npos || value->at(firstNonNullDigit) == ' ') {
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*value = L"0x0";
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return;
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}
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// Strip
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if (firstNonNullDigit > 2)
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value->erase(2, firstNonNullDigit - 2);
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// Strip ' Class bla"
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std::wstring::size_type classPos = value->find(L" struct", 2);
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if (classPos == std::string::npos)
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classPos = value->find(L" class", 2);
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if (classPos != std::string::npos)
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value->erase(classPos, value->size() - classPos);
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return;
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}
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// Integers: fix '0n10' -> '10'
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if (value->size() >= 3 && value->compare(0, 2, L"0n") == 0
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&& (isdigit(value->at(2)) || value->at(2) == L'-')) {
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value->erase(0, 2);
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return;
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}
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}
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// Check for ASCII-encode-able stuff. Plain characters + tabs at the most, no newline.
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static bool isSevenBitClean(const wchar_t *buf, ULONG size)
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{
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const wchar_t *bufEnd = buf + size;
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for (const wchar_t *bufPtr = buf; bufPtr < bufEnd; bufPtr++) {
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const wchar_t c = *bufPtr;
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if (c > 127 || (c < 32 && c != 9))
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return false;
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}
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return true;
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}
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std::string SymbolGroupNode::getType() const
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{
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static char buf[BufSize];
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const HRESULT hr = m_symbolGroup->debugSymbolGroup()->GetSymbolTypeName(m_index, buf, BufSize, NULL);
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return SUCCEEDED(hr) ? std::string(buf) : std::string();
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}
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wchar_t *SymbolGroupNode::getValue(ULONG *obtainedSizeIn /* = 0 */) const
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{
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// Determine size and return allocated buffer
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if (obtainedSizeIn)
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*obtainedSizeIn = 0;
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const ULONG maxValueSize = 262144;
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ULONG obtainedSize = 0;
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HRESULT hr = m_symbolGroup->debugSymbolGroup()->GetSymbolValueTextWide(m_index, NULL, maxValueSize, &obtainedSize);
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if (FAILED(hr))
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return 0;
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if (obtainedSize > maxValueSize)
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obtainedSize = maxValueSize;
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wchar_t *buffer = new wchar_t[obtainedSize];
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hr = m_symbolGroup->debugSymbolGroup()->GetSymbolValueTextWide(m_index, buffer, obtainedSize, &obtainedSize);
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if (FAILED(hr)) { // Whoops, should not happen
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delete [] buffer;
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return 0;
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}
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if (obtainedSizeIn)
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*obtainedSizeIn = obtainedSize;
|
|
return buffer;
|
|
}
|
|
|
|
ULONG64 SymbolGroupNode::address() const
|
|
{
|
|
ULONG64 address = 0;
|
|
const HRESULT hr = m_symbolGroup->debugSymbolGroup()->GetSymbolOffset(m_index, &address);
|
|
if (SUCCEEDED(hr))
|
|
return address;
|
|
return 0;
|
|
}
|
|
|
|
std::wstring SymbolGroupNode::rawValue() const
|
|
{
|
|
std::wstring rc;
|
|
if (const wchar_t *wbuf = getValue()) {
|
|
rc = wbuf;
|
|
delete[] wbuf;
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
std::wstring SymbolGroupNode::fixedValue() const
|
|
{
|
|
std::wstring value = rawValue();
|
|
fixValue(getType(), &value);
|
|
return value;
|
|
}
|
|
|
|
SymbolGroupNode *SymbolGroupNode::childAt(unsigned i) const
|
|
{
|
|
return i < m_children.size() ? m_children.at(i) : static_cast<SymbolGroupNode *>(0);
|
|
}
|
|
|
|
static inline void indentStream(std::ostream &str, unsigned depth)
|
|
{
|
|
for (unsigned d = 0; d < depth; d++)
|
|
str << " ";
|
|
}
|
|
|
|
void SymbolGroupNode::dump(std::ostream &str, unsigned child, unsigned depth,
|
|
bool humanReadable) const
|
|
{
|
|
const std::string iname = fullIName();
|
|
const std::string type = getType();
|
|
|
|
if (child) { // Separate list of children
|
|
str << ',';
|
|
if (humanReadable)
|
|
str << '\n';
|
|
}
|
|
|
|
if (humanReadable)
|
|
indentStream(str, depth);
|
|
str << "{iname=\"" << iname << "\",exp=\"" << iname << "\",name=\"" << m_name
|
|
<< "\",type=\"" << type << '"';
|
|
|
|
if (const ULONG64 addr = address())
|
|
str << ",addr=\"" << std::hex << std::showbase << addr << std::noshowbase << std::dec
|
|
<< '"';
|
|
|
|
bool valueEditable = true;
|
|
bool valueEnabled = true;
|
|
|
|
const bool uninitialized = m_flags & Uninitialized;
|
|
if (uninitialized) {
|
|
valueEditable = valueEnabled = false;
|
|
str << ",valueencoded=\"0\",value=\"<not in scope>\"";
|
|
} else {
|
|
ULONG obtainedSize = 0;
|
|
if (const wchar_t *wbuf = getValue(&obtainedSize)) {
|
|
const ULONG valueSize = obtainedSize - 1;
|
|
// ASCII or base64?
