Files
qt-creator/share/qtcreator/qml/qmlpuppet/instances/nodeinstanceclientproxy.h
Thomas Hartmann 49379bfda7 QmlDesigner: Add and dispatch ValuesModifiedCommand
We already have valuesChanged() which notifies that a
property of the C++ QObject has changed.

This patch adds valuesModified() which notifies that values
in the data model should be changed.

While valuesChanged() only changes the so called instance value,
valuesModified() does change the internal data model and as
a result the QML code.
This is done in NodeInstanceView::valuesModified().

This enabled the qml2puppet to acutally change values,
like a property editor would.

Change-Id: I2493b9e626c4b194e332a7a096de3dbf2195514a
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
2019-10-21 12:47:28 +00:00

127 lines
4.9 KiB
C++

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#pragma once
#include "nodeinstanceclientinterface.h"
#include <QObject>
#include <QHash>
#include <QWeakPointer>
#include <QFile>
#include <QTimer>
QT_BEGIN_NAMESPACE
class QLocalSocket;
class QIODevice;
QT_END_NAMESPACE
namespace QmlDesigner {
class NodeInstanceServerInterface;
class CreateSceneCommand;
class CreateInstancesCommand;
class ClearSceneCommand;
class ReparentInstancesCommand;
class ChangeFileUrlCommand;
class ChangeValuesCommand;
class ChangeAuxiliaryCommand;
class ChangeBindingsCommand;
class ChangeIdsCommand;
class RemoveInstancesCommand;
class RemovePropertiesCommand;
class CompleteComponentCommand;
class ChangeStateCommand;
class ChangeNodeSourceCommand;
class EndPuppetCommand;
class ChangeSelectionCommand;
class NodeInstanceClientProxy : public QObject, public NodeInstanceClientInterface
{
Q_OBJECT
public:
NodeInstanceClientProxy(QObject *parent = nullptr);
void informationChanged(const InformationChangedCommand &command) override;
void valuesChanged(const ValuesChangedCommand &command) override;
void valuesModified(const ValuesModifiedCommand &command) override;
void pixmapChanged(const PixmapChangedCommand &command) override;
void childrenChanged(const ChildrenChangedCommand &command) override;
void statePreviewImagesChanged(const StatePreviewImageChangedCommand &command) override;
void componentCompleted(const ComponentCompletedCommand &command) override;
void token(const TokenCommand &command) override;
void debugOutput(const DebugOutputCommand &command) override;
void puppetAlive(const PuppetAliveCommand &command);
void selectionChanged(const ChangeSelectionCommand &command) override;
void flush() override;
void synchronizeWithClientProcess() override;
qint64 bytesToWrite() const override;
protected:
void initializeSocket();
void initializeCapturedStream(const QString &fileName);
void writeCommand(const QVariant &command);
void dispatchCommand(const QVariant &command);
NodeInstanceServerInterface *nodeInstanceServer() const;
void setNodeInstanceServer(NodeInstanceServerInterface *nodeInstanceServer);
void createInstances(const CreateInstancesCommand &command);
void changeFileUrl(const ChangeFileUrlCommand &command);
void createScene(const CreateSceneCommand &command);
void clearScene(const ClearSceneCommand &command);
void removeInstances(const RemoveInstancesCommand &command);
void removeProperties(const RemovePropertiesCommand &command);
void changePropertyBindings(const ChangeBindingsCommand &command);
void changePropertyValues(const ChangeValuesCommand &command);
void changeAuxiliaryValues(const ChangeAuxiliaryCommand &command);
void reparentInstances(const ReparentInstancesCommand &command);
void changeIds(const ChangeIdsCommand &command);
void changeState(const ChangeStateCommand &command);
void completeComponent(const CompleteComponentCommand &command);
void changeNodeSource(const ChangeNodeSourceCommand &command);
void removeSharedMemory(const RemoveSharedMemoryCommand &command);
void redirectToken(const TokenCommand &command);
void redirectToken(const EndPuppetCommand &command);
void changeSelection(const ChangeSelectionCommand &command);
static QVariant readCommandFromIOStream(QIODevice *ioDevice, quint32 *readCommandCounter, quint32 *blockSize);
protected slots:
void readDataStream();
void sendPuppetAliveCommand();
private:
QFile m_controlStream;
QTimer m_puppetAliveTimer;
QIODevice *m_inputIoDevice;
QIODevice *m_outputIoDevice;
NodeInstanceServerInterface *m_nodeInstanceServer;
quint32 m_writeCommandCounter;
int m_synchronizeId;
};
} // namespace QmlDesigner