Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildconfiguration.h
Eike Ziller 9bd8dc41d2 Add signing options to CMake/iOS build configuration
Adds the signing settings to iOS configurations.
Adds placeholders for signing flags to the initial CMake arguments, and
updates the CMake configuration when signing settings change.

The new configuration doesn't get automatically applied. Only the "Apply
Configuration Changes" button gets enabled and the user has to press
that explicitly. This seems to be a more general issue affecting the QML
debugging setting too, though.

Task-number: QTCREATORBUG-23574
Change-Id: I3e8d45f565347e1ad2ac274a21b1552f1510e8f4
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
2021-02-16 14:04:08 +00:00

168 lines
4.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "cmake_global.h"
#include "cmakeconfigitem.h"
#include "configmodel.h"
#include <projectexplorer/buildaspects.h>
#include <projectexplorer/buildconfiguration.h>
namespace CMakeProjectManager {
class CMakeProject;
namespace Internal {
class CMakeBuildSystem;
class CMakeBuildSettingsWidget;
class CMakeProjectImporter;
} // namespace Internal
class CMAKE_EXPORT CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
public:
CMakeBuildConfiguration(ProjectExplorer::Target *target, Utils::Id id);
~CMakeBuildConfiguration() override;
CMakeConfig configurationFromCMake() const;
QStringList extraCMakeArguments() const;
QStringList initialCMakeArguments() const;
QString error() const;
QString warning() const;
static Utils::FilePath
shadowBuildDirectory(const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k,
const QString &bcName, BuildConfiguration::BuildType buildType);
// Context menu action:
void buildTarget(const QString &buildTarget);
ProjectExplorer::BuildSystem *buildSystem() const final;
void runCMakeWithExtraArguments();
void setSourceDirectory(const Utils::FilePath& path);
Utils::FilePath sourceDirectory() const;
QString cmakeBuildType() const;
void setCMakeBuildType(const QString &cmakeBuildType);
signals:
void errorOccurred(const QString &message);
void warningOccurred(const QString &message);
void signingFlagsChanged();
protected:
bool fromMap(const QVariantMap &map) override;
private:
QVariantMap toMap() const override;
BuildType buildType() const override;
ProjectExplorer::NamedWidget *createConfigWidget() override;
virtual CMakeConfig signingFlags() const;
enum ForceEnabledChanged { False, True };
void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False);
void setConfigurationFromCMake(const CMakeConfig &config);
void setExtraCMakeArguments(const QStringList &args);
void setInitialCMakeArguments(const QStringList &args);
void setError(const QString &message);
void setWarning(const QString &message);
CMakeConfig m_initialConfiguration;
QString m_error;
QString m_warning;
CMakeConfig m_configurationFromCMake;
Internal::CMakeBuildSystem *m_buildSystem = nullptr;
QStringList m_extraCMakeArguments;
friend class Internal::CMakeBuildSettingsWidget;
friend class Internal::CMakeBuildSystem;
};
class CMAKE_EXPORT CMakeBuildConfigurationFactory
: public ProjectExplorer::BuildConfigurationFactory
{
public:
CMakeBuildConfigurationFactory();
enum BuildType { BuildTypeNone = 0,
BuildTypeDebug = 1,
BuildTypeRelease = 2,
BuildTypeRelWithDebInfo = 3,
BuildTypeMinSizeRel = 4,
BuildTypeLast = 5 };
static BuildType buildTypeFromByteArray(const QByteArray &in);
static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
private:
static ProjectExplorer::BuildInfo createBuildInfo(BuildType buildType);
friend class Internal::CMakeProjectImporter;
};
namespace Internal {
class InitialCMakeArgumentsAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
InitialCMakeArgumentsAspect();
};
class SourceDirectoryAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
SourceDirectoryAspect();
};
class BuildTypeAspect final : public Utils::StringAspect
{
Q_OBJECT
public:
BuildTypeAspect();
};
} // namespace Internal
} // namespace CMakeProjectManager