|
|
if (isSevenBitClean(wbuf, valueSize)) {
|
|
std::wstring value = wbuf;
|
|
fixValue(type, &value);
|
|
str << ",valueencoded=\"0\",value=\"" << gdbmiWStringFormat(value) << '"';
|
|
} else {
|
|
str << ",valueencoded=\"2\",value=\"";
|
|
base64Encode(str, reinterpret_cast<const unsigned char *>(wbuf), valueSize * sizeof(wchar_t));
|
|
str << '"';
|
|
}
|
|
delete [] wbuf;
|
|
}
|
|
}
|
|
// Children: Dump all known or subelements (guess).
|
|
const VectorIndexType childCountGuess = uninitialized ? 0 :
|
|
(m_children.empty() ? m_parameters.SubElements : m_children.size());
|
|
// No children..suppose we are editable and enabled
|
|
if (childCountGuess != 0)
|
|
valueEditable = false;
|
|
str << ",valueenabled=\"" << (valueEnabled ? "true" : "false") << '"'
|
|
<< ",valueeditable=\"" << (valueEditable ? "true" : "false") << '"'
|
|
<< ",numchild=\"" << childCountGuess << '"';
|
|
if (!uninitialized && !m_children.empty()) {
|
|
str << ",children=[";
|
|
if (humanReadable)
|
|
str << '\n';
|
|
}
|
|
}
|
|
|
|
void SymbolGroupNode::dumpChildrenVisited(std::ostream &str, bool humanReadable) const
|
|
{
|
|
if (!m_children.empty())
|
|
str << ']';
|
|
str << '}';
|
|
if (humanReadable)
|
|
str << '\n';
|
|
|
|
}
|
|
bool SymbolGroupNode::accept(SymbolGroupNodeVisitor &visitor, unsigned child, unsigned depth) const
|
|
{
|
|
// If we happen to be the root node, just skip over
|
|
const bool invisibleRoot = m_index == DEBUG_ANY_ID;
|
|
const unsigned childDepth = invisibleRoot ? 0 : depth + 1;
|
|
|
|
if (!invisibleRoot) { // Visit us and move index forward.
|
|
if (visitor.visit(this, child, depth))
|
|
return true;
|
|
}
|
|
|
|
const unsigned childCount = unsigned(m_children.size());
|
|
for (unsigned c = 0; c < childCount; c++)
|
|
if (m_children.at(c)->accept(visitor, c, childDepth))
|
|
return true;
|
|
if (!invisibleRoot)
|
|
visitor.childrenVisited(this, depth);
|
|
return false;
|
|
}
|
|
|
|
void SymbolGroupNode::debug(std::ostream &str, unsigned verbosity, unsigned depth) const
|
|
{
|
|
indentStream(str, depth);
|
|
str << '"' << fullIName() << "\",index=" << m_index;
|
|
if (const VectorIndexType childCount = m_children.size())
|
|
str << ", Children=" << childCount;
|
|
str << ' ' << m_parameters;
|
|
if (m_flags)
|
|
str << " node-flags=" << m_flags;
|
|
if (verbosity) {
|
|
str << ",name=\"" << m_name << "\", Address=0x" << std::hex << address() << std::dec
|
|
<< " Type=\"" << getType() << '"';
|
|
if (!(m_flags & Uninitialized))
|
|
str << "\" Value=\"" << gdbmiWStringFormat(rawValue()) << '"';
|
|
}
|
|
str << '\n';
|
|
}
|
|
|
|
// Expand!
