Files
qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectmanager.cpp
hjk 3bbda8f9da ProjectExplorer: Rename Tool{C,c}hainKitAspect
Change-Id: I74460b6402ab00f972c208023f03fac617982a11
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
2023-11-27 13:35:28 +00:00

433 lines
18 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include "cmakeprojectmanager.h"
#include "cmakebuildsystem.h"
#include "cmakekitaspect.h"
#include "cmakeprocess.h"
#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectmanagertr.h"
#include "cmakeprojectnodes.h"
#include "cmakespecificsettings.h"
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/editormanager/ieditor.h>
#include <coreplugin/icore.h>
#include <coreplugin/messagemanager.h>
#include <coreplugin/modemanager.h>
#include <cppeditor/cpptoolsreuse.h>
#include <debugger/analyzer/analyzerconstants.h>
#include <debugger/analyzer/analyzermanager.h>
#include <projectexplorer/buildmanager.h>
#include <projectexplorer/kitaspects.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projectexplorericons.h>
#include <projectexplorer/projectmanager.h>
#include <projectexplorer/projecttree.h>
#include <projectexplorer/runcontrol.h>
#include <projectexplorer/target.h>
#include <utils/checkablemessagebox.h>
#include <utils/utilsicons.h>
#include <utils/parameteraction.h>
#include <QAction>
#include <QFileDialog>
#include <QMessageBox>
using namespace Core;
using namespace CppEditor;
using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager::Internal {
CMakeManager::CMakeManager()
{
namespace PEC = ProjectExplorer::Constants;
const Context projectContext(CMakeProjectManager::Constants::CMAKE_PROJECT_ID);
ActionBuilder runCMakeAction(this, Constants::RUN_CMAKE);
runCMakeAction.setText(Tr::tr("Run CMake"));
runCMakeAction.setIcon(ProjectExplorer::Icons::CMAKE_LOGO.icon());
runCMakeAction.bindContextAction(&m_runCMakeAction);
runCMakeAction.setCommandAttribute(Command::CA_Hide);
runCMakeAction.setContainer(PEC::M_BUILDPROJECT, PEC::G_BUILD_BUILD);
runCMakeAction.setOnTriggered(this, [this] { runCMake(ProjectManager::startupBuildSystem()); });
ActionBuilder clearCMakeCacheAction(this, Constants::CLEAR_CMAKE_CACHE);
clearCMakeCacheAction.setText(Tr::tr("Clear CMake Configuration"));
clearCMakeCacheAction.bindContextAction(&m_clearCMakeCacheAction);
clearCMakeCacheAction.setCommandAttribute(Command::CA_Hide);
clearCMakeCacheAction.setContainer(PEC::M_BUILDPROJECT, PEC::G_BUILD_BUILD);
clearCMakeCacheAction.setOnTriggered(this, [this] {
clearCMakeCache(ProjectManager::startupBuildSystem());
});
ActionBuilder runCMakeActionContextMenu(this, Constants::RUN_CMAKE_CONTEXT_MENU);
runCMakeActionContextMenu.setText(Tr::tr("Run CMake"));
runCMakeActionContextMenu.setIcon(ProjectExplorer::Icons::CMAKE_LOGO.icon());
runCMakeActionContextMenu.setContext(projectContext);
runCMakeActionContextMenu.bindContextAction(&m_runCMakeActionContextMenu);
runCMakeActionContextMenu.setCommandAttribute(Command::CA_Hide);
runCMakeActionContextMenu.setContainer(PEC::M_PROJECTCONTEXT, PEC::G_PROJECT_BUILD);
runCMakeActionContextMenu.setOnTriggered(this, [this] {
runCMake(ProjectTree::currentBuildSystem());
});
ActionBuilder buildFileContextAction(this, Constants::BUILD_FILE_CONTEXT_MENU);
buildFileContextAction.setText(Tr::tr("Build"));
buildFileContextAction.bindContextAction(&m_buildFileContextMenu);
buildFileContextAction.setContext(projectContext);
buildFileContextAction.setCommandAttribute(Command::CA_Hide);
buildFileContextAction.setContainer(PEC::M_FILECONTEXT, PEC::G_FILE_OTHER);
buildFileContextAction.setOnTriggered(this, [this] { buildFileContextMenu(); });
ActionBuilder rescanProjectAction(this, Constants::RESCAN_PROJECT);
rescanProjectAction.setText(Tr::tr("Rescan Project"));
rescanProjectAction.bindContextAction(&m_rescanProjectAction);
rescanProjectAction.setCommandAttribute(Command::CA_Hide);
