forked from qt-creator/qt-creator
Change-Id: I0e28d2f929c7a69aa61313e3e5473143dc88e5b1 Reviewed-by: Robert Loehning <robert.loehning@qt.io>
319 lines
16 KiB
Python
319 lines
16 KiB
Python
############################################################################
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#
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# Copyright (C) 2016 The Qt Company Ltd.
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# Contact: https://www.qt.io/licensing/
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#
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# This file is part of Qt Creator.
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#
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# Commercial License Usage
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# Licensees holding valid commercial Qt licenses may use this file in
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# accordance with the commercial license agreement provided with the
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# Software or, alternatively, in accordance with the terms contained in
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# a written agreement between you and The Qt Company. For licensing terms
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# and conditions see https://www.qt.io/terms-conditions. For further
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# information use the contact form at https://www.qt.io/contact-us.
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#
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# GNU General Public License Usage
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# Alternatively, this file may be used under the terms of the GNU
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# General Public License version 3 as published by the Free Software
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# Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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# included in the packaging of this file. Please review the following
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# information to ensure the GNU General Public License requirements will
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# be met: https://www.gnu.org/licenses/gpl-3.0.html.
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#
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############################################################################
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def handleDebuggerWarnings(config, isMsvcBuild=False):
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if isMsvcBuild:
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try:
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popup = waitForObject("{name='msgLabel' text?='<html><head/><body>*' type='QLabel' visible='1' window=':Dialog_Debugger::Internal::SymbolPathsDialog'}", 10000)
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symServerNotConfiged = ("<html><head/><body><p>The debugger is not configured to use the public "
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"Microsoft Symbol Server.<br/>"
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"This is recommended for retrieval of the symbols of the operating system libraries.</p>"
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"<p><span style=\" font-style:italic;\">Note:</span> It is recommended, that if you use the Microsoft Symbol Server, "
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"to also use a local symbol cache.<br/>"
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"A fast internet connection is required for this to work smoothly,<br/>"
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"and a delay might occur when connecting for the first time and caching the symbols.</p>"
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"<p>What would you like to set up?</p></body></html>")
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if popup.text == symServerNotConfiged:
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test.log("Creator warned about the debugger not being configured to use the public Microsoft Symbol Server.")
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else:
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test.warning("Creator showed an unexpected warning: " + str(popup.text))
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clickButton(waitForObject("{text='Cancel' type='QPushButton' unnamed='1' visible='1' window=':Dialog_Debugger::Internal::SymbolPathsDialog'}", 10000))
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except LookupError:
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pass # No warning. Fine.
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if "Release" in config and (isMsvcBuild or platform.system() == "Linux"):
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msgBox = "{type='QMessageBox' unnamed='1' visible='1' windowTitle='Warning'}"
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message = waitForObject("{name='qt_msgbox_label' type='QLabel' visible='1' window=%s}" % msgBox)
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messageText = str(message.text)
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test.verify(messageText.startswith('This does not seem to be a "Debug" build.\nSetting breakpoints by file name and line number may fail.'),
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"Got warning: %s" % messageText)
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clickButton("{text='OK' type='QPushButton' unnamed='1' visible='1' window=%s}" % msgBox)
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def takeDebuggerLog():
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invokeMenuItem("Window", "Views", "Global Debugger Log")
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debuggerLogWindow = waitForObject("{container=':DebugModeWidget.Debugger Log_QDockWidget' "
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"type='Debugger::Internal::DebuggerPane' unnamed='1' visible='1'}")
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debuggerLog = str(debuggerLogWindow.plainText)
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mouseClick(debuggerLogWindow, 5, 5, 0, Qt.LeftButton)
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invokeContextMenuItem(debuggerLogWindow, "Clear Contents")
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waitFor("str(debuggerLogWindow.plainText)==''", 5000)
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invokeMenuItem("Window", "Views", "Global Debugger Log")
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return debuggerLog
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# function to set breakpoints for the current project
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# on the given file,line pairs inside the given list of dicts
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# the lines are treated as regular expression
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def setBreakpointsForCurrentProject(filesAndLines):
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switchViewTo(ViewConstants.DEBUG)
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removeOldBreakpoints()
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if not filesAndLines or not isinstance(filesAndLines, (list,tuple)):
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test.fatal("This function only takes a non-empty list/tuple holding dicts.")
