forked from qt-creator/qt-creator
		
	Add a button to 3D edit view that aligns the selected cameras to the view camera. Add another button that aligns the view camera to a selected camera. Task-number: QDS-4482 Change-Id: Ibe6ceaf498db10f45c8c351e3a108419d8d7a59b Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io> Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
		
			
				
	
	
		
			87 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include <QMetaType>
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namespace QmlDesigner {
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class View3DActionCommand
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{
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    friend QDataStream &operator>>(QDataStream &in, View3DActionCommand &command);
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    friend QDebug operator<<(QDebug debug, const View3DActionCommand &command);
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public:
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    enum Type { Empty,
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                MoveTool,
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                ScaleTool,
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                RotateTool,
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                FitToView,
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                AlignCamerasToView,
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                AlignViewToCamera,
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                SelectionModeToggle,
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                CameraToggle,
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                OrientationToggle,
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                EditLightToggle,
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                ShowGrid,
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                Edit3DParticleModeToggle,
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                ParticlesPlay,
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                ParticlesRestart,
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                ParticlesSeek,
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              };
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    explicit View3DActionCommand(Type type, bool enable);
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    View3DActionCommand() = default;
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    bool isEnabled() const;
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    Type type() const;
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    int position() const;
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private:
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    Type m_type = Empty;
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    bool m_enabled = false;
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    int m_position = 0;
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protected:
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    View3DActionCommand(int pos);
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};
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class View3DSeekActionCommand : public View3DActionCommand
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{
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public:
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    View3DSeekActionCommand(int pos) : View3DActionCommand(pos) {}
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};
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QDataStream &operator<<(QDataStream &out, const View3DActionCommand &command);
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QDataStream &operator>>(QDataStream &in, View3DActionCommand &command);
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QDebug operator<<(QDebug debug, const View3DActionCommand &command);
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} // namespace QmlDesigner
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Q_DECLARE_METATYPE(QmlDesigner::View3DActionCommand)
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