rescanProjectAction.setContainer(PEC::M_BUILDPROJECT, PEC::G_BUILD_BUILD);
rescanProjectAction.setOnTriggered(this, [this] {
rescanProject(ProjectTree::currentBuildSystem());
});
ActionBuilder reloadCMakePresetsAction(this, Constants::RELOAD_CMAKE_PRESETS);
reloadCMakePresetsAction.setText(Tr::tr("Reload CMake Presets"));
reloadCMakePresetsAction.setIcon(Utils::Icons::RELOAD.icon());
reloadCMakePresetsAction.bindContextAction(&m_reloadCMakePresetsAction);
reloadCMakePresetsAction.setCommandAttribute(Command::CA_Hide);
reloadCMakePresetsAction.setContainer(PEC::M_BUILDPROJECT, PEC::G_BUILD_BUILD);
reloadCMakePresetsAction.setOnTriggered(this, [this] { reloadCMakePresets(); });
m_buildFileAction = new Utils::ParameterAction(Tr::tr("Build File"),
Tr::tr("Build File \"%1\""),
Utils::ParameterAction::AlwaysEnabled,
this);
Command *command = ActionManager::registerAction(m_buildFileAction, Constants::BUILD_FILE);
command->setAttribute(Command::CA_Hide);
command->setAttribute(Command::CA_UpdateText);
command->setDescription(m_buildFileAction->text());
command->setDefaultKeySequence(QKeySequence(Tr::tr("Ctrl+Alt+B")));
ActionContainer *mbuild = ActionManager::actionContainer(PEC::M_BUILDPROJECT);
mbuild->addAction(command, PEC::G_BUILD_BUILD);
connect(m_buildFileAction, &QAction::triggered, this, [this] { buildFile(); });
// CMake Profiler
ActionBuilder cmakeProfilerAction(this, Constants::RUN_CMAKE_PROFILER);
cmakeProfilerAction.setIcon(ProjectExplorer::Icons::CMAKE_LOGO.icon());
cmakeProfilerAction.setText(Tr::tr("CMake Profiler"));
cmakeProfilerAction.bindContextAction(&m_cmakeProfilerAction);
cmakeProfilerAction.setCommandDescription(m_cmakeProfilerAction->text());
cmakeProfilerAction.setContainer(Debugger::Constants::M_DEBUG_ANALYZER,
Debugger::Constants::G_ANALYZER_TOOLS,
false);
cmakeProfilerAction.setOnTriggered(this, [this] {
runCMakeWithProfiling(ProjectManager::startupBuildSystem());
});
// CMake Debugger
ActionContainer *mdebugger = ActionManager::actionContainer(PEC::M_DEBUG_STARTDEBUGGING);
mdebugger->appendGroup(Constants::CMAKE_DEBUGGING_GROUP);
mdebugger->addSeparator(Context(Core::Constants::C_GLOBAL),
Constants::CMAKE_DEBUGGING_GROUP,
&m_cmakeDebuggerSeparator);
ActionBuilder cmakeDebuggerAction(this, Constants::RUN_CMAKE_DEBUGGER);
cmakeDebuggerAction.setText(Tr::tr("Start CMake Debugging"));
cmakeDebuggerAction.setIcon(ProjectExplorer::Icons::CMAKE_LOGO.icon());
cmakeDebuggerAction.bindContextAction(&m_cmakeDebuggerAction);
cmakeDebuggerAction.setCommandDescription(m_cmakeDebuggerAction->text());
cmakeDebuggerAction.setContainer(PEC::M_DEBUG_STARTDEBUGGING, Constants::CMAKE_DEBUGGING_GROUP);
cmakeDebuggerAction.setOnTriggered(this, [] {
ProjectExplorerPlugin::runStartupProject(PEC::DAP_CMAKE_DEBUG_RUN_MODE, false);
});
connect(ProjectManager::instance(), &ProjectManager::startupProjectChanged, this, [this] {
auto cmakeBuildSystem = qobject_cast<CMakeBuildSystem *>(
ProjectManager::startupBuildSystem());
if (cmakeBuildSystem) {
const BuildDirParameters parameters(cmakeBuildSystem);
const auto tool = parameters.cmakeTool();
CMakeTool::Version version = tool ? tool->version() : CMakeTool::Version();
m_canDebugCMake = (version.major == 3 && version.minor >= 27) || version.major > 3;
}
updateCmakeActions(ProjectTree::currentNode());
});
connect(BuildManager::instance(), &BuildManager::buildStateChanged, this, [this] {
updateCmakeActions(ProjectTree::currentNode());
});
connect(EditorManager::instance(), &EditorManager::currentEditorChanged,
this, &CMakeManager::updateBuildFileAction);
connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged,
this, &CMakeManager::updateCmakeActions);
updateCmakeActions(ProjectTree::currentNode());
}
void CMakeManager::updateCmakeActions(Node *node)
{
auto project = qobject_cast<CMakeProject *>(ProjectManager::startupProject());
const bool visible = project && !BuildManager::isBuilding(project);