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return False
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waitForObject("{type='Utils::NavigationTreeView' unnamed='1' visible='1' "
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"window=':Qt Creator_Core::Internal::MainWindow'}")
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for current in filesAndLines:
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for curFile,curLine in current.iteritems():
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if not openDocument(curFile):
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return False
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editor = getEditorForFileSuffix(curFile, True)
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if not placeCursorToLine(editor, curLine, True):
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return False
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invokeMenuItem("Debug", "Toggle Breakpoint")
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test.log('Set breakpoint in %s' % curFile, curLine)
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try:
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breakPointTreeView = waitForObject(":Breakpoints_Debugger::Internal::BreakTreeView")
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waitFor("breakPointTreeView.model().rowCount() == len(filesAndLines)", 2000)
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except:
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test.fatal("UI seems to have changed - check manually and fix this script.")
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return False
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test.compare(breakPointTreeView.model().rowCount(), len(filesAndLines),
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'Expected %d set break points, found %d listed' %
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(len(filesAndLines), breakPointTreeView.model().rowCount()))
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return True
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# helper that removes all breakpoints - assumes that it's getting called
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# being already on Debug view and Breakpoints widget is not disabled
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def removeOldBreakpoints():
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test.log("Removing old breakpoints if there are any")
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try:
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breakPointTreeView = waitForObject(":Breakpoints_Debugger::Internal::BreakTreeView")
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model = breakPointTreeView.model()
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if model.rowCount()==0:
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test.log("No breakpoints found...")
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else:
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test.log("Found %d breakpoints - removing them" % model.rowCount())
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for currentIndex in dumpIndices(model):
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rect = breakPointTreeView.visualRect(currentIndex)
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mouseClick(breakPointTreeView, rect.x+5, rect.y+5, 0, Qt.LeftButton)
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type(breakPointTreeView, "<Delete>")
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except:
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test.fatal("UI seems to have changed - check manually and fix this script.")
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return False
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waitFor("model.rowCount() == 0", 1000)
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return test.compare(model.rowCount(), 0, "Check if all breakpoints have been removed.")
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# function to do simple debugging of the current (configured) project
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# param currentKit specifies the ID of the kit to use (see class Targets)
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# param currentConfigName is the name of the configuration that should be used
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# param pressContinueCount defines how often it is expected to press
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# the 'Continue' button while debugging
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# param expectedBPOrder holds a list of dicts where the dicts contain always
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# only 1 key:value pair - the key is the name of the file, the value is
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# line number where the debugger should stop
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def doSimpleDebugging(currentKit, currentConfigName, pressContinueCount=1,
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expectedBPOrder=[], enableQml=True):
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expectedLabelTexts = ['Stopped\.', 'Stopped at breakpoint \d+ in thread \d+\.']
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if len(expectedBPOrder) == 0:
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expectedLabelTexts.append("Running\.")
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switchViewTo(ViewConstants.PROJECTS)
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switchToBuildOrRunSettingsFor(currentKit, ProjectSettings.RUN)
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ensureChecked(waitForObject("{container=':Qt Creator.scrollArea_QScrollArea' text='Enable QML' "
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"type='QCheckBox' unnamed='1' visible='1'}"), enableQml)
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switchViewTo(ViewConstants.EDIT)
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if not __startDebugger__(currentKit, currentConfigName):
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return False
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statusLabel = findObject(":Debugger Toolbar.StatusText_Utils::StatusLabel")
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test.log("Continuing debugging %d times..." % pressContinueCount)
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for i in range(pressContinueCount):
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if waitFor("regexVerify(str(statusLabel.text), expectedLabelTexts)", 20000):
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verifyBreakPoint(expectedBPOrder[i])
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else:
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test.fail('%s' % str(statusLabel.text))
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try:
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contDbg = waitForObject(":*Qt Creator.Continue_Core::Internal::FancyToolButton", 3000)
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test.log("Continuing...")
