forked from qt-creator/qt-creator
		
	- it has the same life cycle like the Qt5NodeInstanceServer - we don't need to create and delete it (with maybe memory leaks) - this fixes a crash while the puppet is closed after an item deletion Change-Id: Iecd6515eb41324b95e99e151d77ee74895230182 Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia.  For licensing terms and
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** conditions see http://www.qt.io/licensing.  For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file.  Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights.  These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "qt5nodeinstanceserver.h"
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#include <QQuickItem>
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#include <QQuickView>
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#include <designersupport.h>
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#include <addimportcontainer.h>
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#include <createscenecommand.h>
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#include <reparentinstancescommand.h>
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namespace QmlDesigner {
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Qt5NodeInstanceServer::Qt5NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient)
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    : NodeInstanceServer(nodeInstanceClient)
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{
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    DesignerSupport::activateDesignerMode();
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}
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Qt5NodeInstanceServer::~Qt5NodeInstanceServer()
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{
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    delete quickView();
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}
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QQuickView *Qt5NodeInstanceServer::quickView() const
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{
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    return m_quickView.data();
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}
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void Qt5NodeInstanceServer::initializeView()
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{
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    Q_ASSERT(!quickView());
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    m_quickView = new QQuickView;
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    DesignerSupport::createOpenGLContext(m_quickView.data());
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}
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QQmlView *Qt5NodeInstanceServer::declarativeView() const
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{
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    return 0;
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}
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QQmlEngine *Qt5NodeInstanceServer::engine() const
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{
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    if (quickView())
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        return quickView()->engine();
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    return 0;
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}
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void Qt5NodeInstanceServer::resizeCanvasSizeToRootItemSize()
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{
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}
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void Qt5NodeInstanceServer::resetAllItems()
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{
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    foreach (QQuickItem *item, allItems())
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        DesignerSupport::resetDirty(item);
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}
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QList<ServerNodeInstance> Qt5NodeInstanceServer::setupScene(const CreateSceneCommand &command)
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{
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    setupFileUrl(command.fileUrl());
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    setupImports(command.imports());
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    setupDummyData(command.fileUrl());
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    QList<ServerNodeInstance> instanceList = setupInstances(command);
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    quickView()->resize(rootNodeInstance().boundingRect().size().toSize());
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    return instanceList;
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}
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QList<QQuickItem*> subItems(QQuickItem *parentItem)
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{
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    QList<QQuickItem*> itemList;
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    itemList.append(parentItem->childItems());
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    foreach (QQuickItem *childItem, parentItem->childItems())
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        itemList.append(subItems(childItem));
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    return itemList;
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}
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QList<QQuickItem*> Qt5NodeInstanceServer::allItems() const
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{
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    if (rootNodeInstance().isValid())
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        return rootNodeInstance().allItemsRecursive();
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    return QList<QQuickItem*>();
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}
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void Qt5NodeInstanceServer::refreshBindings()
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{
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    DesignerSupport::refreshExpressions(context());
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}
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DesignerSupport *Qt5NodeInstanceServer::designerSupport()
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{
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    return &m_designerSupport;
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}
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void Qt5NodeInstanceServer::createScene(const CreateSceneCommand &command)
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{
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    NodeInstanceServer::createScene(command);
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}
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void Qt5NodeInstanceServer::clearScene(const ClearSceneCommand &command)
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{
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    NodeInstanceServer::clearScene(command);
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}
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void Qt5NodeInstanceServer::reparentInstances(const ReparentInstancesCommand &command)
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{
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    NodeInstanceServer::reparentInstances(command.reparentInstances());
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    startRenderTimer();
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}
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} // QmlDesigner
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