m_runCMakeAction->setVisible(visible);
m_runCMakeActionContextMenu->setEnabled(visible);
m_clearCMakeCacheAction->setVisible(visible);
m_rescanProjectAction->setVisible(visible);
m_cmakeProfilerAction->setEnabled(visible);
m_cmakeDebuggerAction->setEnabled(m_canDebugCMake && visible);
m_cmakeDebuggerSeparator->setVisible(m_canDebugCMake && visible);
const bool reloadPresetsVisible = [project] {
if (!project)
return false;
const FilePath presetsPath = project->projectFilePath().parentDir().pathAppended(
"CMakePresets.json");
return presetsPath.exists();
}();
m_reloadCMakePresetsAction->setVisible(reloadPresetsVisible);
enableBuildFileMenus(node);
}
void CMakeManager::clearCMakeCache(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return);
cmakeBuildSystem->clearCMakeCache();
}
void CMakeManager::runCMake(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return );
if (ProjectExplorerPlugin::saveModifiedFiles())
cmakeBuildSystem->runCMake();
}
void CMakeManager::runCMakeWithProfiling(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return );
if (ProjectExplorerPlugin::saveModifiedFiles()) {
// cmakeBuildSystem->runCMakeWithProfiling() below will trigger Target::buildSystemUpdated
// which will ensure that the "cmake-profile.json" has been created and we can load the viewer
std::unique_ptr<QObject> context{new QObject};
QObject *pcontext = context.get();
QObject::connect(cmakeBuildSystem->target(),
&Target::buildSystemUpdated,
pcontext,
[context = std::move(context)]() mutable {
context.reset();
Core::Command *ctfVisualiserLoadTrace = Core::ActionManager::command(
"Analyzer.Menu.StartAnalyzer.CtfVisualizer.LoadTrace");
if (ctfVisualiserLoadTrace) {
auto *action = ctfVisualiserLoadTrace->actionForContext(
Core::Constants::C_GLOBAL);
const FilePath file = TemporaryDirectory::masterDirectoryFilePath()
/ "cmake-profile.json";
action->setData(file.nativePath());
emit ctfVisualiserLoadTrace->action()->triggered();
}
});
cmakeBuildSystem->runCMakeWithProfiling();
}
}
void CMakeManager::rescanProject(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return);
cmakeBuildSystem->runCMakeAndScanProjectTree();// by my experience: every rescan run requires cmake run too
}
void CMakeManager::updateBuildFileAction()
{
Node *node = nullptr;
if (Core::IDocument *currentDocument = Core::EditorManager::currentDocument())
node = ProjectTree::nodeForFile(currentDocument->filePath());
enableBuildFileMenus(node);
}
void CMakeManager::enableBuildFileMenus(Node *node)
{
m_buildFileAction->setVisible(false);
m_buildFileAction->setEnabled(false);
m_buildFileAction->setParameter(QString());
m_buildFileContextMenu->setEnabled(false);
if (!node)
return;
Project *project = ProjectTree::projectForNode(node);
if (!project)
return;
Target *target = project->activeTarget();
if (!target)
return;
const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
if (generator != "Ninja" && !generator.contains("Makefiles"))
return;
if (const FileNode *fileNode = node->asFileNode()) {
const FileType type = fileNode->fileType();
const bool visible = qobject_cast<CMakeProject *>(project)
&& dynamic_cast<CMakeTargetNode *>(node->parentProjectNode())
&& (type == FileType::Source || type == FileType::Header);
const bool enabled = visible && !BuildManager::isBuilding(project);
m_buildFileAction->setVisible(visible);
m_buildFileAction->setEnabled(enabled);
m_buildFileAction->setParameter(node->filePath().fileName());
m_buildFileContextMenu->setEnabled(enabled);
}
}
void CMakeManager::reloadCMakePresets()
{
QMessageBox::StandardButton clickedButton = CheckableMessageBox::question(
Core::ICore::dialogParent(),
Tr::tr("Reload CMake Presets"),
Tr::tr("Re-generates the kits that were created for CMake presets. All manual "
"modifications to the CMake project settings will be lost."),
settings().askBeforePresetsReload.askAgainCheckableDecider(),
QMessageBox::Yes | QMessageBox::Cancel,
