Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/IconGizmo.qml
Miikka Heikkinen e0751d56d0 QmlDesigner: Colorize light gizmos
Light gizmo icons and models are now colored based on the light color.
Image provider is used instead of simpler ColorOverlay component,
as ColorOverlay doesn't properly handle transparency when rendered
offscreen in puppet.

Change-Id: If6af915bca9bea2cb48ac23ac6c5ba46dc150e3b
Fixes: QDS-1733
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-31 07:39:16 +00:00

95 lines
3.4 KiB
QML

/****************************************************************************
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import QtQuick 2.0
import QtQuick3D 1.15
Item {
id: iconGizmo
property Node activeScene: null
property Node scene: null
property View3D view3D
property bool highlightOnHover: true
property Node targetNode: null
property var selectedNodes: []
readonly property bool selected: {
for (var i = 0; i < selectedNodes.length; ++i) {
if (selectedNodes[i] === targetNode)
return true;
}
return false;
}
property alias iconSource: iconImage.source
signal positionCommit()
signal clicked(Node node, bool multi)
visible: activeScene === scene && (targetNode ? targetNode.visible : false)
Overlay2D {
id: iconOverlay
targetNode: iconGizmo.targetNode
targetView: view3D
visible: iconGizmo.visible && !isBehindCamera
Rectangle {
id: iconRect
width: iconImage.width
height: iconImage.height
x: -width / 2
y: -height / 2
color: "transparent"
border.color: "#7777ff"
border.width: !iconGizmo.selected
&& iconGizmo.highlightOnHover && iconMouseArea.containsMouse ? 2 : 0
radius: 5
opacity: iconGizmo.selected ? 0.2 : 1
Image {
id: iconImage
fillMode: Image.Pad
MouseArea {
id: iconMouseArea
anchors.fill: parent
onPressed: {
// Ignore singleselection mouse presses when we have single object selected
// so that the icon gizmo doesn't hijack mouse clicks meant for other gizmos
if (iconGizmo.selected && !(mouse.modifiers & Qt.ControlModifier)
&& selectedNodes.length === 1) {
mouse.accepted = false;
}
}
onClicked: iconGizmo.clicked(iconGizmo.targetNode,
mouse.modifiers & Qt.ControlModifier)
hoverEnabled: iconGizmo.highlightOnHover && !iconGizmo.selected
acceptedButtons: Qt.LeftButton
}
}
}
}
}