|
|
bool SymbolGroupNode::expand(std::string *errorMessage)
|
|
{
|
|
if (::debug > 1)
|
|
DebugPrint() << "SymbolGroupNode::expand " << m_name << ' ' << m_index;
|
|
if (!m_children.empty())
|
|
return true;
|
|
if (m_parameters.SubElements == 0) {
|
|
*errorMessage = "No subelements to expand in node: " + fullIName();
|
|
return false;
|
|
}
|
|
if (m_flags & Uninitialized) {
|
|
*errorMessage = "Refusing to expand uninitialized node: " + fullIName();
|
|
return false;
|
|
}
|
|
|
|
const HRESULT hr = m_symbolGroup->debugSymbolGroup()->ExpandSymbol(m_index, TRUE);
|
|
|
|
if (FAILED(hr)) {
|
|
*errorMessage = msgDebugEngineComFailed("ExpandSymbol", hr);
|
|
return false;
|
|
}
|
|
SymbolGroup::SymbolParameterVector parameters;
|
|
// Retrieve parameters (including self, re-retrieve symbol parameters to get new 'expanded' flag
|
|
// and corrected SubElement count (might be estimate))
|
|
if (!SymbolGroup::getSymbolParameters(m_symbolGroup->debugSymbolGroup(),
|
|
m_index, m_parameters.SubElements + 1,
|
|
¶meters, errorMessage))
|
|
return false;
|
|
// Before inserting children, correct indexes on whole group
|
|
m_symbolGroup->root()->notifyExpanded(m_index + 1, parameters.at(0).SubElements);
|
|
// Parse parameters, correct our own) and create child nodes.
|
|
parseParameters(m_index, m_index, parameters);
|
|
return true;
|
|
}
|
|
|
|
static inline std::string msgNotFound(const std::string &nodeName)
|
|
{
|
|
std::ostringstream str;
|
|
str << "Node '" << nodeName << "' not found.";
|
|
return str.str();
|
|
}
|
|
|
|
std::string SymbolGroup::dump(bool humanReadable) const
|
|
{
|
|
std::ostringstream str;
|
|
DumpSymbolGroupNodeVisitor visitor(str, humanReadable);
|
|
if (humanReadable)
|
|
str << '\n';
|
|
str << '[';
|
|
accept(visitor);
|
|
str << ']';
|
|
return str.str();
|
|
}
|
|
|
|
// Dump a node, potentially expand
|
|
std::string SymbolGroup::dump(const std::string &name, bool humanReadable, std::string *errorMessage)
|
|
{
|
|
SymbolGroupNode *const node = find(name);
|
|
if (node == 0) {
|
|
*errorMessage = msgNotFound(name);
|
|
return std::string();
|
|
}
|
|
if (node->subElements() && node->children().empty()) {
|
|
if (!expand(name, errorMessage))
|
|
return false;
|
|
}
|
|
std::ostringstream str;
|
|
if (humanReadable)
|
|
str << '\n';
|
|
DumpSymbolGroupNodeVisitor visitor(str, humanReadable);
|
|
str << '[';
|
|
node->accept(visitor, 0, 0);
|
|
str << ']';
|
|
return str.str();
|
|
}
|
|
|
|
std::string SymbolGroup::debug(unsigned verbosity) const
|
|
{
|
|
std::ostringstream str;
|
|
str << '\n';
|
|
DebugSymbolGroupNodeVisitor visitor(str, verbosity);
|
|
accept(visitor);
|
|
return str.str();
|
|
}
|
|
|
|
/* expandList: Expand a list of inames with a 'mkdir -p'-like behaviour, that is,
|
|
* expand all sub-paths. The list of inames has thus to be reordered to expand the
|
|
* parent items first, for example "locals.this.i1.data,locals.this.i2" --->:
|
|
* "locals, locals.this, locals.this.i1, locals.this.i2, locals.this.i1.data".