QMessageBox::Yes,
QMessageBox::Yes,
{
{QMessageBox::Yes, Tr::tr("Reload")},
});
settings().writeSettings();
if (clickedButton == QMessageBox::Cancel)
return;
CMakeProject *project = static_cast<CMakeProject *>(ProjectTree::currentProject());
if (!project)
return;
const QSet<QString> oldPresets = Utils::transform<QSet>(project->presetsData().configurePresets,
[](const auto &preset) {
return preset.name;
});
project->readPresets();
QList<Kit*> oldKits;
for (const auto &target : project->targets()) {
const CMakeConfigItem presetItem = CMakeConfigurationKitAspect::cmakePresetConfigItem(
target->kit());
if (BuildManager::isBuilding(target))
BuildManager::cancel();
// Only clear the CMake configuration for preset kits. Any manual kit configuration
// will get the chance to get imported afterwards in the Kit selection wizard
CMakeBuildSystem *bs = static_cast<CMakeBuildSystem *>(target->buildSystem());
if (!presetItem.isNull() && bs)
bs->clearCMakeCache();
if (!presetItem.isNull() && oldPresets.contains(QString::fromUtf8(presetItem.value)))
oldKits << target->kit();
project->removeTarget(target);
}
project->setOldPresetKits(oldKits);
Core::ModeManager::activateMode(ProjectExplorer::Constants::MODE_SESSION);
Core::ModeManager::setFocusToCurrentMode();
}
void CMakeManager::buildFile(Node *node)
{
if (!node) {
Core::IDocument *currentDocument= Core::EditorManager::currentDocument();
if (!currentDocument)
return;
const Utils::FilePath file = currentDocument->filePath();
node = ProjectTree::nodeForFile(file);
}
FileNode *fileNode = node ? node->asFileNode() : nullptr;
if (!fileNode)
return;
Project *project = ProjectTree::projectForNode(fileNode);
if (!project)
return;
CMakeTargetNode *targetNode = dynamic_cast<CMakeTargetNode *>(fileNode->parentProjectNode());
if (!targetNode)
return;
FilePath filePath = fileNode->filePath();
if (filePath.fileName().contains(".h")) {
bool wasHeader = false;
const FilePath sourceFile = CppEditor::correspondingHeaderOrSource(filePath, &wasHeader);
if (wasHeader && !sourceFile.isEmpty())
filePath = sourceFile;
}
Target *target = project->activeTarget();
QTC_ASSERT(target, return);
const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
const QString relativeSource = filePath.relativeChildPath(targetNode->filePath()).toString();
Utils::FilePath targetBase;
BuildConfiguration *bc = target->activeBuildConfiguration();
QTC_ASSERT(bc, return);
if (generator == "Ninja") {
const Utils::FilePath relativeBuildDir = targetNode->buildDirectory().relativeChildPath(
bc->buildDirectory());
targetBase = relativeBuildDir / "CMakeFiles" / (targetNode->displayName() + ".dir");
} else if (!generator.contains("Makefiles")) {
Core::MessageManager::writeFlashing(addCMakePrefix(
Tr::tr("Build File is not supported for generator \"%1\"").arg(generator)));
return;
}
auto cbc = static_cast<CMakeBuildSystem *>(bc->buildSystem());
const QString sourceFile = targetBase.pathAppended(relativeSource).toString();
const QString objExtension = [&]() -> QString {
const auto sourceKind = ProjectFile::classify(relativeSource);
const QByteArray cmakeLangExtension = ProjectFile::isCxx(sourceKind)
? "CMAKE_CXX_OUTPUT_EXTENSION"
: "CMAKE_C_OUTPUT_EXTENSION";
const QString extension = cbc->configurationFromCMake().stringValueOf(cmakeLangExtension);
if (!extension.isEmpty())
return extension;
const auto toolchain = ProjectFile::isCxx(sourceKind)
? ToolchainKitAspect::cxxToolChain(target->kit())
: ToolchainKitAspect::cToolChain(target->kit());
using namespace ProjectExplorer::Constants;
static QSet<Id> objIds{
CLANG_CL_TOOLCHAIN_TYPEID,
MSVC_TOOLCHAIN_TYPEID,
MINGW_TOOLCHAIN_TYPEID,
};
if (objIds.contains(toolchain->typeId()))
return ".obj";
return ".o";
}();
cbc->buildCMakeTarget(sourceFile + objExtension);
}
void CMakeManager::buildFileContextMenu()
{
if (Node *node = ProjectTree::currentNode())
buildFile(node);
}
} // CMakeProjectManager::Internal