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clickButton(contDbg)
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except LookupError:
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test.fail("Debugger did not stop at breakpoint")
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waitFor("str(statusLabel.text) == 'Running.'", 5000)
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timedOut = not waitFor("str(statusLabel.text) in ['Running.', 'Debugger finished.']", 30000)
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if timedOut:
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test.log("Waiting for 'Running.' / 'Debugger finished.' timed out.",
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"Debugger is in state: '%s'..." % statusLabel.text)
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if str(statusLabel.text) == 'Running.':
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test.log("Debugger is still running... Will be stopped.")
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return __stopDebugger__()
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elif str(statusLabel.text) == 'Debugger finished.':
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test.log("Debugger has finished.")
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return __logDebugResult__()
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else:
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test.log("Trying to stop debugger...")
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try:
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return __stopDebugger__()
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except:
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# if stopping failed - debugger had already stopped
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return True
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# param currentKit specifies the ID of the kit to use (see class Targets)
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def isMsvcConfig(currentKit):
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switchViewTo(ViewConstants.PROJECTS)
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switchToBuildOrRunSettingsFor(currentKit, ProjectSettings.BUILD)
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isMsvc = " -spec win32-msvc" in str(waitForObject(":qmakeCallEdit").text)
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switchViewTo(ViewConstants.EDIT)
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return isMsvc
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# param currentKit specifies the ID of the kit to use (see class Targets)
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# param config is the name of the configuration that should be used
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def __startDebugger__(currentKit, config):
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isMsvcBuild = isMsvcConfig(currentKit)
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clickButton(waitForObject(":*Qt Creator.Start Debugging_Core::Internal::FancyToolButton"))
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handleDebuggerWarnings(config, isMsvcBuild)
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try:
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mBox = waitForObject(":Failed to start application_QMessageBox", 5000)
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mBoxText = mBox.text
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mBoxIText = mBox.informativeText
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clickButton(":DebugModeWidget.OK_QPushButton")
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test.fail("Debugger hasn't started... QMessageBox appeared!")
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test.log("QMessageBox content: '%s'" % mBoxText,
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"'%s'" % mBoxIText)
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return False
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except:
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pass
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if not test.verify(waitFor("object.exists(':Debugger Toolbar.Continue_QToolButton')", 60000),
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"Verify start of debugger"):
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if "MSVC" in config:
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debuggerLog = takeDebuggerLog()
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if "lib\qtcreatorcdbext64\qtcreatorcdbext.dll cannot be found." in debuggerLog:
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test.fatal("qtcreatorcdbext.dll is missing in lib\qtcreatorcdbext64")
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else:
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test.fatal("Debugger log did not behave as expected. Please check manually.")
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logApplicationOutput()
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return False
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try:
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waitForObject(":*Qt Creator.Interrupt_Core::Internal::FancyToolButton", 3000)
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test.passes("'Interrupt' (debugger) button visible.")
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except:
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try:
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waitForObject(":*Qt Creator.Continue_Core::Internal::FancyToolButton", 3000)
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test.passes("'Continue' (debugger) button visible.")
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except:
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test.fatal("Neither 'Interrupt' nor 'Continue' button visible (Debugger).")
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return True
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def __stopDebugger__():
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clickButton(waitForObject(":Debugger Toolbar.Exit Debugger_QToolButton"))
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ensureChecked(":Qt Creator_AppOutput_Core::Internal::OutputPaneToggleButton")
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output = waitForObject("{type='Core::OutputWindow' visible='1' windowTitle='Application Output Window'}")
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waitFor("'Debugging has finished' in str(output.plainText)", 20000)
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return __logDebugResult__()
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def __logDebugResult__():
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try:
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result = waitForObject(":*Qt Creator.Start Debugging_Core::Internal::FancyToolButton")
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test.passes("'Start Debugging' button visible.")
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except:
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test.fail("'Start Debugging' button is not visible.")
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result = None
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if result:
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test.passes("Debugger stopped.. Qt Creator is back at normal state.")
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else:
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test.fail("Debugger seems to have not stopped...")