|
|
* This is done here by creating a set of name parts keyed by level and name
|
|
* (thus purging duplicates). */
|
|
|
|
typedef std::pair<unsigned, std::string> InamePathEntry;
|
|
|
|
struct InamePathEntryLessThan : public std::binary_function<InamePathEntry, InamePathEntry, bool> {
|
|
bool operator()(const InamePathEntry &i1, const InamePathEntry& i2) const
|
|
{
|
|
if (i1.first < i2.first)
|
|
return true;
|
|
if (i1.first != i2.first)
|
|
return false;
|
|
return i1.second < i2.second;
|
|
}
|
|
};
|
|
|
|
typedef std::set<InamePathEntry, InamePathEntryLessThan> InamePathEntrySet;
|
|
|
|
// Expand a node list "locals.i1,locals.i2"
|
|
unsigned SymbolGroup::expandList(const std::vector<std::string> &nodes, std::string *errorMessage)
|
|
{
|
|
if (nodes.empty())
|
|
return 0;
|
|
// Create a set with a key <level, name>. Also required for 1 node (see above).
|
|
InamePathEntrySet pathEntries;
|
|
const VectorIndexType nodeCount = nodes.size();
|
|
for (VectorIndexType i= 0; i < nodeCount; i++) {
|
|
const std::string &iname = nodes.at(i);
|
|
std::string::size_type pos = 0;
|
|
for (unsigned level = 0; pos < iname.size(); level++) {
|
|
std::string::size_type dotPos = iname.find('.', pos);
|
|
if (dotPos == std::string::npos)
|
|
dotPos = iname.size();
|
|
pathEntries.insert(InamePathEntry(level, iname.substr(0, dotPos)));
|
|
pos = dotPos + 1;
|
|
}
|
|
}
|
|
// Now expand going by level.
|
|
unsigned succeeded = 0;
|
|
std::string nodeError;
|
|
InamePathEntrySet::const_iterator cend = pathEntries.end();
|
|
for (InamePathEntrySet::const_iterator it = pathEntries.begin(); it != cend; ++it)
|
|
if (expand(it->second, &nodeError)) {
|
|
succeeded++;
|
|
} else {
|
|
if (!errorMessage->empty())
|
|
errorMessage->append(", ");
|
|
errorMessage->append(nodeError);
|
|
}
|
|
return succeeded;
|
|
}
|
|
|
|
bool SymbolGroup::expand(const std::string &nodeName, std::string *errorMessage)
|
|
{
|
|
SymbolGroupNode *node = find(nodeName);
|
|
if (::debug)
|
|
DebugPrint() << "expand: " << nodeName << " found=" << (node != 0) << '\n';
|
|
if (!node) {
|
|
*errorMessage = msgNotFound(nodeName);
|
|
return false;
|
|
}
|
|
if (node == m_root) // Shouldn't happen, still, all happy
|
|
return true;
|
|
return node->expand(errorMessage);
|
|
}
|
|
|
|
// Mark uninitialized (top level only)
|
|
void SymbolGroup::markUninitialized(const std::vector<std::string> &uniniNodes)
|
|
{
|
|
if (m_root && !m_root->children().empty() && !uniniNodes.empty()) {
|
|
const std::vector<std::string>::const_iterator unIniNodesBegin = uniniNodes.begin();
|
|
const std::vector<std::string>::const_iterator unIniNodesEnd = uniniNodes.end();
|
|
|
|
const SymbolGroupNodePtrVector::const_iterator childrenEnd = m_root->children().end();
|
|
for (SymbolGroupNodePtrVector::const_iterator it = m_root->children().begin(); it != childrenEnd; ++it) {
|
|
if (std::find(unIniNodesBegin, unIniNodesEnd, (*it)->fullIName()) != unIniNodesEnd)
|
|
(*it)->setFlags((*it)->flags() | SymbolGroupNode::Uninitialized);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline std::string msgAssignError(const std::string &nodeName,
|
|
const std::string &value,
|
|
const std::string &why)
|
|
{
|
|
std::ostringstream str;
|
|
str << "Unable to assign '" << value << "' to '" << nodeName << "': " << why;
|
|
return str.str();
|
|
}
|
|
|
|
bool SymbolGroup::assign(const std::string &nodeName, const std::string &value,
|
