Files
qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectnodes.h
Eike Ziller 3a294f670d iOS/CMake: Pass correct bundle name
Task-number: QTCREATORBUG-23574
Change-Id: Ifb4b6d25a8542796af92c0d35523acd104daf2aa
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
2021-02-01 12:08:14 +00:00

86 lines
2.6 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "cmakeconfigitem.h"
#include <projectexplorer/projectnodes.h>
namespace CMakeProjectManager {
namespace Internal {
class CMakeInputsNode : public ProjectExplorer::ProjectNode
{
public:
CMakeInputsNode(const Utils::FilePath &cmakeLists);
};
class CMakeListsNode : public ProjectExplorer::ProjectNode
{
public:
CMakeListsNode(const Utils::FilePath &cmakeListPath);
bool showInSimpleTree() const final;
Utils::optional<Utils::FilePath> visibleAfterAddFileAction() const override;
};
class CMakeProjectNode : public ProjectExplorer::ProjectNode
{
public:
CMakeProjectNode(const Utils::FilePath &directory);
QString tooltip() const final;
};
class CMakeTargetNode : public ProjectExplorer::ProjectNode
{
public:
CMakeTargetNode(const Utils::FilePath &directory, const QString &target);
void setTargetInformation(const QList<Utils::FilePath> &artifacts, const QString &type);
QString tooltip() const final;
QString buildKey() const final;
Utils::FilePath buildDirectory() const;
void setBuildDirectory(const Utils::FilePath &directory);
Utils::optional<Utils::FilePath> visibleAfterAddFileAction() const override;
void build() override;
QVariant data(Utils::Id role) const override;
void setConfig(const CMakeConfig &config);
private:
QString m_tooltip;
Utils::FilePath m_buildDirectory;
Utils::FilePath m_artifact;
CMakeConfig m_config;
};
} // namespace Internal
} // namespace CMakeProjectManager