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logApplicationOutput()
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return result
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def verifyBreakPoint(bpToVerify):
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if isinstance(bpToVerify, dict):
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fileName = bpToVerify.keys()[0]
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editor = getEditorForFileSuffix(fileName)
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if editor:
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test.compare(waitForObject(":DebugModeWidget_QComboBox").toolTip, fileName,
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"Verify that the right file is opened")
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textPos = editor.textCursor().position()
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line = str(editor.plainText)[:textPos].count("\n") + 1
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windowTitle = str(waitForObject(":Qt Creator_Core::Internal::MainWindow").windowTitle)
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test.verify(windowTitle.startswith(os.path.basename(fileName) + " "),
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"Verify that Creator's window title changed according to current file")
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return test.compare(line, bpToVerify.values()[0],
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"Compare hit breakpoint to expected line number in %s" % fileName)
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else:
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test.fatal("Expected a dict for bpToVerify - got '%s'" % className(bpToVerify))
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return False
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# helper to check whether win firewall is running or not
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# this doesn't check for other firewalls!
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def __isWinFirewallRunning__():
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if hasattr(__isWinFirewallRunning__, "fireWallState"):
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return __isWinFirewallRunning__.fireWallState
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if not platform.system() in ('Microsoft' 'Windows'):
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__isWinFirewallRunning__.fireWallState = False
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return False
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result = getOutputFromCmdline(["netsh", "firewall", "show", "state"])
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for line in result.splitlines():
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if "Operational mode" in line:
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__isWinFirewallRunning__.fireWallState = not "Disable" in line
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return __isWinFirewallRunning__.fireWallState
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return None
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# helper that can modify the win firewall to allow a program to communicate through it or delete it
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# param addToFW defines whether to add (True) or delete (False) this program to/from the firewall
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def __configureFW__(workingDir, projectName, isReleaseBuild, addToFW=True):
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if isReleaseBuild == None:
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if projectName[-4:] == ".exe":
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projectName = projectName[:-4]
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path = "%s%s%s" % (workingDir, os.sep, projectName)
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elif isReleaseBuild:
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path = "%s%s%s%srelease%s%s" % (workingDir, os.sep, projectName, os.sep, os.sep, projectName)
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else:
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path = "%s%s%s%sdebug%s%s" % (workingDir, os.sep, projectName, os.sep, os.sep, projectName)
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if addToFW:
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mode = "add"
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enable = "ENABLE"
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else:
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mode = "delete"
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enable = ""
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projectName = ""
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# Needs admin privileges on Windows 7
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# Using the deprecated "netsh firewall" because the newer
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# "netsh advfirewall" would need admin privileges on Windows Vista, too.
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return subprocess.call(["netsh", "firewall", mode, "allowedprogram",
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"%s.exe" % path, projectName, enable])
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# function to add a program to allow communication through the win firewall
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# param workingDir this directory is the parent of the project folder
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# param projectName this is the name of the project (the folder inside workingDir as well as the name for the executable)
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# param isReleaseBuild should currently always be set to True (will later add debug build testing)
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def allowAppThroughWinFW(workingDir, projectName, isReleaseBuild=True):
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if not __isWinFirewallRunning__():
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return
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# WinFirewall seems to run - hopefully no other
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result = __configureFW__(workingDir, projectName, isReleaseBuild)
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if result == 0:
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test.log("Added %s to firewall" % projectName)
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else:
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test.fatal("Could not add %s as allowed program to win firewall" % projectName)
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# function to delete a (former added) program from the win firewall
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# param workingDir this directory is the parent of the project folder
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# param projectName this is the name of the project (the folder inside workingDir as well as the name for the executable)
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# param isReleaseBuild should currently always be set to True (will later add debug build testing)
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def deleteAppFromWinFW(workingDir, projectName, isReleaseBuild=True):
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if not __isWinFirewallRunning__():
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return
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# WinFirewall seems to run - hopefully no other
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result = __configureFW__(workingDir, projectName, isReleaseBuild, False)
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if result == 0:
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test.log("Deleted %s from firewall" % projectName)
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else:
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test.warning("Could not delete %s as allowed program from win firewall" % (projectName))
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