|
std::string *errorMessage)
|
|
{
|
|
SymbolGroupNode *node = find(nodeName);
|
|
if (node == 0) {
|
|
*errorMessage = msgAssignError(nodeName, value, "No such node");
|
|
return false;
|
|
}
|
|
const HRESULT hr = m_symbolGroup->WriteSymbol(node->index(), const_cast<char *>(value.c_str()));
|
|
if (FAILED(hr)) {
|
|
*errorMessage = msgAssignError(nodeName, value, msgDebugEngineComFailed("WriteSymbol", hr));
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SymbolGroup::accept(SymbolGroupNodeVisitor &visitor) const
|
|
{
|
|
if (!m_root || m_root->children().empty())
|
|
return false;
|
|
return m_root->accept(visitor, 0, 0);
|
|
}
|
|
|
|
// Find "locals.this.i1" and move index recursively
|
|
static SymbolGroupNode *findNodeRecursion(const std::vector<std::string> &iname,
|
|
unsigned depth,
|
|
std::vector<SymbolGroupNode *> nodes)
|
|
{
|
|
typedef std::vector<SymbolGroupNode *>::const_iterator ConstIt;
|
|
|
|
if (debug > 1) {
|
|
DebugPrint() <<"findNodeRecursion: Looking for " << iname.back() << " (" << iname.size()
|
|
<< "),depth=" << depth << ",matching=" << iname.at(depth) << " in " << nodes.size();
|
|
}
|
|
|
|
if (nodes.empty())
|
|
return 0;
|
|
// Find the child that matches the iname part at depth
|
|
const ConstIt cend = nodes.end();
|
|
for (ConstIt it = nodes.begin(); it != cend; ++it) {
|
|
SymbolGroupNode *c = *it;
|
|
if (c->iName() == iname.at(depth)) {
|
|
if (depth == iname.size() - 1) { // Complete iname matched->happy.
|
|
return c;
|
|
} else {
|
|
// Sub-part of iname matched. Forward index and check children.
|
|
return findNodeRecursion(iname, depth + 1, c->children());
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SymbolGroupNode *SymbolGroup::findI(const std::string &iname) const
|
|
{
|
|
if (iname.empty())
|
|
return 0;
|
|
// Match the root element only: Shouldn't happen, still, all happy
|
|
if (iname == m_root->name())
|
|
return m_root;
|
|
|
|
std::vector<std::string> inameTokens;
|
|
split(iname, '.', std::back_inserter(inameTokens));
|
|
|
|
// Must begin with root
|
|
if (inameTokens.front() != m_root->name())
|
|
return 0;
|
|
|
|
// Start with index = 0 at root's children
|
|
return findNodeRecursion(inameTokens, 1, m_root->children());
|
|
}
|
|
|
|
SymbolGroupNode *SymbolGroup::find(const std::string &iname) const
|
|
{
|
|
SymbolGroupNode *rc = findI(iname);
|
|
if (::debug > 1)
|
|
DebugPrint() << "SymbolGroup::find " << iname << ' ' << rc;
|
|
return rc;
|
|
}
|
|
|
|
// --------- DebugSymbolGroupNodeVisitor
|
|
DebugSymbolGroupNodeVisitor::DebugSymbolGroupNodeVisitor(std::ostream &os, unsigned verbosity) :
|
|
m_os(os), m_verbosity(verbosity)
|
|
{
|
|
}
|
|
|
|
bool DebugSymbolGroupNodeVisitor::visit(const SymbolGroupNode *node,
|
|
unsigned /* child */, unsigned depth)
|
|
{
|
|
node->debug(m_os, m_verbosity, depth);
|
|
return false;
|
|
}
|
|
|
|
// --------------------- DumpSymbolGroupNodeVisitor
|
|
DumpSymbolGroupNodeVisitor::DumpSymbolGroupNodeVisitor(std::ostream &os,
|
|
bool humanReadable) :
|
|
m_os(os), m_humanReadable(humanReadable)
|
|
{
|
|
}
|
|
|
|
bool DumpSymbolGroupNodeVisitor::visit(const SymbolGroupNode *node, unsigned child, unsigned depth)
|
|
{
|
|
node->dump(m_os, child, depth, m_humanReadable);
|
|
return false;
|
|
}
|
|
|
|
void DumpSymbolGroupNodeVisitor::childrenVisited(const SymbolGroupNode *node, unsigned)
|
|
{
|
|
node->dumpChildrenVisited(m_os, m_humanReadable);
|
|
}
|